Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
LordBrwa
Geb
Level 60
God Stats
1W - 5L
1,617 SR
Queue Stats
59W - 61L
1,486 Elo+
Party 2
Hades
Hades
big_zeon
Hades
Level 105
God Stats
118W - 95L
1,531 SR
Queue Stats
159W - 159L
1,474 Elo+
Party 2
Tiamat
Tiamat
estaQ
Tiamat
Level 123
God Stats
25W - 17L
1,312 SR
Queue Stats
189W - 145L
1,592 Elo+
Party 1
Hachiman
Hachiman
rαbk0
Hachiman
Level 120
God Stats
1W - 3L
1,657 SR
Queue Stats
192W - 160L
1,590 Elo+
Party 1
Team Averages
Level 107
1,523 SR
1,528 Elo+

VS

Team Averages
Level 126
1,551 SR
1,525 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MYSTER-_-BUENO
Nu Wa
Level 157
God Stats
29W - 13L
1,685 SR
Queue Stats
380W - 369L
1,480 Elo+
Solo
Arachne
Arachne
Mrloek69
Arachne
Level 119
God Stats
50W - 37L
1,614 SR
Queue Stats
113W - 111L
1,468 Elo+
Solo
Sylvanus
Sylvanus
b1rchyyy
Sylvanus
Level 68
God Stats
2W - 4L
1,318 SR
Queue Stats
258W - 256L
1,597 Elo+
Solo
Neith
Neith
slobberylamb
Neith
Level 159
God Stats
63W - 48L
1,637 SR
Queue Stats
314W - 287L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
5 / 1 / 1
5,685
569
6,328
7,833
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 3
4,904
490
3,053
9,374
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hades
big_zeon
Hades
10
1 / 3 / 0
5,221
522
1,857
6,139
2,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiamat
estaQ
Tiamat
11
1 / 1 / 1
5,705
571
4,483
4,213
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hachiman
rαbk0
Hachiman
9
0 / 4 / 0
4,727
473
3,378
7,474
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 2 / 1
7,282
728
6,136
5,088
2,048
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
3 / 0 / 2
6,174
617
5,067
5,695
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Mrloek69
Arachne
10
1 / 2 / 1
5,594
559
1,371
7,483
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sylvanus
b1rchyyy
Sylvanus
9
3 / 3 / 4
6,073
607
4,608
8,210
5,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 3
6,922
692
4,832
4,212
1,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
13
13
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
1
1
5.5
W
Anubis
 
Anubis
4
2
1
2.25
L
0
4
3
0.38
W
3
0
2
4
W
Arachne
Mrloek69
Arachne
1
2
1
0.75
W
Sylvanus
b1rchyyy
Sylvanus
3
3
4
1.67
L
Hades
big_zeon
Hades
1
3
0
0.33
L
Tiamat
estaQ
Tiamat
1
1
1
1.5
L
Hachiman
rαbk0
Hachiman
0
4
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,099
Damage
22,014
35,033
Taken
30,688
12,740
Mitigated
13,316
9,950
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,328
1,391
0
1,223
7,833
2,472
0
3,611
4,058
0
30,222
W
Anubis
 
Anubis
6,136
716
0
1,868
5,088
2,048
184
1,567
3,521
51,515
306
L
3,053
756
65
2,376
9,374
3,899
0
3,776
5,522
14,427
0
W
5,067
1,160
0
1,840
5,695
1,642
0
4,087
1,439
36,905
1,219
W
Arachne
Mrloek69
Arachne
1,371
841
0
2,475
7,483
2,591
0
990
6,493
0
31,624
W
Sylvanus
b1rchyyy
Sylvanus
4,608
1,820
522
2,379
8,210
5,773
104
2,292
5,897
17,310
2,158
L
Hades
big_zeon
Hades
1,857
48
0
2,853
6,139
2,351
0
4,072
2,001
28,198
0
L
Tiamat
estaQ
Tiamat
4,483
366
0
1,240
4,213
1,931
0
1,895
2,090
35,623
0
L
Hachiman
rαbk0
Hachiman
3,378
1,648
0
2,193
7,474
2,087
0
1,288
6,156
0
36,383
W
4,832
1,914
0
1,327
4,212
1,262
89
267
3,945
0
49,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,242
Gold Earned
32,045
260
Minions Killed
355
0
Camps Cleared
0
1,026,662
Distance Traveled
972,009
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,685
569
50
5
0
233,131
2
W
Anubis
7,282
728
103
10
0
168,633
2
L
Geb
4,904
490
12
1
0
199,131
2
W
Nu Wa
6,174
617
81
8
0
196,920
0
W
Arachne
5,594
559
57
6
0
219,462
0
W
Sylvanus
6,073
607
20
2
0
192,071
4
L
Hades
5,221
522
55
6
0
187,642
0
L
Tiamat
5,705
571
86
9
0
227,474
0
L
Hachiman
4,727
473
57
6
0
179,284
3
W
Neith
6,922
692
94
9
0
194,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role