Player Matchup

Bake Kujira
Bake Kujira
Lost_Mp-5
Bake Kujira
Level 108
God Stats
23W - 15L
1,631 SR
Queue Stats
86W - 89L
1,521 Elo+
Solo
Thanatos
Thanatos
frumdahude
Thanatos
Level 107
God Stats
1W - 3L
1,334 SR
Queue Stats
15W - 33L
1,320 Elo+
Party 1
Poseidon
Poseidon
geenieweenie98
Poseidon
Level 157
God Stats
2W - 2L
1,665 SR
Queue Stats
34W - 48L
1,364 Elo+
Party 1
Team Averages
Level 124
1,543 SR
1,401 Elo+

VS

Team Averages
Level 130
1,474 SR
1,451 Elo+
Medusa
Medusa
Esau3266
Medusa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 205L
1,521 Elo+
Solo
Merlin
Merlin
Pvt Mans
Merlin
Level 153
God Stats
195W - 197L
1,476 SR
Queue Stats
476W - 494L
1,516 Elo+
Solo
Arachne
Arachne
Sifusin
Arachne
Level 89
God Stats
28W - 24L
1,445 SR
Queue Stats
54W - 79L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Lost_Mp-5
Bake Kujira
16
2 / 2 / 2
9,149
832
7,771
14,709
18,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
frumdahude
Thanatos
13
2 / 4 / 2
8,530
775
2,140
8,579
2,694
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
12
1 / 2 / 1
7,857
714
3,471
7,804
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Esau3266
Medusa
15
1 / 2 / 6
9,083
826
6,863
5,641
2,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
Pvt Mans
Merlin
17
5 / 0 / 2
10,551
959
10,257
4,946
1,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Sifusin
Arachne
15
2 / 3 / 4
9,149
832
8,894
6,514
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
8
8
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Esau3266
Medusa
1
2
6
2
L
Bake Kujira
Lost_Mp-5
Bake Kujira
2
2
2
1.5
W
Merlin
Pvt Mans
Merlin
5
0
2
6
W
Arachne
Sifusin
Arachne
2
3
4
1.33
L
Thanatos
frumdahude
Thanatos
2
4
2
0.75
L
Poseidon
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,382
Damage
26,014
31,092
Taken
17,101
22,937
Mitigated
6,601
5,738
Healing
1,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Esau3266
Medusa
6,863
1,622
0
437
5,641
2,023
183
3,131
2,504
0
22,692
L
Bake Kujira
Lost_Mp-5
Bake Kujira
7,771
3,585
0
2,026
14,709
18,408
0
4,620
10,061
42,534
2,102
W
Merlin
Pvt Mans
Merlin
10,257
306
0
125
4,946
1,806
846
3,189
1,757
59,731
0
W
Arachne
Sifusin
Arachne
8,894
8,126
0
554
6,514
2,772
13
4,366
2,142
0
18,384
L
Thanatos
frumdahude
Thanatos
2,140
270
0
2,326
8,579
2,694
0
2,596
5,941
0
18,085
L
Poseidon
3,471
519
0
1,386
7,804
1,835
0
2,963
4,813
21,490
2,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,536
Gold Earned
28,783
175
Minions Killed
162
0
Camps Cleared
0
633,233
Distance Traveled
687,044
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,083
826
43
4
0
232,238
0
L
Bake Kujira
9,149
832
101
9
0
213,301
1
W
Merlin
10,551
959
98
9
0
219,344
1
W
Arachne
9,149
832
21
2
0
235,462
0
L
Thanatos
8,530
775
30
3
0
216,425
0
L
Poseidon
7,857
714
44
4
0
203,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role