Player Matchup

Terra
Terra
Alpha28
Terra
Level 124
God Stats
2W - 1L
1,928 SR
Queue Stats
147W - 147L
1,474 Elo+
Party 2
Anubis
Anubis
F8Sublim3
Anubis
Level 59
God Stats
69W - 72L
1,477 SR
Queue Stats
141W - 167L
1,432 Elo+
Solo
Heimdallr
Heimdallr
Mercy SMH
Heimdallr
Level 112
God Stats
1W - 2L
1,350 SR
Queue Stats
1W - 3L
1,322 Elo+
Solo
Cthulhu
Cthulhu
NinJ420k
Cthulhu
Level 95
God Stats
24W - 14L
1,625 SR
Queue Stats
75W - 93L
1,460 Elo+
Party 2
Ravana
Ravana
Troyranosauras
Ravana
Level 93
God Stats
8W - 6L
1,434 SR
Queue Stats
55W - 64L
1,451 Elo+
Solo
Team Averages
Level 97
1,563 SR
1,428 Elo+

VS

Team Averages
Level 88
1,619 SR
1,496 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ArkDOwl
Xing Tian
Level 85
God Stats
4W - 2L
1,816 SR
Queue Stats
74W - 62L
1,531 Elo+
Solo
Discordia
Discordia
RedGott
Discordia
Level 148
God Stats
2W - 1L
1,726 SR
Queue Stats
14W - 10L
1,509 Elo+
Party 1
Arachne
Arachne
W0rd1ess
Arachne
Level 44
God Stats
70W - 44L
1,558 SR
Queue Stats
87W - 74L
1,464 Elo+
Solo
Kukulkan
Kukulkan
xystoi
Kukulkan
Level 6
God Stats
3W - 1L
1,492 SR
Queue Stats
5W - 3L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Alpha28
Terra
13
1 / 2 / 1
8,891
1,111
2,287
10,255
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
F8Sublim3
Anubis
14
0 / 7 / 4
8,471
1,059
5,723
11,854
5,889
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
Mercy SMH
Heimdallr
12
0 / 0 / 0
7,143
893
0
0
0
Cthulhu
NinJ420k
Cthulhu
14
3 / 3 / 2
9,135
1,142
8,850
13,778
13,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 3 / 2
8,287
1,036
5,794
9,364
5,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Team 1 Tickets

230

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 1 / 10
9,451
1,181
4,175
4,439
1,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xing Tian
ArkDOwl
Xing Tian
15
4 / 1 / 9
9,205
1,151
9,474
11,915
7,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
RedGott
Discordia
15
6 / 0 / 8
10,108
1,264
14,639
2,559
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
W0rd1ess
Arachne
14
1 / 1 / 9
8,532
1,067
4,911
4,727
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
xystoi
Kukulkan
14
2 / 2 / 9
8,656
1,082
9,160
4,169
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
5
Kills
15
15
Deaths
5
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
10
7
L
Terra
Alpha28
Terra
1
2
1
0.75
W
Xing Tian
ArkDOwl
Xing Tian
4
1
9
8.5
L
Anubis
F8Sublim3
Anubis
0
7
4
0.29
L
Heimdallr
Mercy SMH
Heimdallr
0
0
0
0
L
Cthulhu
NinJ420k
Cthulhu
3
3
2
1.33
W
Discordia
RedGott
Discordia
6
0
8
10
L
1
3
2
0.67
W
Arachne
W0rd1ess
Arachne
1
1
9
5.5
W
Kukulkan
xystoi
Kukulkan
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,654
Damage
42,359
45,251
Taken
27,809
33,303
Mitigated
12,853
5,862
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,175
1,451
0
1,374
4,439
1,263
0
2,807
1,433
0
24,022
L
Terra
Alpha28
Terra
2,287
349
532
1,618
10,255
8,300
0
6,892
3,248
7,579
0
W
Xing Tian
ArkDOwl
Xing Tian
9,474
375
0
2,538
11,915
7,756
0
6,266
5,261
14,418
3,800
L
Anubis
F8Sublim3
Anubis
5,723
0
0
1,843
11,854
5,889
0
9,136
2,428
28,989
0
L
Heimdallr
Mercy SMH
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
NinJ420k
Cthulhu
8,850
324
0
751
13,778
13,119
0
9,273
4,323
29,290
0
W
Discordia
RedGott
Discordia
14,639
639
0
374
2,559
841
0
1,439
1,074
38,705
0
L
5,794
1,520
0
1,118
9,364
5,995
0
5,936
3,270
262
18,341
W
Arachne
W0rd1ess
Arachne
4,911
3,753
0
793
4,727
1,456
0
3,544
1,099
0
10,687
W
Kukulkan
xystoi
Kukulkan
9,160
1,042
0
0
4,169
1,537
0
2,191
1,820
17,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,927
Gold Earned
45,952
146
Minions Killed
163
4
Camps Cleared
8
616,689
Distance Traveled
802,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,451
1,181
45
6
4
129,536
0
L
Terra
8,891
1,111
16
2
1
146,661
0
W
Xing Tian
9,205
1,151
21
3
0
169,822
0
L
Anubis
8,471
1,059
52
7
1
142,121
0
L
Heimdallr
7,143
893
0
0
0
0
0
L
Cthulhu
9,135
1,142
45
6
0
168,392
0
W
Discordia
10,108
1,264
45
6
1
190,142
0
L
Ravana
8,287
1,036
33
4
2
159,515
0
W
Arachne
8,532
1,067
23
3
2
165,805
0
W
Kukulkan
8,656
1,082
29
4
1
147,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role