Player Matchup

Scylla
Scylla
 
Scylla
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
decent-arbour
Zhong Kui
Level 68
God Stats
1W - 0L
1,690 SR
Queue Stats
12W - 9L
1,468 Elo+
Solo
Hou Yi
Hou Yi
krystalisafoxlel
Hou Yi
Level 68
God Stats
2W - 0L
1,701 SR
Queue Stats
146W - 151L
1,403 Elo+
Solo
Kukulkan
Kukulkan
rohithb966
Kukulkan
Level 131
God Stats
8W - 4L
1,537 SR
Queue Stats
913W - 939L
1,439 Elo+
Solo
Team Averages
Level 93
1,585 SR
1,462 Elo+

VS

Team Averages
Level 104
1,495 SR
1,417 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DenisseC
Cthulhu
Level 89
God Stats
3W - 2L
1,474 SR
Queue Stats
81W - 88L
1,450 Elo+
Solo
Ravana
Ravana
ThatoneKage92
Ravana
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 0 / 6
7,277
1,213
6,239
2,063
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
 
Baron Samedi
13
0 / 2 / 7
6,810
1,135
3,091
5,731
2,071
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Zhong Kui
decent-arbour
Zhong Kui
12
3 / 0 / 3
7,376
1,229
6,807
5,400
3,577
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
0 / 1 / 6
6,813
1,136
3,518
4,453
1,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kukulkan
rohithb966
Kukulkan
12
5 / 0 / 0
8,227
1,371
4,712
3,702
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

354

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 2 / 0
6,870
1,145
4,283
5,860
2,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
 
Nu Wa
12
0 / 0 / 1
6,634
1,106
5,637
3,204
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
 
Bastet
11
0 / 1 / 2
6,425
1,071
2,499
3,217
1,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
DenisseC
Cthulhu
11
1 / 2 / 2
6,826
1,138
3,747
5,974
6,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 4 / 1
6,706
1,118
3,413
7,777
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
9
Kills
3
3
Deaths
9
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
6
4
W
Baron Samedi
 
Baron Samedi
0
2
7
1.75
L
Danzaburou
 
Danzaburou
2
2
0
1
L
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Bastet
 
Bastet
0
1
2
1
L
Cthulhu
DenisseC
Cthulhu
1
2
2
1
L
0
4
1
0.13
W
Zhong Kui
decent-arbour
Zhong Kui
3
0
3
4.5
W
0
1
6
3
W
Kukulkan
rohithb966
Kukulkan
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,367
Damage
19,579
21,349
Taken
26,032
8,899
Mitigated
14,091
5,361
Healing
4,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,239
100
0
428
2,063
582
0
1,539
524
24,994
1,541
W
Baron Samedi
 
Baron Samedi
3,091
0
721
1,232
5,731
2,071
0
2,116
3,615
7,037
0
L
Danzaburou
 
Danzaburou
4,283
1,175
0
1,363
5,860
2,087
0
4,873
987
0
6,879
L
Nu Wa
 
Nu Wa
5,637
1,606
0
319
3,204
1,144
0
2,809
395
27,313
0
L
Bastet
 
Bastet
2,499
965
0
110
3,217
1,160
0
2,166
1,051
0
5,793
L
Cthulhu
DenisseC
Cthulhu
3,747
209
0
455
5,974
6,675
0
4,840
1,134
10,840
282
L
3,413
978
0
1,981
7,777
3,025
0
5,656
2,121
0
12,672
W
Zhong Kui
decent-arbour
Zhong Kui
6,807
402
0
2,040
5,400
3,577
0
1,576
3,824
14,447
455
W
3,518
1,462
0
212
4,453
1,399
0
2,197
2,256
0
16,643
W
Kukulkan
rohithb966
Kukulkan
4,712
404
0
728
3,702
1,270
0
1,730
1,972
23,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,503
Gold Earned
33,461
162
Minions Killed
112
6
Camps Cleared
3
629,072
Distance Traveled
582,946
0
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,277
1,213
47
8
1
123,368
0
W
Baron Samedi
6,810
1,135
8
1
0
125,719
0
L
Danzaburou
6,870
1,145
12
2
0
131,884
21
L
Nu Wa
6,634
1,106
41
7
0
105,910
0
L
Bastet
6,425
1,071
15
3
0
124,765
0
L
Cthulhu
6,826
1,138
18
3
1
98,341
0
L
Ravana
6,706
1,118
26
4
2
122,046
0
W
Zhong Kui
7,376
1,229
25
4
3
122,625
0
W
Hou Yi
6,813
1,136
27
5
0
126,603
0
W
Kukulkan
8,227
1,371
55
9
2
130,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role