Player Matchup

Poseidon
Poseidon
Alex_Phantom2
Poseidon
Level 155
God Stats
6W - 3L
1,629 SR
Queue Stats
184W - 189L
1,573 Elo+
Solo
Sylvanus
Sylvanus
MiggsOP
Sylvanus
Level 172
God Stats
1W - 0L
1,725 SR
Queue Stats
50W - 22L
1,707 Elo+
Party 1
Sol
Sol
Niravroh
Sol
Level 157
God Stats
24W - 3L
1,858 SR
Queue Stats
373W - 161L
1,731 Elo+
Party 1
Danzaburou
Danzaburou
OMGItsHarryy
Danzaburou
Level 173
God Stats
20W - 3L
1,771 SR
Queue Stats
61W - 17L
1,747 Elo+
Party 1
Thoth
Thoth
Persona5sucks
Thoth
Level 159
God Stats
1W - 0L
1,464 SR
Queue Stats
55W - 34L
1,649 Elo+
Party 1
Team Averages
Level 163
1,690 SR
1,681 Elo+

VS

Team Averages
Level 119
1,618 SR
1,522 Elo+
Mercury
Mercury
Doritoz13
Mercury
Level 156
God Stats
3W - 4L
1,711 SR
Queue Stats
358W - 319L
1,533 Elo+
Solo
Neith
Neith
DrLoveSmith
Neith
Level 48
God Stats
2W - 4L
1,620 SR
Queue Stats
169W - 151L
1,515 Elo+
Solo
Ymir
Ymir
DropuhBishhh
Ymir
Level 124
God Stats
12W - 21L
1,421 SR
Queue Stats
140W - 129L
1,471 Elo+
Solo
Ares
Ares
WittyCalf259097
Ares
Level 128
God Stats
10W - 2L
1,809 SR
Queue Stats
190W - 172L
1,551 Elo+
Solo
Olorun
Olorun
submaxe
Olorun
Level 141
God Stats
1W - 1L
1,531 SR
Queue Stats
428W - 373L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alex_Phantom2
Poseidon
10
1 / 1 / 2
5,884
535
1,766
3,953
1,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
MiggsOP
Sylvanus
11
4 / 1 / 6
7,189
654
5,366
9,869
7,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 2 / 4
7,058
642
11,168
7,064
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
OMGItsHarryy
Danzaburou
12
8 / 1 / 1
7,664
697
8,307
5,517
1,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 0 / 4
7,636
694
9,134
4,267
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Doritoz13
Mercury
11
3 / 4 / 0
6,426
584
4,150
9,067
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 2
5,631
512
2,229
5,763
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
6,600
600
1,042
11,438
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 4
5,396
491
2,930
9,586
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
submaxe
Olorun
9
2 / 7 / 1
5,774
525
4,925
10,436
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
19
Kills
5
5
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Alex_Phantom2
Poseidon
1
1
2
2
L
Mercury
Doritoz13
Mercury
3
4
0
0.75
L
0
3
2
0.33
L
0
3
0
0
W
Sylvanus
MiggsOP
Sylvanus
4
1
6
7
W
4
2
4
3
W
Danzaburou
OMGItsHarryy
Danzaburou
8
1
1
8.5
W
2
0
4
4
L
0
2
4
1
L
Olorun
submaxe
Olorun
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,741
Damage
15,276
30,670
Taken
46,290
14,541
Mitigated
19,568
13,093
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Alex_Phantom2
Poseidon
1,766
293
0
406
3,953
1,052
0
44
3,909
32,965
0
L
Mercury
Doritoz13
Mercury
4,150
2,251
0
910
9,067
3,212
0
2,703
6,364
0
46,766
L
2,229
908
0
1,882
5,763
1,685
0
350
5,413
0
30,789
L
1,042
188
0
4,054
11,438
3,428
0
7,925
2,394
43,859
0
W
Sylvanus
MiggsOP
Sylvanus
5,366
1,494
1,483
4,769
9,869
7,914
35
3,544
6,325
19,371
1,720
W
11,168
6,065
0
2,832
7,064
2,554
1,068
3,160
3,904
49,721
4,601
W
Danzaburou
OMGItsHarryy
Danzaburou
8,307
2,004
0
1,587
5,517
1,901
0
824
4,693
0
54,995
W
9,134
825
0
2,016
4,267
1,120
0
932
3,225
45,938
2,539
L
2,930
622
0
2,601
9,586
7,831
0
6,775
2,811
12,067
0
L
Olorun
submaxe
Olorun
4,925
2,145
360
2,312
10,436
3,412
0
8,149
2,287
28,398
4,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,431
Gold Earned
29,827
389
Minions Killed
316
0
Camps Cleared
0
1,088,177
Distance Traveled
1,074,687
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,884
535
64
6
0
192,822
0
L
Mercury
6,426
584
82
7
0
260,247
0
L
Neith
5,631
512
74
7
0
196,269
1
L
Ymir
6,600
600
98
9
0
206,623
0
W
Sylvanus
7,189
654
20
2
0
226,695
0
W
Sol
7,058
642
98
9
0
201,733
4
W
Danzaburou
7,664
697
93
8
0
241,156
0
W
Thoth
7,636
694
114
10
0
225,771
0
L
Ares
5,396
491
11
1
0
204,967
2
L
Olorun
5,774
525
51
5
0
206,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role