Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Esau3266
Ah Muzen Cab
Level 148
God Stats
2W - 1L
1,656 SR
Queue Stats
209W - 205L
1,529 Elo+
Solo
Achilles
Achilles
FoxQuinn
Achilles
Level 108
God Stats
8W - 11L
1,528 SR
Queue Stats
324W - 333L
1,492 Elo+
Solo
Merlin
Merlin
Pvt Mans
Merlin
Level 153
God Stats
195W - 197L
1,489 SR
Queue Stats
476W - 494L
1,524 Elo+
Solo
Team Averages
Level 136
1,558 SR
1,515 Elo+

VS

Team Averages
Level 75
1,607 SR
1,440 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ItzjustMafia-_-
Cu Chulainn
Level 102
God Stats
1W - 0L
1,840 SR
Queue Stats
12W - 11L
1,486 Elo+
Solo
Arachne
Arachne
Sifusin
Arachne
Level 89
God Stats
28W - 24L
1,482 SR
Queue Stats
54W - 79L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Esau3266
Ah Muzen Cab
13
0 / 4 / 0
7,937
661
4,219
11,506
3,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
FoxQuinn
Achilles
14
0 / 2 / 0
8,026
669
4,989
12,209
13,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Merlin
Pvt Mans
Merlin
15
0 / 2 / 0
8,618
718
5,748
6,977
2,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 0 / 5
10,250
854
12,082
5,459
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
ItzjustMafia-_-
Cu Chulainn
15
3 / 0 / 2
9,522
794
7,406
8,695
7,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Arachne
Sifusin
Arachne
15
2 / 0 / 6
9,096
758
8,489
6,898
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
5
5.5
L
Ah Muzen Cab
Esau3266
Ah Muzen Cab
0
4
0
0
L
Achilles
FoxQuinn
Achilles
0
2
0
0
W
Cu Chulainn
ItzjustMafia-_-
Cu Chulainn
3
0
2
4
L
Merlin
Pvt Mans
Merlin
0
2
0
0
W
Arachne
Sifusin
Arachne
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,956
Damage
27,977
30,692
Taken
21,052
19,197
Mitigated
12,347
3,214
Healing
3,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,082
4,699
0
500
5,459
1,873
1,491
1,301
4,096
48,148
1,193
L
Ah Muzen Cab
Esau3266
Ah Muzen Cab
4,219
939
0
527
11,506
3,488
0
4,639
6,839
0
28,987
L
Achilles
FoxQuinn
Achilles
4,989
595
0
2,582
12,209
13,342
0
5,112
7,097
0
22,315
W
Cu Chulainn
ItzjustMafia-_-
Cu Chulainn
7,406
1,067
0
989
8,695
7,389
0
2,985
5,231
0
27,190
L
Merlin
Pvt Mans
Merlin
5,748
0
0
105
6,977
2,367
78
2,196
4,781
70,869
0
W
Arachne
Sifusin
Arachne
8,489
8,026
0
1,651
6,898
3,085
169
1,508
5,073
0
19,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,581
Gold Earned
28,868
246
Minions Killed
169
0
Camps Cleared
0
631,707
Distance Traveled
690,494
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,250
854
88
7
0
194,802
0
L
Ah Muzen Cab
7,937
661
70
6
0
205,803
0
L
Achilles
8,026
669
41
3
0
227,860
1
W
Cu Chulainn
9,522
794
51
4
0
226,793
0
L
Merlin
8,618
718
135
11
0
198,044
1
W
Arachne
9,096
758
30
3
0
268,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role