Player Matchup

Nu Wa
Nu Wa
Clurtorisseia
Nu Wa
Level 18
God Stats
6W - 13L
1,384 SR
Queue Stats
39W - 59L
1,428 Elo+
Party 1
Neith
Neith
Khalerys
Neith
Level 21
God Stats
2W - 12L
1,257 SR
Queue Stats
38W - 59L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
Nihileer
Ah Puch
Level 66
God Stats
7W - 9L
1,715 SR
Queue Stats
56W - 69L
1,432 Elo+
Party 1
Pele
Pele
Th3r3ald3al9727
Pele
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
813W - 823L
1,514 Elo+
Solo
Bacchus
Bacchus
seva-koshi
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,480 Elo+
Solo
Team Averages
Level 52
1,471 SR
1,451 Elo+

VS

Team Averages
Level 102
1,511 SR
1,426 Elo+
Ares
Ares
BoogNotBug
Ares
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 59L
1,410 Elo+
Party 2
Poseidon
Poseidon
Drewness1315
Poseidon
Level 119
God Stats
409W - 399L
1,446 SR
Queue Stats
409W - 400L
1,405 Elo+
Solo
Artemis
Artemis
Pynkzombie
Artemis
Level 65
God Stats
3W - 3L
1,515 SR
Queue Stats
14W - 18L
1,442 Elo+
Party 2
Vulcan
Vulcan
Topdawg0074218
Vulcan
Level 115
God Stats
5W - 4L
1,453 SR
Queue Stats
86W - 92L
1,442 Elo+
Party 2
Horus
Horus
rogue agentI
Horus
Level 102
God Stats
13W - 9L
1,641 SR
Queue Stats
271W - 262L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
7,932
1,322
9,581
3,520
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Khalerys
Neith
13
4 / 3 / 3
8,265
1,378
6,068
7,092
1,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Puch
Nihileer
Ah Puch
12
1 / 2 / 7
7,457
1,243
10,317
5,243
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 2 / 4
6,696
1,116
1,522
4,009
760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
seva-koshi
Bacchus
12
0 / 3 / 7
6,853
1,142
3,026
7,457
6,465
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

310

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 7
7,439
1,240
2,278
10,991
9,088
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Drewness1315
Poseidon
12
2 / 1 / 2
7,501
1,250
5,000
4,472
1,224
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Pynkzombie
Artemis
12
2 / 0 / 2
7,207
1,201
2,002
4,467
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
5 / 3 / 4
8,681
1,447
7,791
4,739
1,432
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 11
7,361
1,227
7,725
7,769
4,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
10
Kills
11
11
Deaths
10
27
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
4
1
6
7
W
Poseidon
Drewness1315
Poseidon
2
1
2
3
L
Neith
Khalerys
Neith
4
3
3
1.83
L
Ah Puch
Nihileer
Ah Puch
1
2
7
2.25
W
Artemis
Pynkzombie
Artemis
2
0
2
3
L
1
2
4
1.5
W
5
3
4
2.33
W
0
3
11
1.83
L
Bacchus
seva-koshi
Bacchus
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,514
Damage
24,796
27,321
Taken
32,438
10,725
Mitigated
17,310
3,033
Healing
2,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,278
259
0
0
10,991
9,088
0
8,104
2,633
4,201
0
L
9,581
2,029
0
0
3,520
856
0
2,370
1,110
17,444
0
W
Poseidon
Drewness1315
Poseidon
5,000
328
0
0
4,472
1,224
0
2,573
1,814
19,498
951
L
Neith
Khalerys
Neith
6,068
1,796
0
1,045
7,092
1,718
0
2,946
3,948
0
14,824
L
Ah Puch
Nihileer
Ah Puch
10,317
81
0
875
5,243
926
0
3,734
1,433
23,643
0
W
Artemis
Pynkzombie
Artemis
2,002
527
0
828
4,467
1,481
0
3,439
816
0
14,323
L
1,522
129
0
718
4,009
760
0
2,251
1,722
0
8,680
W
7,791
273
0
0
4,739
1,432
0
3,225
1,338
25,864
0
W
7,725
3,219
572
1,190
7,769
4,085
0
4,612
2,913
0
12,538
L
Bacchus
seva-koshi
Bacchus
3,026
516
0
395
7,457
6,465
0
3,562
3,660
7,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,203
Gold Earned
38,189
101
Minions Killed
126
5
Camps Cleared
4
557,370
Distance Traveled
624,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,439
1,240
5
1
0
123,376
0
L
Nu Wa
7,932
1,322
21
4
0
117,291
0
W
Poseidon
7,501
1,250
43
7
1
128,101
0
L
Neith
8,265
1,378
28
5
2
113,533
0
L
Ah Puch
7,457
1,243
39
7
2
130,423
0
W
Artemis
7,207
1,201
28
5
1
106,062
0
L
Pele
6,696
1,116
6
1
1
83,640
0
W
Vulcan
8,681
1,447
34
6
2
143,009
0
W
Horus
7,361
1,227
16
3
0
124,341
0
L
Bacchus
6,853
1,142
7
1
0
112,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role