Player Matchup

Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
AlfredoSoraX
Fafnir
Level 166
God Stats
17W - 11L
1,686 SR
Queue Stats
155W - 149L
1,524 Elo+
Party 2
Shiva
Shiva
Losprimos26
Shiva
Level 116
God Stats
2W - 3L
1,547 SR
Queue Stats
342W - 349L
1,522 Elo+
Party 1
Susano
Susano
SinisterStrudels
Susano
Level 157
God Stats
14W - 7L
1,680 SR
Queue Stats
68W - 41L
1,630 Elo+
Solo
Heimdallr
Heimdallr
xXNeNuFaR255Xx
Heimdallr
Level 118
God Stats
13W - 22L
1,383 SR
Queue Stats
421W - 439L
1,505 Elo+
Party 1
Team Averages
Level 143
1,559 SR
1,536 Elo+

VS

Team Averages
Level 140
1,555 SR
1,484 Elo+
Bakasura
Bakasura
 
Bakasura
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BDEzaythoven
Hun Batz
Level 171
God Stats
2W - 0L
1,829 SR
Queue Stats
364W - 402L
1,469 Elo+
Party 3
Nu Wa
Nu Wa
Hound X TY
Nu Wa
Level 140
God Stats
14W - 17L
1,444 SR
Queue Stats
539W - 598L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
2 / 3 / 0
5,546
555
3,933
5,815
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fafnir
8
0 / 0 / 0
5,250
525
2,636
4,601
3,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
0 / 2 / 0
5,570
557
2,952
8,844
4,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
4,975
498
2,410
10,439
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
xXNeNuFaR255Xx
Heimdallr
10
0 / 1 / 0
5,138
514
3,364
6,076
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 0 / 0
6,727
673
5,405
6,792
5,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
 
Ao Kuang
10
4 / 0 / 1
5,520
552
4,193
6,914
2,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
 
Set
11
0 / 0 / 1
5,420
542
3,446
5,473
1,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hun Batz
BDEzaythoven
Hun Batz
11
3 / 1 / 3
5,962
596
6,079
5,318
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
10
1 / 1 / 4
5,422
542
4,514
4,191
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
10
10
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
3
0
0.67
W
Bakasura
 
Bakasura
2
0
0
2
W
Ao Kuang
 
Ao Kuang
4
0
1
4.5
W
Set
 
Set
0
0
1
0.5
L
Fafnir
0
0
0
0
W
Hun Batz
BDEzaythoven
Hun Batz
3
1
3
4.5
W
Nu Wa
1
1
4
3
L
0
2
0
0
L
0
4
0
0
L
Heimdallr
xXNeNuFaR255Xx
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,295
Damage
23,637
35,775
Taken
28,688
14,188
Mitigated
13,109
11,506
Healing
11,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,933
83
0
1,182
5,815
1,231
44
2,480
3,284
28,446
0
W
Bakasura
 
Bakasura
5,405
3,065
0
4,908
6,792
5,499
10
0
6,792
0
35,898
W
Ao Kuang
 
Ao Kuang
4,193
1,033
0
3,478
6,914
2,654
0
1,498
5,416
19,478
2,730
W
Set
 
Set
3,446
860
0
1,093
5,473
1,940
0
879
4,594
0
41,148
L
Fafnir
2,636
499
0
2,013
4,601
3,569
0
1,066
3,347
10,264
0
W
Hun Batz
BDEzaythoven
Hun Batz
6,079
2,871
0
1,369
5,318
1,818
0
1,844
3,474
0
40,346
W
Nu Wa
4,514
1,000
0
788
4,191
1,198
0
2,348
1,843
28,160
734
L
2,952
521
0
1,768
8,844
4,295
0
379
6,840
0
38,696
L
2,410
780
0
4,648
10,439
2,929
0
3,588
6,742
0
38,696
L
Heimdallr
xXNeNuFaR255Xx
Heimdallr
3,364
1,339
0
1,895
6,076
2,164
0
610
5,437
0
45,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,479
Gold Earned
29,051
288
Minions Killed
331
0
Camps Cleared
0
1,024,567
Distance Traveled
1,121,039
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,546
555
53
5
0
196,193
2
W
Bakasura
6,727
673
107
11
0
193,975
0
W
Ao Kuang
5,520
552
34
3
0
268,388
0
W
Set
5,420
542
77
8
0
219,531
0
L
Fafnir
5,250
525
12
1
0
210,878
2
W
Hun Batz
5,962
596
75
8
0
242,370
0
W
Nu Wa
5,422
542
38
4
0
196,775
0
L
Shiva
5,570
557
77
8
0
203,437
0
L
Susano
4,975
498
69
7
0
218,830
0
L
Heimdallr
5,138
514
77
8
0
195,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role