Player Matchup

Artemis
Artemis
 
Artemis
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DemonicCrunk
Nu Wa
Level 158
God Stats
22W - 14L
1,575 SR
Queue Stats
558W - 627L
1,431 Elo+
Solo
Geb
Geb
MrPandastic1
Geb
Level 170
God Stats
2W - 0L
1,511 SR
Queue Stats
342W - 341L
1,538 Elo+
Solo
Medusa
Medusa
SpontaneousEel
Medusa
Level 126
God Stats
1W - 2L
1,630 SR
Queue Stats
46W - 42L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
jivpun
Baron Samedi
Level 158
God Stats
2W - 3L
1,290 SR
Queue Stats
272W - 286L
1,445 Elo+
Solo
Team Averages
Level 164
1,501 SR
1,485 Elo+

VS

Team Averages
Level 159
1,511 SR
1,552 Elo+
Agni
Agni
 
Agni
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AKXXT
Set
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 96L
1,515 Elo+
Solo
Eset
Eset
Lip Splitter
Eset
Level 202
God Stats
2W - 3L
1,554 SR
Queue Stats
1,007W - 1,053L
1,538 Elo+
Solo
Awilix
Awilix
钮钴禄一猫猫一
Awilix
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
453W - 217L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
7 / 3 / 4
6,937
1,387
7,674
5,496
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
4 / 1 / 8
6,680
1,336
5,317
3,569
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 2 / 9
5,777
1,155
2,233
6,340
3,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 1 / 8
6,268
1,254
3,759
3,447
1,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
jivpun
Baron Samedi
11
2 / 0 / 11
6,442
1,288
2,665
1,846
627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 3 / 4
5,858
1,172
6,319
5,564
1,537
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shiva
 
Shiva
5
0 / 1 / 0
4,300
860
801
1,488
556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
AKXXT
Set
8
0 / 5 / 2
4,767
953
1,631
6,755
3,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 2
6,279
1,256
3,082
3,430
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 4 / 1
5,324
1,065
2,262
6,832
3,563
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
14
Kills
7
7
Deaths
14
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
3
4
3
L
Agni
 
Agni
2
3
4
1.33
L
Shiva
 
Shiva
0
1
0
0
L
Set
AKXXT
Set
0
5
2
0.2
W
4
1
8
8
L
3
1
2
4
W
0
2
9
2.25
W
1
1
8
5
W
Baron Samedi
jivpun
Baron Samedi
2
0
11
7.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,648
Damage
14,095
20,698
Taken
24,069
8,438
Mitigated
10,142
7,408
Healing
3,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,674
1,397
0
0
5,496
1,707
563
2,529
2,699
0
10,820
L
Agni
 
Agni
6,319
197
356
623
5,564
1,537
0
1,627
3,810
14,770
0
L
Shiva
 
Shiva
801
39
0
0
1,488
556
0
548
890
0
825
L
Set
AKXXT
Set
1,631
310
154
200
6,755
3,169
0
3,397
3,181
0
3,917
W
5,317
1,860
494
655
3,569
1,103
459
1,761
1,660
11,282
0
L
3,082
102
385
825
3,430
1,317
0
1,448
1,865
12,767
0
W
2,233
243
1,889
1,746
6,340
3,958
0
2,132
4,030
3,744
118
W
3,759
1,714
670
558
3,447
1,043
1,409
1,613
1,734
0
14,042
W
Baron Samedi
jivpun
Baron Samedi
2,665
173
782
614
1,846
627
282
654
1,174
7,419
745
L
2,262
473
0
500
6,832
3,563
0
2,483
4,201
0
2,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,104
Gold Earned
26,528
67
Minions Killed
43
0
Camps Cleared
0
554,237
Distance Traveled
399,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,937
1,387
5
1
0
109,023
0
L
Agni
5,858
1,172
11
2
0
111,025
0
L
Shiva
4,300
860
0
0
0
16,192
0
L
Set
4,767
953
7
1
0
70,304
0
W
Nu Wa
6,680
1,336
14
3
0
109,388
0
L
Eset
6,279
1,256
25
5
0
106,728
0
W
Geb
5,777
1,155
11
2
0
106,010
0
W
Medusa
6,268
1,254
23
5
0
109,305
0
W
Baron Samedi
6,442
1,288
14
3
0
120,511
0
L
Awilix
5,324
1,065
0
0
0
94,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role