Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DarkKnightRamza1
Charybdis
Level 135
God Stats
737W - 751L
1,525 SR
Queue Stats
800W - 828L
1,523 Elo+
Solo
Tiamat
Tiamat
Hellfinx
Tiamat
Level 128
God Stats
7W - 10L
1,469 SR
Queue Stats
517W - 543L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
KoalaBe4r
Sun Wukong
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
82W - 85L
1,472 Elo+
Solo
Anubis
Anubis
Mogotogo090
Anubis
Level 156
God Stats
102W - 86L
1,531 SR
Queue Stats
1,000W - 1,049L
1,483 Elo+
Solo
Team Averages
Level 140
1,505 SR
1,503 Elo+

VS

Team Averages
Level 87
1,567 SR
1,451 Elo+
Discordia
Discordia
Azouria-
Discordia
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 67L
1,325 Elo+
Solo
Chronos
Chronos
Dandimex
Chronos
Level 100
God Stats
0W - 2L
1,524 SR
Queue Stats
170W - 134L
1,541 Elo+
Solo
Danzaburou
Danzaburou
GoodGuyGambit
Danzaburou
Level 85
God Stats
3W - 3L
1,595 SR
Queue Stats
153W - 149L
1,525 Elo+
Solo
Cabrakan
Cabrakan
LEOWHEELSS
Cabrakan
Level 156
God Stats
11W - 7L
1,706 SR
Queue Stats
973W - 998L
1,503 Elo+
Solo
Loki
Loki
RisaCalipsis
Loki
Level 35
God Stats
3W - 3L
1,510 SR
Queue Stats
17W - 28L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 2 / 8
8,540
1,220
5,845
5,064
1,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charybdis
14
5 / 0 / 4
9,511
1,359
6,909
2,014
618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Hellfinx
Tiamat
14
2 / 0 / 8
8,549
1,221
6,543
2,411
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
KoalaBe4r
Sun Wukong
13
2 / 3 / 6
8,050
1,150
8,940
10,058
5,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
13
2 / 2 / 7
8,462
1,209
5,076
4,680
2,198
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

318

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Azouria-
Discordia
13
0 / 2 / 5
7,511
1,073
1,601
6,189
1,748
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Dandimex
Chronos
13
1 / 3 / 4
8,020
1,146
5,646
8,318
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
GoodGuyGambit
Danzaburou
13
1 / 3 / 5
7,901
1,129
8,264
7,143
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
LEOWHEELSS
Cabrakan
12
1 / 3 / 1
7,273
1,039
1,507
6,284
4,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 3 / 3
8,632
1,233
3,606
8,095
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
14
Kills
7
7
Deaths
14
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
8
3.5
L
Discordia
Azouria-
Discordia
0
2
5
1.25
L
Chronos
Dandimex
Chronos
1
3
4
1
W
Charybdis
5
0
4
7
L
Danzaburou
GoodGuyGambit
Danzaburou
1
3
5
1.17
W
Tiamat
Hellfinx
Tiamat
2
0
8
6
W
Sun Wukong
KoalaBe4r
Sun Wukong
2
3
6
1.67
L
Cabrakan
LEOWHEELSS
Cabrakan
1
3
1
0.5
W
Anubis
2
2
7
2.75
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,313
Damage
20,624
24,227
Taken
36,029
10,970
Mitigated
13,866
5,437
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,845
0
0
2,250
5,064
1,757
0
1,918
3,146
0
8,973
L
Discordia
Azouria-
Discordia
1,601
204
0
1,594
6,189
1,748
0
2,286
3,903
6,445
589
L
Chronos
Dandimex
Chronos
5,646
2,273
0
636
8,318
2,573
0
2,404
5,914
25,303
1,392
W
Charybdis
6,909
3,475
0
946
2,014
618
0
441
1,573
0
30,958
L
Danzaburou
GoodGuyGambit
Danzaburou
8,264
4,868
0
1,871
7,143
2,431
0
2,653
4,490
0
23,291
W
Tiamat
Hellfinx
Tiamat
6,543
481
0
925
2,411
1,350
0
911
1,500
17,285
0
W
Sun Wukong
KoalaBe4r
Sun Wukong
8,940
580
0
431
10,058
5,047
0
3,867
6,191
0
18,548
L
Cabrakan
LEOWHEELSS
Cabrakan
1,507
179
0
1,537
6,284
4,780
0
1,547
4,737
7,641
0
W
Anubis
5,076
380
0
885
4,680
2,198
0
1,438
3,242
20,385
0
L
3,606
485
0
0
8,095
2,334
0
2,729
5,366
0
18,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,112
Gold Earned
39,337
158
Minions Killed
141
7
Camps Cleared
5
736,891
Distance Traveled
672,186
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,540
1,220
6
1
2
153,794
0
L
Discordia
7,511
1,073
8
1
1
142,172
5
L
Chronos
8,020
1,146
58
8
1
158,417
0
W
Charybdis
9,511
1,359
75
11
1
134,616
0
L
Danzaburou
7,901
1,129
36
5
2
122,976
0
W
Tiamat
8,549
1,221
22
3
1
153,495
0
W
Sun Wukong
8,050
1,150
13
2
1
165,950
0
L
Cabrakan
7,273
1,039
7
1
0
91,712
0
W
Anubis
8,462
1,209
42
6
2
129,036
0
L
Loki
8,632
1,233
32
5
1
156,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role