Player Matchup

Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
IzzThatreed
Cthulhu
Level 26
God Stats
1W - 1L
1,683 SR
Queue Stats
39W - 47L
1,404 Elo+
Party 1
Agni
Agni
Memecory
Agni
Level 69
God Stats
1W - 3L
1,151 SR
Queue Stats
277W - 301L
1,426 Elo+
Solo
Nu Wa
Nu Wa
PRIMELFX
Nu Wa
Level 126
God Stats
2W - 1L
1,682 SR
Queue Stats
52W - 62L
1,456 Elo+
Solo
Discordia
Discordia
crazymonkeyjp23
Discordia
Level 113
God Stats
4W - 5L
1,505 SR
Queue Stats
234W - 246L
1,445 Elo+
Party 1
Team Averages
Level 92
1,504 SR
1,446 Elo+

VS

Team Averages
Level 103
1,441 SR
1,496 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Patteiwagon
Ah Muzen Cab
Level 76
God Stats
1W - 0L
1,254 SR
Queue Stats
77W - 67L
1,488 Elo+
Solo
Bastet
Bastet
Tt_1127
Bastet
Level 87
God Stats
4W - 1L
1,610 SR
Queue Stats
506W - 505L
1,507 Elo+
Solo
Artio
Artio
TympanalPilot1
Artio
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,501 Elo+
Solo
Nu Wa
Nu Wa
mouldytac0
Nu Wa
Level 158
God Stats
3W - 5L
1,342 SR
Queue Stats
131W - 138L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
2 / 0 / 13
10,503
750
16,185
17,446
6,935
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
IzzThatreed
Cthulhu
11
2 / 2 / 5
8,391
599
4,993
10,056
7,565
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
14
4 / 7 / 6
9,528
681
7,682
12,267
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
PRIMELFX
Nu Wa
18
2 / 0 / 9
9,842
703
16,156
10,288
3,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
crazymonkeyjp23
Discordia
20
8 / 2 / 8
11,950
854
25,549
19,583
6,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
5 / 3 / 3
10,138
724
11,333
23,096
19,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ah Muzen Cab
Patteiwagon
Ah Muzen Cab
16
1 / 5 / 5
9,477
677
12,564
15,870
5,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bastet
Tt_1127
Bastet
15
5 / 4 / 2
9,599
686
19,029
13,858
4,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 5 / 4
8,650
618
3,777
19,244
14,529
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
16
0 / 1 / 5
9,292
664
17,432
7,441
2,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
18
Kills
11
11
Deaths
18
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
0
13
8.5
W
Amaterasu
 
Amaterasu
5
3
3
2.17
L
Cthulhu
IzzThatreed
Cthulhu
2
2
5
2.25
L
Agni
4
7
6
1
L
Nu Wa
PRIMELFX
Nu Wa
2
0
9
6.5
W
Ah Muzen Cab
Patteiwagon
Ah Muzen Cab
1
5
5
0.7
W
Bastet
Tt_1127
Bastet
5
4
2
1.5
W
0
5
4
0.4
L
Discordia
crazymonkeyjp23
Discordia
8
2
8
6
W
Nu Wa
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,565
Damage
64,135
69,640
Taken
79,509
28,502
Mitigated
47,456
38,885
Healing
30,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
16,185
8,998
11,092
12,563
17,446
6,935
72
4,866
12,494
0
36,294
W
Amaterasu
 
Amaterasu
11,333
3,930
2,156
12,398
23,096
19,943
0
14,424
8,672
0
23,840
L
Cthulhu
IzzThatreed
Cthulhu
4,993
382
1,014
1,527
10,056
7,565
0
4,405
5,376
11,531
104
L
Agni
7,682
140
269
2,337
12,267
3,666
0
2,088
10,004
19,182
20
L
Nu Wa
PRIMELFX
Nu Wa
16,156
6,563
1,144
1,056
10,288
3,432
417
1,812
8,315
34,878
0
W
Ah Muzen Cab
Patteiwagon
Ah Muzen Cab
12,564
2,566
871
3,349
15,870
5,587
0
10,943
4,927
0
48,895
W
Bastet
Tt_1127
Bastet
19,029
3,168
1,187
3,796
13,858
4,934
0
9,758
4,100
0
34,274
W
3,777
401
656
4,621
19,244
14,529
0
13,505
5,739
12,464
1,441
L
Discordia
crazymonkeyjp23
Discordia
25,549
780
1,764
6,119
19,583
6,904
29
7,264
12,015
58,590
871
W
Nu Wa
17,432
5,678
400
1,395
7,441
2,463
42
5,404
2,037
38,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,214
Gold Earned
47,156
240
Minions Killed
203
0
Camps Cleared
0
1,312,119
Distance Traveled
1,422,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,503
750
70
5
0
288,472
0
W
Amaterasu
10,138
724
32
2
0
314,210
0
L
Cthulhu
8,391
599
9
1
0
185,486
0
L
Agni
9,528
681
26
2
0
251,819
0
L
Nu Wa
9,842
703
46
3
0
299,810
0
W
Ah Muzen Cab
9,477
677
83
6
0
247,255
0
W
Bastet
9,599
686
27
2
0
302,320
0
W
Artio
8,650
618
17
1
0
277,790
0
L
Discordia
11,950
854
89
6
0
286,532
0
W
Nu Wa
9,292
664
44
3
0
281,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role