Player Matchup

Rama
Rama
ABU-MOH
Rama
Level 153
God Stats
9W - 6L
1,575 SR
Queue Stats
419W - 433L
1,516 Elo+
Solo
Kukulkan
Kukulkan
Jоkеr
Kukulkan
Level 129
God Stats
1W - 5L
1,452 SR
Queue Stats
329W - 350L
1,487 Elo+
Party 1
Baba Yaga
Baba Yaga
Kiemy
Baba Yaga
Level 126
God Stats
15W - 15L
1,487 SR
Queue Stats
323W - 346L
1,487 Elo+
Party 1
Awilix
Awilix
leconquerrant
Awilix
Level 155
God Stats
2W - 1L
1,639 SR
Queue Stats
333W - 356L
1,497 Elo+
Solo
Anubis
Anubis
我一见你就笑
Anubis
Level 163
God Stats
0W - 8L
1,157 SR
Queue Stats
221W - 179L
1,558 Elo+
Solo
Team Averages
Level 145
1,462 SR
1,509 Elo+

VS

Team Averages
Level 126
1,434 SR
1,544 Elo+
Achilles
Achilles
GraveClown
Achilles
Level 147
God Stats
5W - 2L
1,687 SR
Queue Stats
289W - 292L
1,564 Elo+
Solo
Khepri
Khepri
MeMeBigBoy
Khepri
Level 197
God Stats
9W - 5L
1,656 SR
Queue Stats
431W - 303L
1,597 Elo+
Solo
Nu Wa
Nu Wa
Piemolmann
Nu Wa
Level 29
God Stats
1W - 1L
1,272 SR
Queue Stats
64W - 75L
1,475 Elo+
Solo
Ares
Ares
Tuneyy24
Ares
Level 109
God Stats
1W - 2L
1,372 SR
Queue Stats
187W - 210L
1,500 Elo+
Solo
Kukulkan
Kukulkan
WillDaW33d
Kukulkan
Level 146
God Stats
2W - 1L
1,186 SR
Queue Stats
240W - 172L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ABU-MOH
Rama
14
0 / 4 / 12
8,311
693
9,170
11,242
3,743
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Jоkеr
Kukulkan
17
2 / 3 / 12
9,903
825
14,181
10,310
3,352
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Kiemy
Baba Yaga
15
3 / 3 / 9
9,079
757
11,901
7,503
2,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 6 / 6
8,954
746
8,814
15,184
18,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

12
5 / 7 / 5
8,352
696
12,790
11,937
4,940
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GraveClown
Achilles
17
7 / 3 / 13
10,085
840
11,270
17,265
25,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Khepri
MeMeBigBoy
Khepri
15
1 / 3 / 17
9,256
771
4,592
17,168
14,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
16
4 / 4 / 15
10,052
838
11,794
11,451
5,308
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
17
5 / 2 / 14
10,686
891
10,921
17,609
19,467
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Kukulkan
WillDaW33d
Kukulkan
18
6 / 3 / 12
10,660
888
13,966
9,870
4,619
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
94
15
Kills
23
23
Deaths
15
44
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Rama
ABU-MOH
Rama
0
4
12
1.5
W
Achilles
GraveClown
Achilles
7
3
13
4.5
L
Kukulkan
Jоkеr
Kukulkan
2
3
12
2.67
L
Baba Yaga
Kiemy
Baba Yaga
3
3
9
2.5
W
Khepri
MeMeBigBoy
Khepri
1
3
17
3.17
W
Nu Wa
4
4
15
2.88
W
Ares
5
2
14
6
W
Kukulkan
WillDaW33d
Kukulkan
6
3
12
4
L
5
6
6
1.33
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,856
Damage
52,543
56,176
Taken
73,363
33,735
Mitigated
69,430
16,669
Healing
20,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
ABU-MOH
Rama
9,170
7,371
809
3,881
11,242
3,743
535
8,056
2,858
0
21,765
W
Achilles
GraveClown
Achilles
11,270
2,179
1,742
4,463
17,265
25,295
1,815
8,073
9,078
0
21,259
L
Kukulkan
Jоkеr
Kukulkan
14,181
1,106
571
1,542
10,310
3,352
300
8,399
1,570
39,108
0
L
Baba Yaga
Kiemy
Baba Yaga
11,901
630
253
1,754
7,503
2,908
654
4,993
2,228
26,464
0
W
Khepri
MeMeBigBoy
Khepri
4,592
207
1,462
4,160
17,168
14,741
173
8,112
8,874
10,192
3,141
W
Nu Wa
11,794
3,904
565
2,014
11,451
5,308
1,306
6,904
4,427
25,479
0
W
Ares
10,921
1,097
40
3,407
17,609
19,467
994
8,916
8,632
16,550
0
W
Kukulkan
WillDaW33d
Kukulkan
13,966
1,883
1,257
1,004
9,870
4,619
2,107
6,460
3,370
39,334
0
L
8,814
2,112
798
3,848
15,184
18,792
0
9,226
5,106
332
16,508
L
12,790
869
518
2,695
11,937
4,940
0
9,070
2,518
24,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,599
Gold Earned
50,739
154
Minions Killed
125
0
Camps Cleared
0
936,130
Distance Traveled
1,107,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,311
693
30
3
0
179,094
0
W
Achilles
10,085
840
22
2
0
233,016
0
L
Kukulkan
9,903
825
59
5
0
199,135
0
L
Baba Yaga
9,079
757
26
2
0
216,079
0
W
Khepri
9,256
771
19
2
0
221,407
0
W
Nu Wa
10,052
838
25
2
0
211,987
0
W
Ares
10,686
891
8
1
0
218,825
0
W
Kukulkan
10,660
888
51
4
0
222,054
0
L
Awilix
8,954
746
15
1
0
177,990
0
L
Anubis
8,352
696
24
2
0
163,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role