Player Matchup

Ares
Ares
 
Ares
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ByPacheco98
Kukulkan
Level 82
God Stats
3W - 4L
1,401 SR
Queue Stats
21W - 35L
1,338 Elo+
Solo
Medusa
Medusa
TacticalKebab
Medusa
Level 29
God Stats
3W - 0L
1,713 SR
Queue Stats
83W - 70L
1,487 Elo+
Party 1
Anubis
Anubis
TedDeedee
Anubis
Level 126
God Stats
38W - 27L
1,577 SR
Queue Stats
106W - 92L
1,506 Elo+
Solo
Horus
Horus
seriperi
Horus
Level 58
God Stats
16W - 7L
1,652 SR
Queue Stats
115W - 89L
1,504 Elo+
Party 1
Team Averages
Level 72
1,569 SR
1,467 Elo+

VS

Team Averages
Level 81
1,618 SR
1,485 Elo+
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Gleb0212
Hou Yi
Level 91
God Stats
64W - 64L
1,534 SR
Queue Stats
377W - 386L
1,466 Elo+
Solo
Xbalanque
Xbalanque
HexaDusty
Xbalanque
Level 44
God Stats
8W - 4L
1,825 SR
Queue Stats
59W - 80L
1,458 Elo+
Solo
Aphrodite
Aphrodite
Tonninoh
Aphrodite
Level 53
God Stats
2W - 4L
1,754 SR
Queue Stats
95W - 111L
1,475 Elo+
Solo
King Arthur
King Arthur
azizgasmi
King Arthur
Level 88
God Stats
3W - 5L
1,479 SR
Queue Stats
163W - 150L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 0 / 4
5,948
595
4,554
8,401
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
ByPacheco98
Kukulkan
11
2 / 0 / 0
6,172
617
1,707
3,395
999
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
6 / 1 / 3
6,357
636
8,091
7,065
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
TedDeedee
Anubis
11
7 / 2 / 0
6,593
659
6,463
7,276
3,039
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
seriperi
Horus
10
2 / 1 / 4
6,102
610
3,392
9,276
4,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
2 / 4 / 2
5,202
520
3,743
7,778
2,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Gleb0212
Hou Yi
8
1 / 3 / 1
4,766
477
3,702
6,266
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
HexaDusty
Xbalanque
9
1 / 4 / 1
5,172
517
4,223
7,435
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Tonninoh
Aphrodite
11
0 / 2 / 0
5,839
584
3,169
6,244
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
azizgasmi
King Arthur
8
0 / 6 / 2
5,028
503
4,615
10,147
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
19
Kills
4
4
Deaths
19
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
4
4
L
Bastet
 
Bastet
2
4
2
0.75
W
Kukulkan
ByPacheco98
Kukulkan
2
0
0
2
L
Hou Yi
Gleb0212
Hou Yi
1
3
1
0.5
L
Xbalanque
HexaDusty
Xbalanque
1
4
1
0.38
W
6
1
3
7.5
W
Anubis
TedDeedee
Anubis
7
2
0
3.5
L
Aphrodite
Tonninoh
Aphrodite
0
2
0
0
L
King Arthur
azizgasmi
King Arthur
0
6
2
0.17
W
Horus
seriperi
Horus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,207
Damage
19,452
35,413
Taken
37,870
14,428
Mitigated
12,318
19,481
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,554
1,149
0
5,101
8,401
3,482
0
1,049
7,352
44,321
1,135
L
Bastet
 
Bastet
3,743
1,126
0
1,575
7,778
2,293
0
2,033
5,745
0
22,845
W
Kukulkan
ByPacheco98
Kukulkan
1,707
409
0
1,116
3,395
999
0
2,120
1,275
38,328
1,559
L
Hou Yi
Gleb0212
Hou Yi
3,702
1,518
0
1,574
6,266
1,824
0
63
6,203
0
22,625
L
Xbalanque
HexaDusty
Xbalanque
4,223
1,779
0
2,211
7,435
1,930
117
530
6,905
0
30,206
W
8,091
3,342
0
2,317
7,065
2,242
502
0
7,065
0
40,082
W
Anubis
TedDeedee
Anubis
6,463
808
0
4,235
7,276
3,039
207
208
7,068
34,528
0
L
Aphrodite
Tonninoh
Aphrodite
3,169
439
120
3,759
6,244
2,049
0
3,693
2,551
43,262
0
L
King Arthur
azizgasmi
King Arthur
4,615
786
0
1,688
10,147
4,222
0
6,329
3,818
887
25,190
W
Horus
seriperi
Horus
3,392
1,473
2,322
4,390
9,276
4,666
281
0
9,276
0
19,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,172
Gold Earned
26,007
312
Minions Killed
264
0
Camps Cleared
0
942,033
Distance Traveled
964,133
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,948
595
76
8
0
206,516
0
L
Bastet
5,202
520
47
5
0
207,118
0
W
Kukulkan
6,172
617
74
7
0
177,558
0
L
Hou Yi
4,766
477
31
3
0
193,344
0
L
Xbalanque
5,172
517
52
5
0
182,599
0
W
Medusa
6,357
636
58
6
0
184,419
0
W
Anubis
6,593
659
69
7
0
175,258
0
L
Aphrodite
5,839
584
94
9
0
183,821
0
L
King Arthur
5,028
503
40
4
0
197,251
0
W
Horus
6,102
610
35
4
0
198,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role