Player Matchup

Tiamat
Tiamat
BlackVVater
Tiamat
Level 40
God Stats
12W - 17L
1,266 SR
Queue Stats
46W - 62L
1,420 Elo+
Solo
Zeus
Zeus
Ivanhurtadog92
Zeus
Level 47
God Stats
11W - 9L
1,504 SR
Queue Stats
127W - 130L
1,416 Elo+
Party 1
Fenrir
Fenrir
Kirin_sensei
Fenrir
Level 68
God Stats
2W - 5L
1,358 SR
Queue Stats
136W - 165L
1,513 Elo+
Solo
Skadi
Skadi
MJrg4l
Skadi
Level 126
God Stats
14W - 6L
1,620 SR
Queue Stats
178W - 179L
1,441 Elo+
Party 1
Osiris
Osiris
XxEliQueenxX
Osiris
Level 83
God Stats
5W - 6L
1,783 SR
Queue Stats
162W - 165L
1,441 Elo+
Party 1
Team Averages
Level 73
1,506 SR
1,446 Elo+

VS

Team Averages
Level 88
1,474 SR
1,443 Elo+
Heimdallr
Heimdallr
Benlord-
Heimdallr
Level 91
God Stats
4W - 9L
1,376 SR
Queue Stats
193W - 178L
1,501 Elo+
Solo
Poseidon
Poseidon
Elizabeth1318
Poseidon
Level 40
God Stats
6W - 7L
1,378 SR
Queue Stats
58W - 65L
1,404 Elo+
Solo
Achilles
Achilles
Haampp
Achilles
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 89L
1,468 Elo+
Solo
Loki
Loki
Kataleya13
Loki
Level 148
God Stats
20W - 22L
1,582 SR
Queue Stats
146W - 135L
1,480 Elo+
Solo
Bacchus
Bacchus
STOMPABOII
Bacchus
Level 62
God Stats
2W - 5L
1,535 SR
Queue Stats
22W - 42L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 1 / 8
5,543
554
3,384
3,550
2,216
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 2 / 5
6,636
664
7,670
3,530
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
12
8 / 2 / 6
7,200
720
7,292
9,521
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Skadi
MJrg4l
Skadi
11
4 / 1 / 0
6,417
642
6,133
5,260
1,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Osiris
11
2 / 0 / 2
6,497
650
1,871
4,816
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Benlord-
Heimdallr
9
0 / 4 / 2
5,276
528
3,571
8,493
3,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Elizabeth1318
Poseidon
9
0 / 8 / 2
5,041
504
1,908
8,404
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Haampp
Achilles
8
3 / 2 / 0
5,694
569
2,825
8,443
6,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 2 / 0
5,735
574
2,067
6,531
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
STOMPABOII
Bacchus
6
0 / 3 / 1
4,167
417
1,674
7,777
6,658
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
18
Kills
5
6
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Benlord-
Heimdallr
0
4
2
0.25
W
Tiamat
0
1
8
4
L
Poseidon
Elizabeth1318
Poseidon
0
8
2
0.13
L
Achilles
Haampp
Achilles
3
2
0
1.5
W
4
2
5
3.25
L
2
2
0
1
W
Fenrir
8
2
6
5.5
W
Skadi
MJrg4l
Skadi
4
1
0
4
L
Bacchus
STOMPABOII
Bacchus
0
3
1
0.17
W
Osiris
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,350
Damage
12,045
26,677
Taken
39,648
11,711
Mitigated
19,876
8,053
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Benlord-
Heimdallr
3,571
1,411
112
2,526
8,493
3,096
0
1,780
6,713
0
34,007
W
Tiamat
3,384
243
0
909
3,550
2,216
525
0
3,550
19,184
0
L
Poseidon
Elizabeth1318
Poseidon
1,908
495
0
1,720
8,404
1,842
0
2,355
6,049
24,391
175
L
Achilles
Haampp
Achilles
2,825
913
0
1,456
8,443
6,514
0
3,039
5,404
0
14,934
W
7,670
719
0
1,031
3,530
849
335
994
2,536
34,599
513
L
2,067
390
0
3,120
6,531
1,766
18
753
5,778
0
36,042
W
Fenrir
7,292
1,456
0
3,197
9,521
3,964
0
2,249
7,272
0
50,550
W
Skadi
MJrg4l
Skadi
6,133
2,085
0
852
5,260
1,546
436
0
5,260
0
36,972
L
Bacchus
STOMPABOII
Bacchus
1,674
447
0
531
7,777
6,658
0
2,962
4,815
7,206
0
W
Osiris
1,871
807
0
2,064
4,816
3,136
766
309
4,507
0
31,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,293
Gold Earned
25,913
275
Minions Killed
215
0
Camps Cleared
0
1,023,737
Distance Traveled
968,304
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,276
528
66
7
0
166,867
0
W
Tiamat
5,543
554
41
4
0
198,693
3
L
Poseidon
5,041
504
55
6
0
185,477
0
L
Achilles
5,694
569
13
1
0
210,070
4
W
Zeus
6,636
664
50
5
0
164,047
0
L
Loki
5,735
574
73
7
0
207,035
0
W
Fenrir
7,200
720
81
8
0
232,042
0
W
Skadi
6,417
642
54
5
0
231,567
0
L
Bacchus
4,167
417
8
1
0
198,855
0
W
Osiris
6,497
650
49
5
0
197,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role