Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
KiowasFly2
Ymir
Level 103
God Stats
28W - 19L
1,595 SR
Queue Stats
117W - 112L
1,498 Elo+
Solo
Artio
Artio
KraysYDS
Artio
Level 69
God Stats
3W - 4L
1,514 SR
Queue Stats
274W - 293L
1,478 Elo+
Solo
Anubis
Anubis
simonzzz11
Anubis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,180 Elo+
Solo
Team Averages
Level 85
1,522 SR
1,431 Elo+

VS

Team Averages
Level 130
1,416 SR
1,447 Elo+
Terra
Terra
 
Terra
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
XxSatuRxX
Chronos
Level 97
God Stats
4W - 6L
1,427 SR
Queue Stats
466W - 492L
1,429 Elo+
Solo
Da Ji
Da Ji
cat_helper84
Da Ji
Level 69
God Stats
8W - 17L
1,343 SR
Queue Stats
358W - 371L
1,519 Elo+
Solo
Chiron
Chiron
rukbeertje94
Chiron
Level 122
God Stats
1W - 3L
1,311 SR
Queue Stats
24W - 31L
1,394 Elo+
Solo
Nu Wa
Nu Wa
xD00Mz
Nu Wa
Level 197
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 26L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
1 / 0 / 1
4,398
628
2,274
3,806
1,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Medusa
 
Medusa
7
1 / 0 / 1
4,089
584
1,532
3,989
969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 0 / 1
4,340
620
1,088
4,062
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
KraysYDS
Artio
7
0 / 2 / 0
3,453
493
1,295
5,696
2,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Anubis
simonzzz11
Anubis
8
3 / 0 / 1
4,830
690
1,520
2,014
755
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
2 / 0 / 0
5,342
763
4,067
4,521
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
XxSatuRxX
Chronos
8
0 / 3 / 0
3,985
569
1,177
3,572
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

3
0 / 1 / 0
3,016
431
508
1,352
275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chiron
7
0 / 0 / 0
3,963
566
3,087
3,358
850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
xD00Mz
Nu Wa
5
0 / 2 / 0
3,371
482
1,004
2,676
602
Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
2
2
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
1
1.5
W
Medusa
 
Medusa
1
0
1
1.5
L
Terra
 
Terra
2
0
0
2
W
1
0
1
1.5
W
Artio
KraysYDS
Artio
0
2
0
0
L
Chronos
XxSatuRxX
Chronos
0
3
0
0
L
0
1
0
0
L
Chiron
0
0
0
0
W
Anubis
simonzzz11
Anubis
3
0
1
3.5
L
Nu Wa
xD00Mz
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,709
Damage
9,843
19,567
Taken
15,479
7,227
Mitigated
4,237
7,877
Healing
4,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,274
360
1,139
1,703
3,806
1,877
94
368
3,438
18,096
1,163
W
Medusa
 
Medusa
1,532
366
0
338
3,989
969
78
734
3,215
0
20,511
L
Terra
 
Terra
4,067
437
0
2,554
4,521
1,707
0
1,581
2,940
31,035
2,291
W
1,088
144
0
3,108
4,062
1,453
0
886
3,111
23,653
0
W
Artio
KraysYDS
Artio
1,295
74
0
936
5,696
2,173
0
2,763
2,559
9,509
0
L
Chronos
XxSatuRxX
Chronos
1,177
229
0
445
3,572
803
0
1,598
1,974
18,090
0
L
508
50
0
244
1,352
275
0
724
628
0
3,502
L
Chiron
3,087
643
187
1,090
3,358
850
0
1,022
2,336
0
25,393
W
Anubis
simonzzz11
Anubis
1,520
154
0
653
2,014
755
0
854
1,160
19,468
1,243
L
Nu Wa
xD00Mz
Nu Wa
1,004
467
0
420
2,676
602
0
1,237
1,439
7,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,110
Gold Earned
19,677
163
Minions Killed
173
0
Camps Cleared
0
682,562
Distance Traveled
565,973
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
4,398
628
21
3
0
123,095
0
W
Medusa
4,089
584
45
6
0
130,316
0
L
Terra
5,342
763
74
11
0
149,158
0
W
Ymir
4,340
620
44
6
0
160,593
0
W
Artio
3,453
493
12
2
0
129,510
0
L
Chronos
3,985
569
33
5
0
140,390
0
L
Da Ji
3,016
431
11
2
0
38,185
0
L
Chiron
3,963
566
41
6
0
134,490
0
W
Anubis
4,830
690
41
6
0
139,048
2
L
Nu Wa
3,371
482
14
2
0
103,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role