Player Matchup

Ymir
Ymir
Bosnian_Mclovin
Ymir
Level 84
God Stats
3W - 4L
1,531 SR
Queue Stats
32W - 36L
1,448 Elo+
Party 2
Janus
Janus
D0CS FIXBX
Janus
Level 83
God Stats
11W - 18L
1,348 SR
Queue Stats
274W - 274L
1,496 Elo+
Party 3
Anhur
Anhur
Foreign_Relation
Anhur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,406 Elo+
Party 2
Cabrakan
Cabrakan
Large Cabal
Cabrakan
Level 87
God Stats
21W - 16L
1,524 SR
Queue Stats
102W - 92L
1,496 Elo+
Party 3
Nike
Nike
TacBozG
Nike
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,465 Elo+
Party 2
Team Averages
Level 86
1,480 SR
1,462 Elo+

VS

Team Averages
Level 57
1,473 SR
1,468 Elo+
Chiron
Chiron
 
Chiron
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Not_Kisuke
Kali
Level 41
God Stats
5W - 10L
1,413 SR
Queue Stats
37W - 66L
1,350 Elo+
Solo
Zhong Kui
Zhong Kui
R6Br4YaN
Zhong Kui
Level 23
God Stats
3W - 5L
1,412 SR
Queue Stats
35W - 25L
1,544 Elo+
Party 1
Surtr
Surtr
TTVCaring10
Surtr
Level 69
God Stats
4W - 6L
1,445 SR
Queue Stats
88W - 93L
1,404 Elo+
Solo
Nu Wa
Nu Wa
xBUSH WOOKIEo
Nu Wa
Level 64
God Stats
51W - 43L
1,595 SR
Queue Stats
137W - 129L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
9,230
543
6,882
11,303
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
17
6 / 0 / 2
10,587
623
7,050
8,403
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 0
7,011
412
2,892
10,218
2,132
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cabrakan
Large Cabal
Cabrakan
16
2 / 1 / 4
8,922
525
7,768
12,083
6,460
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nike
TacBozG
Nike
14
0 / 2 / 2
8,432
496
4,165
20,134
12,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
7 / 3 / 0
9,239
543
9,249
14,966
4,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 2
7,779
458
4,030
15,967
5,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
R6Br4YaN
Zhong Kui
15
2 / 3 / 1
9,947
585
12,266
12,118
7,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

2
0 / 0 / 0
3,556
209
0
0
0
17
0 / 0 / 2
9,857
580
10,267
4,414
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
10
Kills
10
10
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
7
3
0
2.33
W
1
2
3
1.25
W
Janus
6
0
2
7
W
1
5
0
0.2
W
Cabrakan
Large Cabal
Cabrakan
2
1
4
4
L
1
4
2
0.5
L
Zhong Kui
R6Br4YaN
Zhong Kui
2
3
1
0.83
L
0
0
0
0
W
Nike
TacBozG
Nike
0
2
2
0.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,757
Damage
35,812
62,141
Taken
47,465
28,348
Mitigated
18,666
16,286
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,249
2,808
0
4,547
14,966
4,496
364
7,597
7,327
0
56,974
W
6,882
1,525
0
3,915
11,303
5,450
1,139
1,080
10,065
48,911
1,014
W
Janus
7,050
498
0
3,219
8,403
2,239
1,002
4,529
3,449
87,606
444
W
2,892
1,597
0
289
10,218
2,132
224
1,211
8,844
0
23,586
W
Cabrakan
Large Cabal
Cabrakan
7,768
1,409
0
4,078
12,083
6,460
0
2,934
8,986
71,508
0
L
4,030
2,144
0
4,514
15,967
5,694
0
7,276
8,597
0
58,800
L
Zhong Kui
R6Br4YaN
Zhong Kui
12,266
2,282
0
6,526
12,118
7,202
298
3,782
8,213
70,188
1,796
L
0
0
0
0
0
0
0
0
0
0
0
W
Nike
TacBozG
Nike
4,165
641
0
4,785
20,134
12,067
0
11,219
8,757
0
54,007
L
10,267
1,500
0
1,000
4,414
1,274
171
2,469
1,665
84,553
779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,182
Gold Earned
40,378
480
Minions Killed
462
0
Camps Cleared
0
1,623,524
Distance Traveled
1,166,113
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,239
543
91
5
0
297,823
0
W
Ymir
9,230
543
68
4
0
309,330
0
W
Janus
10,587
623
167
10
0
361,951
0
W
Anhur
7,011
412
38
2
0
306,043
2
W
Cabrakan
8,922
525
112
7
0
359,442
0
L
Kali
7,779
458
94
6
0
263,867
1
L
Zhong Kui
9,947
585
125
7
0
284,543
5
L
Surtr
3,556
209
0
0
0
0
0
W
Nike
8,432
496
95
6
0
286,758
0
L
Nu Wa
9,857
580
152
9
0
319,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role