Player Matchup

Sylvanus
Sylvanus
JaKeTheSniZZake4
Sylvanus
Level 156
God Stats
9W - 15L
1,467 SR
Queue Stats
458W - 441L
1,544 Elo+
Solo
Kali
Kali
Not_Kisuke
Kali
Level 41
God Stats
5W - 10L
1,380 SR
Queue Stats
37W - 63L
1,342 Elo+
Solo
Artemis
Artemis
SoakCity
Artemis
Level 39
God Stats
3W - 1L
1,654 SR
Queue Stats
53W - 41L
1,553 Elo+
Solo
Osiris
Osiris
TallGuy_Theman
Osiris
Level 124
God Stats
16W - 19L
1,456 SR
Queue Stats
534W - 522L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The2Demons5289
Morgan Le Fay
Level 145
God Stats
5W - 1L
1,638 SR
Queue Stats
430W - 458L
1,483 Elo+
Solo
Team Averages
Level 101
1,519 SR
1,477 Elo+

VS

Team Averages
Level 123
1,554 SR
1,502 Elo+
Camazotz
Camazotz
Afrowjack
Camazotz
Level 154
God Stats
4W - 5L
1,488 SR
Queue Stats
392W - 398L
1,480 Elo+
Solo
Atlas
Atlas
Notable99
Atlas
Level 108
God Stats
2W - 2L
1,575 SR
Queue Stats
170W - 163L
1,532 Elo+
Solo
Danzaburou
Danzaburou
RadioS0da
Danzaburou
Level 55
God Stats
36W - 31L
1,485 SR
Queue Stats
127W - 137L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
kurosakidiego
Sun Wukong
Level 108
God Stats
15W - 11L
1,596 SR
Queue Stats
383W - 352L
1,529 Elo+
Solo
Nu Wa
Nu Wa
pistolaaaaaaka
Nu Wa
Level 192
God Stats
22W - 11L
1,623 SR
Queue Stats
487W - 462L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,025
558
3,156
5,997
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,284
476
2,665
7,838
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
SoakCity
Artemis
10
3 / 0 / 1
6,349
705
5,095
4,648
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 1 / 0
4,958
551
2,432
5,232
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Morgan Le Fay
The2Demons5289
Morgan Le Fay
10
1 / 1 / 0
5,367
596
3,114
4,053
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Afrowjack
Camazotz
9
3 / 0 / 1
5,035
559
3,498
8,964
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Notable99
Atlas
8
1 / 1 / 0
4,685
521
3,271
5,433
2,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
RadioS0da
Danzaburou
8
0 / 1 / 1
4,264
474
3,861
4,332
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
kurosakidiego
Sun Wukong
6
0 / 3 / 0
3,846
427
1,967
5,652
3,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 1 / 3
5,480
609
3,531
3,553
916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
6
Kills
5
5
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Afrowjack
Camazotz
3
0
1
3.5
W
1
0
1
1.5
W
0
3
0
0
L
Atlas
Notable99
Atlas
1
1
0
1
L
Danzaburou
RadioS0da
Danzaburou
0
1
1
0.5
W
Artemis
SoakCity
Artemis
3
0
1
3.5
W
1
1
0
1
W
Morgan Le Fay
The2Demons5289
Morgan Le Fay
1
1
0
1
L
Sun Wukong
kurosakidiego
Sun Wukong
0
3
0
0
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,462
Damage
16,128
27,768
Taken
27,934
9,800
Mitigated
11,036
11,060
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Afrowjack
Camazotz
3,498
1,770
0
4,178
8,964
3,032
0
788
8,176
0
35,864
W
3,156
1,285
568
2,004
5,997
2,637
0
1,745
4,252
19,243
10,846
W
2,665
1,945
0
1,752
7,838
2,405
0
875
6,963
0
24,282
L
Atlas
Notable99
Atlas
3,271
1,176
1,099
2,124
5,433
2,531
0
1,269
4,164
15,633
0
L
Danzaburou
RadioS0da
Danzaburou
3,861
1,398
0
1,134
4,332
1,090
0
1,620
2,712
0
29,857
W
Artemis
SoakCity
Artemis
5,095
2,366
0
2,870
4,648
1,251
518
292
4,081
0
36,175
W
2,432
1,146
130
2,034
5,232
2,533
0
1,782
3,450
0
26,952
W
Morgan Le Fay
The2Demons5289
Morgan Le Fay
3,114
41
0
1,702
4,053
974
0
1,979
2,074
37,548
0
L
Sun Wukong
kurosakidiego
Sun Wukong
1,967
61
0
1,392
5,652
3,467
0
0
5,652
0
11,866
L
3,531
1,506
0
1,702
3,553
916
11
2,326
1,227
31,094
2,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,983
Gold Earned
23,310
292
Minions Killed
223
0
Camps Cleared
0
836,610
Distance Traveled
840,048
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,035
559
53
6
0
201,101
0
W
Sylvanus
5,025
558
51
6
0
169,175
4
W
Kali
4,284
476
43
5
0
170,999
3
L
Atlas
4,685
521
23
3
0
190,196
0
L
Danzaburou
4,264
474
66
7
0
145,815
0
W
Artemis
6,349
705
65
7
0
134,961
2
W
Osiris
4,958
551
56
6
0
182,053
0
W
Morgan Le Fay
5,367
596
77
9
0
179,422
3
L
Sun Wukong
3,846
427
22
2
0
148,405
0
L
Nu Wa
5,480
609
59
7
0
154,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role