Player Matchup

Danzaburou
Danzaburou
FrostieCes
Danzaburou
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 205L
1,471 Elo+
Solo
Sol
Sol
Hamid102
Sol
Level 174
God Stats
4W - 0L
1,801 SR
Queue Stats
370W - 230L
1,713 Elo+
Solo
Hachiman
Hachiman
Rhandaltor
Hachiman
Level 154
God Stats
3W - 1L
1,470 SR
Queue Stats
157W - 176L
1,517 Elo+
Solo
Xbalanque
Xbalanque
Stoned8
Xbalanque
Level 159
God Stats
24W - 8L
1,782 SR
Queue Stats
1,300W - 1,362L
1,507 Elo+
Solo
Vulcan
Vulcan
rustygb2509
Vulcan
Level 154
God Stats
9W - 3L
1,596 SR
Queue Stats
368W - 386L
1,463 Elo+
Solo
Team Averages
Level 156
1,630 SR
1,534 Elo+

VS

Team Averages
Level 126
1,473 SR
1,558 Elo+
Thoth
Thoth
 
Thoth
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Acellon
Izanami
Level 142
God Stats
6W - 5L
1,521 SR
Queue Stats
311W - 321L
1,541 Elo+
Solo
Nike
Nike
JoshuaRboy
Nike
Level 127
God Stats
0W - 1L
1,608 SR
Queue Stats
166W - 65L
1,626 Elo+
Party 1
Bellona
Bellona
alvaro1322
Bellona
Level 101
God Stats
1W - 3L
1,410 SR
Queue Stats
170W - 67L
1,626 Elo+
Party 1
He Bo
He Bo
apotenqul
He Bo
Level 157
God Stats
3W - 9L
1,326 SR
Queue Stats
992W - 1,025L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrostieCes
Danzaburou
14
4 / 3 / 11
9,476
861
7,040
8,982
3,895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
12 / 2 / 13
11,564
1,051
16,130
10,459
3,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hachiman
Rhandaltor
Hachiman
16
3 / 5 / 20
9,772
888
9,132
13,860
14,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Stoned8
Xbalanque
14
1 / 2 / 14
9,113
828
9,701
11,426
7,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
17
8 / 2 / 13
10,423
948
9,763
6,253
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
0 / 5 / 6
7,380
671
4,937
8,306
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Acellon
Izanami
15
5 / 3 / 4
8,166
742
7,959
7,842
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 7 / 5
7,568
688
7,738
14,528
12,057
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bellona
alvaro1322
Bellona
16
8 / 6 / 4
9,905
900
15,130
15,179
20,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
apotenqul
He Bo
12
1 / 7 / 5
7,340
667
9,259
9,685
3,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
38
28
Kills
14
14
Deaths
28
71
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
6
0.6
L
Izanami
Acellon
Izanami
5
3
4
2.33
W
Danzaburou
FrostieCes
Danzaburou
4
3
11
3.17
W
12
2
13
9.25
L
0
7
5
0.36
W
Hachiman
Rhandaltor
Hachiman
3
5
20
2.6
W
Xbalanque
Stoned8
Xbalanque
1
2
14
4
L
Bellona
alvaro1322
Bellona
8
6
4
1.67
L
He Bo
apotenqul
He Bo
1
7
5
0.5
W
Vulcan
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,766
Damage
45,023
50,980
Taken
55,540
31,850
Mitigated
41,940
18,740
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,937
449
1,161
1,953
8,306
2,929
0
4,269
4,037
12,419
0
L
Izanami
Acellon
Izanami
7,959
4,206
512
1,512
7,842
3,000
0
4,558
3,284
0
26,597
W
Danzaburou
FrostieCes
Danzaburou
7,040
2,366
0
2,177
8,982
3,895
1,792
2,283
6,401
0
22,332
W
16,130
5,896
1,423
5,114
10,459
3,938
4,186
2,594
7,825
38,489
514
L
7,738
145
182
828
14,528
12,057
0
6,766
7,762
0
17,094
W
Hachiman
Rhandaltor
Hachiman
9,132
3,594
0
2,629
13,860
14,085
670
4,113
9,550
1,322
15,590
W
Xbalanque
Stoned8
Xbalanque
9,701
1,783
610
2,975
11,426
7,388
774
3,445
7,660
0
16,347
L
Bellona
alvaro1322
Bellona
15,130
4,067
119
2,080
15,179
20,582
0
6,737
8,442
1,012
22,517
L
He Bo
apotenqul
He Bo
9,259
224
495
565
9,685
3,372
0
4,115
5,570
16,709
0
W
Vulcan
9,763
33
1,391
2,421
6,253
2,544
568
2,422
3,797
22,968
11

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,348
Gold Earned
40,359
134
Minions Killed
117
0
Camps Cleared
0
999,029
Distance Traveled
932,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,380
671
12
1
0
175,601
0
L
Izanami
8,166
742
45
4
0
163,786
0
W
Danzaburou
9,476
861
29
3
0
207,782
0
W
Sol
11,564
1,051
55
5
0
201,553
0
L
Nike
7,568
688
22
2
0
194,367
0
W
Hachiman
9,772
888
10
1
0
174,959
0
W
Xbalanque
9,113
828
16
1
0
191,505
0
L
Bellona
9,905
900
22
2
0
202,095
0
L
He Bo
7,340
667
16
1
0
196,633
0
W
Vulcan
10,423
948
24
2
0
223,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role