Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BigBog420
Achilles
Level 55
God Stats
2W - 3L
1,589 SR
Queue Stats
31W - 45L
1,252 Elo+
Party 2
Arachne
Arachne
ImposterFrom63rd
Arachne
Level 28
God Stats
2W - 5L
1,479 SR
Queue Stats
7W - 20L
1,246 Elo+
Party 2
Nu Wa
Nu Wa
QueijoMinas2712
Nu Wa
Level 159
God Stats
139W - 143L
1,484 SR
Queue Stats
209W - 202L
1,483 Elo+
Solo
Team Averages
Level 106
1,511 SR
1,396 Elo+

VS

Team Averages
Level 75
1,486 SR
1,454 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Atzel Mauricio
Chaac
Level 72
God Stats
7W - 4L
1,508 SR
Queue Stats
174W - 180L
1,492 Elo+
Solo
Loki
Loki
AxolotlComunista
Loki
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,349 Elo+
Solo
Hades
Hades
L2S_Faithe
Hades
Level 61
God Stats
6W - 5L
1,648 SR
Queue Stats
119W - 145L
1,461 Elo+
Party 1
Nut
Nut
purplecrayonzz77
Nut
Level 85
God Stats
1W - 0L
1,273 SR
Queue Stats
140W - 154L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 1 / 1
5,251
525
3,413
3,973
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
5
0 / 2 / 0
4,634
463
103
1,948
420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
BigBog420
Achilles
9
1 / 6 / 0
5,040
504
4,158
11,657
8,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
2 / 3 / 0
4,972
497
3,722
8,451
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 1
4,253
425
950
1,449
737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 1
5,755
576
3,632
2,839
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 1 / 1
7,781
778
8,088
9,836
6,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

12
4 / 0 / 1
6,318
632
3,315
6,948
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
9
0 / 1 / 1
5,794
579
720
6,979
2,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
5,136
514
2,114
3,633
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
11
12
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
1
1
0.5
L
Neith
 
Neith
0
2
0
0
W
Nu Wa
 
Nu Wa
1
0
1
1.5
W
6
1
1
6.5
W
4
0
1
4.5
L
Achilles
BigBog420
Achilles
1
6
0
0.17
L
2
3
0
0.67
W
Hades
0
1
1
0.5
L
0
0
1
0.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,346
Damage
17,869
27,478
Taken
30,235
13,817
Mitigated
12,729
5,961
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,413
88
0
435
3,973
1,232
0
1,415
2,558
35,483
1,825
L
Neith
 
Neith
103
0
0
204
1,948
420
0
442
1,506
0
15,611
W
Nu Wa
 
Nu Wa
3,632
727
0
426
2,839
668
849
1,491
1,102
33,652
0
W
8,088
1,342
0
3,509
9,836
6,384
127
72
9,295
426
47,161
W
3,315
1,111
0
4,346
6,948
1,947
0
152
6,796
0
39,161
L
Achilles
BigBog420
Achilles
4,158
980
0
3,053
11,657
8,356
0
862
10,795
0
21,837
L
3,722
2,915
0
1,932
8,451
3,072
0
1,378
7,073
0
28,464
W
Hades
720
66
32
3,349
6,979
2,651
383
946
5,919
22,173
0
L
950
274
0
337
1,449
737
0
501
948
7,857
0
W
2,114
512
0
806
3,633
1,079
550
1,290
2,223
0
30,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,150
Gold Earned
30,784
204
Minions Killed
311
0
Camps Cleared
0
864,391
Distance Traveled
977,237
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,251
525
81
8
0
194,895
0
L
Neith
4,634
463
22
2
0
56,515
0
W
Nu Wa
5,755
576
55
6
0
208,244
3
W
Chaac
7,781
778
96
10
0
206,404
0
W
Loki
6,318
632
77
8
0
265,525
0
L
Achilles
5,040
504
38
4
0
212,090
0
L
Arachne
4,972
497
53
5
0
254,649
1
W
Hades
5,794
579
36
4
0
156,158
2
L
Nu Wa
4,253
425
10
1
0
146,242
1
W
Nut
5,136
514
47
5
0
140,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role