Player Matchup

Charon
Charon
 
Charon
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CheeseToest
Apollo
Level 98
God Stats
0W - 1L
1,581 SR
Queue Stats
12W - 9L
1,566 Elo+
Solo
Cthulhu
Cthulhu
SummerTime_03
Cthulhu
Level 138
God Stats
0W - 2L
1,132 SR
Queue Stats
67W - 67L
1,499 Elo+
Party 2
Vamana
Vamana
vic_0808
Vamana
Level 194
God Stats
0W - 1L
1,215 SR
Queue Stats
94W - 96L
1,494 Elo+
Party 2
Team Averages
Level 142
1,386 SR
1,512 Elo+

VS

Team Averages
Level 127
1,696 SR
1,568 Elo+
Nike
Nike
 
Nike
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Hearts Chaotic
Vulcan
Level 126
God Stats
5W - 0L
1,686 SR
Queue Stats
39W - 25L
1,619 Elo+
Party 1
Sun Wukong
Sun Wukong
Hearts Syrus
Sun Wukong
Level 143
God Stats
3W - 1L
1,601 SR
Queue Stats
124W - 118L
1,582 Elo+
Party 1
Kuzenbo
Kuzenbo
HeartsNinja
Kuzenbo
Level 97
God Stats
3W - 0L
1,825 SR
Queue Stats
5W - 3L
1,552 Elo+
Party 1
Agni
Agni
PUrPleForkER
Agni
Level 116
God Stats
1W - 0L
1,866 SR
Queue Stats
103W - 96L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 3 / 3
5,436
1,087
2,981
6,213
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
 
Hades
1
0 / 0 / 0
1,304
261
0
0
0
Apollo
5
0 / 0 / 0
4,304
861
0
0
0
Cthulhu
10
0 / 2 / 2
5,130
1,026
2,720
4,085
3,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
vic_0808
Vamana
11
3 / 3 / 2
5,566
1,113
4,958
6,441
5,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
2 / 2 / 4
6,533
1,307
2,322
5,838
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 1 / 4
5,950
1,190
4,480
2,126
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Hearts Syrus
Sun Wukong
12
2 / 1 / 6
6,672
1,334
4,206
4,078
3,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
HeartsNinja
Kuzenbo
11
1 / 1 / 4
6,637
1,327
929
4,201
3,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 2
6,616
1,323
3,270
2,674
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
3
Kills
8
8
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
3
3
0.5
L
Hades
 
Hades
0
0
0
0
W
Nike
 
Nike
2
2
4
2
L
Apollo
0
0
0
0
W
0
1
4
2
W
Sun Wukong
Hearts Syrus
Sun Wukong
2
1
6
5
W
Kuzenbo
HeartsNinja
Kuzenbo
1
1
4
3
W
3
0
2
4
L
Cthulhu
0
2
2
0.5
L
Vamana
vic_0808
Vamana
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,659
Damage
15,207
16,739
Taken
18,917
13,844
Mitigated
12,196
3,721
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,981
219
348
1,099
6,213
5,014
0
2,452
3,468
7,912
0
L
Hades
 
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Nike
 
Nike
2,322
53
472
914
5,838
3,234
485
1,089
4,681
0
8,033
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
4,480
36
79
117
2,126
748
645
788
1,230
13,000
482
W
Sun Wukong
Hearts Syrus
Sun Wukong
4,206
552
0
1,350
4,078
3,443
238
1,999
2,002
0
7,718
W
Kuzenbo
HeartsNinja
Kuzenbo
929
342
1,454
1,574
4,201
3,970
704
620
3,513
3,982
0
W
3,270
365
337
849
2,674
801
982
1,205
1,388
7,535
500
L
Cthulhu
2,720
0
321
566
4,085
3,321
0
2,379
1,572
7,961
0
L
Vamana
vic_0808
Vamana
4,958
1,788
153
1,234
6,441
5,509
0
3,424
2,878
0
12,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,740
Gold Earned
32,408
29
Minions Killed
63
0
Camps Cleared
0
288,415
Distance Traveled
494,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,436
1,087
8
2
0
90,870
0
L
Hades
1,304
261
0
0
0
0
0
W
Nike
6,533
1,307
15
3
0
82,495
0
L
Apollo
4,304
861
0
0
0
0
0
W
Vulcan
5,950
1,190
18
4
0
105,810
0
W
Sun Wukong
6,672
1,334
10
2
0
109,018
0
W
Kuzenbo
6,637
1,327
4
1
0
89,575
0
W
Agni
6,616
1,323
16
3
0
107,349
0
L
Cthulhu
5,130
1,026
11
2
0
86,978
0
L
Vamana
5,566
1,113
10
2
0
110,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role