Player Matchup

King Arthur
King Arthur
FraisParker
King Arthur
Level 159
God Stats
7W - 12L
1,435 SR
Queue Stats
138W - 146L
1,487 Elo+
Party 2
Surtr
Surtr
MUNCHER2345
Surtr
Level 105
God Stats
47W - 51L
1,422 SR
Queue Stats
445W - 425L
1,425 Elo+
Solo
Neith
Neith
Mantillett
Neith
Level 101
God Stats
1W - 2L
1,481 SR
Queue Stats
11W - 15L
1,356 Elo+
Solo
Ix Chel
Ix Chel
Sandy_Dogleg
Ix Chel
Level 157
God Stats
1W - 1L
1,217 SR
Queue Stats
29W - 42L
1,351 Elo+
Solo
Fenrir
Fenrir
lXJokerXl1
Fenrir
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 66L
1,449 Elo+
Party 2
Team Averages
Level 135
1,411 SR
1,413 Elo+

VS

Team Averages
Level 65
1,388 SR
1,419 Elo+
Awilix
Awilix
ItyBtyWtyTty
Awilix
Level 142
God Stats
10W - 12L
1,541 SR
Queue Stats
565W - 556L
1,561 Elo+
Party 1
Sobek
Sobek
Qxznn
Sobek
Level 26
God Stats
1W - 2L
1,425 SR
Queue Stats
12W - 31L
1,313 Elo+
Party 1
Medusa
Medusa
TheGhostJS602
Medusa
Level 25
God Stats
4W - 11L
1,388 SR
Queue Stats
12W - 31L
1,313 Elo+
Party 1
Erlang Shen
Erlang Shen
dahbones
Erlang Shen
Level 64
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
newplayer18236
Sol
Level 66
God Stats
1W - 6L
1,315 SR
Queue Stats
302W - 320L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FraisParker
King Arthur
16
2 / 0 / 0
9,991
624
12,410
14,223
10,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 7
8,183
511
7,548
11,352
8,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
15
5 / 4 / 8
9,159
572
11,658
11,057
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
Sandy_Dogleg
Ix Chel
15
2 / 2 / 3
8,954
560
5,141
7,757
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
lXJokerXl1
Fenrir
16
7 / 2 / 5
9,356
585
9,279
11,944
5,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
3 / 5 / 2
8,226
514
7,294
16,690
7,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sobek
Qxznn
Sobek
12
1 / 4 / 2
7,502
469
5,074
14,510
13,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
4 / 7 / 0
7,518
470
9,123
13,219
4,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Erlang Shen
dahbones
Erlang Shen
12
0 / 2 / 0
6,356
397
7,280
16,009
15,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
1 / 1 / 0
7,824
489
3,898
6,228
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
19
Kills
9
9
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FraisParker
King Arthur
2
0
0
2
L
Awilix
3
5
2
0.8
W
3
1
7
6.5
W
Neith
5
4
8
2.25
L
Sobek
Qxznn
Sobek
1
4
2
0.5
W
Ix Chel
Sandy_Dogleg
Ix Chel
2
2
3
1.75
L
4
7
0
0.57
L
Erlang Shen
dahbones
Erlang Shen
0
2
0
0
W
Fenrir
lXJokerXl1
Fenrir
7
2
5
4.75
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,036
Damage
32,669
56,333
Taken
66,656
31,496
Mitigated
43,566
15,795
Healing
14,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FraisParker
King Arthur
12,410
1,137
0
4,924
14,223
10,796
82
0
13,328
0
80,310
L
Awilix
7,294
2,994
0
1,584
16,690
7,367
67
964
15,662
0
70,047
W
7,548
2,314
177
3,419
11,352
8,461
958
2,443
8,909
2,631
34,348
W
Neith
11,658
4,546
0
2,085
11,057
4,168
2,923
1,613
9,444
53
56,765
L
Sobek
Qxznn
Sobek
5,074
658
0
2,390
14,510
13,883
0
753
13,294
18,057
0
W
Ix Chel
Sandy_Dogleg
Ix Chel
5,141
537
172
1,842
7,757
2,590
674
3,397
4,360
54,643
728
L
9,123
3,590
0
3,226
13,219
4,763
0
615
12,426
329
59,610
L
Erlang Shen
dahbones
Erlang Shen
7,280
3,543
0
3,677
16,009
15,572
0
117
15,850
0
38,847
W
Fenrir
lXJokerXl1
Fenrir
9,279
2,893
0
3,176
11,944
5,481
1,715
1,491
10,453
0
73,671
L
3,898
1,299
0
3,217
6,228
1,981
780
3,626
2,602
43,165
6,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,643
Gold Earned
37,426
474
Minions Killed
339
0
Camps Cleared
0
1,591,175
Distance Traveled
1,485,632
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,991
624
133
8
0
292,726
2
L
Awilix
8,226
514
104
7
0
352,108
0
W
Surtr
8,183
511
58
4
0
335,327
1
W
Neith
9,159
572
89
6
0
283,472
0
L
Sobek
7,502
469
22
1
0
299,313
8
W
Ix Chel
8,954
560
99
6
0
297,082
0
L
Medusa
7,518
470
86
5
0
283,916
0
L
Erlang Shen
6,356
397
44
3
0
321,013
0
W
Fenrir
9,356
585
95
6
0
382,568
0
L
Sol
7,824
489
83
5
0
229,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role