Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CultCulture
Tiamat
Level 119
God Stats
10W - 7L
1,587 SR
Queue Stats
233W - 205L
1,457 Elo+
Solo
Charon
Charon
Kenzell3438
Charon
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
daddywontspankme
Ah Muzen Cab
Level 122
God Stats
2W - 3L
1,570 SR
Queue Stats
44W - 45L
1,517 Elo+
Solo
Mercury
Mercury
РЫБГА
Mercury
Level 31
God Stats
0W - 4L
1,176 SR
Queue Stats
62W - 59L
1,430 Elo+
Solo
Team Averages
Level 106
1,467 SR
1,467 Elo+

VS

Team Averages
Level 98
1,466 SR
1,538 Elo+
Poseidon
Poseidon
Glabadababa
Poseidon
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,771 Elo+
Party 1
Osiris
Osiris
NonmiumSY
Osiris
Level 157
God Stats
1W - 0L
1,318 SR
Queue Stats
34W - 22L
1,635 Elo+
Party 1
Cthulhu
Cthulhu
Semp-matthews
Cthulhu
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,206 Elo+
Solo
Merlin
Merlin
TURKEYSKILLS
Merlin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,654 Elo+
Party 1
Fenrir
Fenrir
reverendryan992
Fenrir
Level 54
God Stats
37W - 37L
1,513 SR
Queue Stats
115W - 130L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 2 / 0
6,868
528
2,782
9,977
8,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiamat
13
7 / 3 / 2
8,281
637
9,819
9,551
6,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
8
0 / 3 / 1
5,469
421
2,238
8,289
5,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
daddywontspankme
Ah Muzen Cab
10
0 / 2 / 2
5,531
425
5,510
6,727
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
РЫБГА
Mercury
10
4 / 2 / 2
6,283
483
4,615
9,414
3,206
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Glabadababa
Poseidon
13
5 / 1 / 1
7,371
567
7,460
5,726
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
NonmiumSY
Osiris
14
3 / 3 / 1
8,813
678
7,953
12,195
7,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
11
0 / 1 / 6
7,229
556
5,204
7,830
5,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
12
1 / 7 / 2
7,092
546
4,785
10,563
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 2 / 3
6,418
494
3,905
5,948
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
14
Kills
12
12
Deaths
14
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
2
0
1.5
L
Tiamat
7
3
2
2.67
W
Poseidon
Glabadababa
Poseidon
5
1
1
5.5
L
Charon
0
3
1
0.17
W
Osiris
NonmiumSY
Osiris
3
3
1
1.17
W
Cthulhu
0
1
6
3
W
Merlin
1
7
2
0.29
L
Ah Muzen Cab
daddywontspankme
Ah Muzen Cab
0
2
2
0.5
W
3
2
3
2.25
L
Mercury
РЫБГА
Mercury
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,964
Damage
29,307
43,958
Taken
42,262
25,398
Mitigated
20,502
6,709
Healing
12,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,782
931
0
907
9,977
8,505
0
1,251
8,726
40,212
1,208
L
Tiamat
9,819
699
0
1,591
9,551
6,021
0
3,978
5,527
44,009
1,726
W
Poseidon
Glabadababa
Poseidon
7,460
1,802
0
2,118
5,726
1,551
357
587
5,139
53,871
0
L
Charon
2,238
450
0
1,683
8,289
5,622
0
4,493
3,588
12,809
0
W
Osiris
NonmiumSY
Osiris
7,953
3,289
0
5,422
12,195
7,831
110
4,006
7,399
0
64,317
W
Cthulhu
5,204
155
1,741
1,353
7,830
5,917
0
1,364
6,466
27,293
1,584
W
Merlin
4,785
510
0
835
10,563
3,262
0
6,066
3,616
49,394
0
L
Ah Muzen Cab
daddywontspankme
Ah Muzen Cab
5,510
1,986
0
1,013
6,727
2,044
0
4,122
2,267
0
36,074
W
3,905
502
0
1,211
5,948
1,941
0
689
5,211
0
16,979
L
Mercury
РЫБГА
Mercury
4,615
2,601
0
1,515
9,414
3,206
0
2,702
6,650
0
29,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,432
Gold Earned
36,923
320
Minions Killed
379
0
Camps Cleared
0
1,208,718
Distance Traveled
1,287,289
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,868
528
86
7
0
218,282
0
L
Tiamat
8,281
637
98
8
0
241,237
0
W
Poseidon
7,371
567
93
7
0
230,822
0
L
Charon
5,469
421
19
1
0
203,896
1
W
Osiris
8,813
678
105
8
0
242,845
0
W
Cthulhu
7,229
556
54
4
0
272,126
4
W
Merlin
7,092
546
94
7
0
243,210
0
L
Ah Muzen Cab
5,531
425
66
5
0
245,432
1
W
Fenrir
6,418
494
33
3
0
298,286
0
L
Mercury
6,283
483
51
4
0
299,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role