Player Matchup

Cupid
Cupid
 
Cupid
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GoVEGANorG0NoHom
Ra
Level 111
God Stats
16W - 6L
1,522 SR
Queue Stats
66W - 55L
1,547 Elo+
Solo
Poseidon
Poseidon
Solomon-Detod
Poseidon
Level 89
God Stats
23W - 22L
1,483 SR
Queue Stats
458W - 449L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
舔穴大亨西门庆
Baron Samedi
Level 149
God Stats
45W - 35L
1,596 SR
Queue Stats
208W - 189L
1,487 Elo+
Solo
Team Averages
Level 136
1,520 SR
1,495 Elo+

VS

Team Averages
Level 136
1,436 SR
1,495 Elo+
Ah Puch
Ah Puch
AlterarionBlue
Ah Puch
Level 167
God Stats
1W - 3L
1,361 SR
Queue Stats
316W - 223L
1,604 Elo+
Solo
Xing Tian
Xing Tian
EasterEggi
Xing Tian
Level 117
God Stats
2W - 6L
1,308 SR
Queue Stats
130W - 140L
1,361 Elo+
Solo
Ravana
Ravana
IOEscanorOI
Ravana
Level 122
God Stats
11W - 7L
1,688 SR
Queue Stats
524W - 534L
1,401 Elo+
Solo
Cthulhu
Cthulhu
SJW TheLegend27
Cthulhu
Level 119
God Stats
11W - 6L
1,530 SR
Queue Stats
90W - 48L
1,639 Elo+
Solo
Anhur
Anhur
SizzleB
Anhur
Level 155
God Stats
3W - 8L
1,294 SR
Queue Stats
41W - 38L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
2 / 3 / 1
6,506
591
5,298
9,545
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
 
Sobek
8
1 / 4 / 3
4,968
452
5,707
8,449
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
4 / 3 / 2
6,615
601
5,476
9,477
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Solomon-Detod
Poseidon
10
1 / 2 / 0
5,493
499
3,249
5,448
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
11
1 / 0 / 0
5,985
544
1,020
5,708
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,779
616
5,030
7,642
2,983
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
EasterEggi
Xing Tian
8
0 / 1 / 4
5,066
461
2,368
6,198
2,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ravana
11
6 / 2 / 3
6,284
571
6,037
6,027
2,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 4
6,566
597
5,795
9,597
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anhur
SizzleB
Anhur
9
3 / 2 / 3
5,749
523
5,172
5,899
1,381
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
9
Kills
12
12
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
3
1
0.83
W
Sobek
 
Sobek
1
4
3
0.63
L
1
1
0
1
L
Xing Tian
EasterEggi
Xing Tian
0
1
4
2
W
4
3
2
1.67
L
Ravana
6
2
3
3.75
L
2
3
4
1.33
L
Anhur
SizzleB
Anhur
3
2
3
2.25
W
Poseidon
Solomon-Detod
Poseidon
1
2
0
0.5
W
Baron Samedi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,750
Damage
24,402
38,627
Taken
35,363
13,358
Mitigated
12,649
15,782
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,298
3,159
84
5,317
9,545
2,487
436
1,735
7,545
0
51,006
W
Sobek
 
Sobek
5,707
358
0
2,219
8,449
3,581
0
2,759
5,503
10,816
0
L
5,030
205
0
5,154
7,642
2,983
0
2,434
5,068
47,613
2,438
L
Xing Tian
EasterEggi
Xing Tian
2,368
289
0
1,258
6,198
2,695
0
1,128
4,681
15,325
2,894
W
5,476
898
492
4,737
9,477
3,602
0
3,141
6,108
49,079
331
L
Ravana
6,037
1,252
0
1,486
6,027
2,058
0
3,277
2,316
0
29,965
L
5,795
632
0
2,504
9,597
3,532
0
5,355
3,866
42,920
0
L
Anhur
SizzleB
Anhur
5,172
3,089
0
2,391
5,899
1,381
418
1,569
4,078
0
22,860
W
Poseidon
Solomon-Detod
Poseidon
3,249
234
0
1,239
5,448
1,409
0
1,928
3,278
29,794
0
W
Baron Samedi
1,020
0
0
1,694
5,708
2,279
0
2,647
3,061
30,921
1,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,567
Gold Earned
30,444
336
Minions Killed
285
0
Camps Cleared
0
1,064,220
Distance Traveled
1,057,632
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,506
591
85
8
0
188,529
0
W
Sobek
4,968
452
13
1
0
230,298
0
L
Ah Puch
6,779
616
87
8
0
211,210
1
L
Xing Tian
5,066
461
18
2
0
204,191
0
W
Ra
6,615
601
76
7
0
221,076
0
L
Ravana
6,284
571
55
5
0
260,903
0
L
Cthulhu
6,566
597
89
8
0
231,958
0
L
Anhur
5,749
523
36
3
0
149,370
3
W
Poseidon
5,493
499
63
6
0
244,435
0
W
Baron Samedi
5,985
544
99
9
0
179,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role