Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BKNateDog
Horus
Level 144
God Stats
4W - 8L
1,334 SR
Queue Stats
199W - 196L
1,498 Elo+
Solo
Bake Kujira
Bake Kujira
FsGman
Bake Kujira
Level 165
God Stats
3W - 6L
1,443 SR
Queue Stats
216W - 195L
1,544 Elo+
Solo
Set
Set
GabrieLinare
Set
Level 116
God Stats
2W - 1L
1,710 SR
Queue Stats
108W - 89L
1,528 Elo+
Party 1
Chronos
Chronos
Kurozettoe
Chronos
Level 101
God Stats
0W - 1L
1,730 SR
Queue Stats
17W - 18L
1,594 Elo+
Solo
Team Averages
Level 130
1,543 SR
1,533 Elo+

VS

Team Averages
Level 149
1,568 SR
1,518 Elo+
Raijin
Raijin
BirdBomb5067
Raijin
Level 64
God Stats
9W - 4L
1,826 SR
Queue Stats
172W - 99L
1,689 Elo+
Solo
Charon
Charon
DogTourettes
Charon
Level 266
God Stats
4W - 5L
1,479 SR
Queue Stats
182W - 181L
1,440 Elo+
Party 2
Hades
Hades
G0ngz
Hades
Level 155
God Stats
2W - 0L
1,698 SR
Queue Stats
169W - 159L
1,456 Elo+
Party 2
Anhur
Anhur
MrDovahDovah
Anhur
Level 158
God Stats
1W - 0L
1,362 SR
Queue Stats
13W - 15L
1,490 Elo+
Solo
Surtr
Surtr
juanTuiran
Surtr
Level 102
God Stats
6W - 3L
1,477 SR
Queue Stats
152W - 131L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 3 / 0
5,248
525
2,817
4,632
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
BKNateDog
Horus
8
0 / 3 / 1
5,189
519
2,058
11,972
7,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bake Kujira
FsGman
Bake Kujira
10
0 / 3 / 0
5,596
560
4,875
8,801
7,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 0
5,395
540
1,889
8,327
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Kurozettoe
Chronos
9
1 / 3 / 1
5,451
545
7,091
7,451
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
7 / 0 / 1
7,486
749
8,597
4,396
1,388
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
9
0 / 1 / 4
5,708
571
3,126
5,558
3,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
G0ngz
Hades
10
3 / 1 / 1
5,965
597
6,344
8,281
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 2
6,011
601
6,245
5,755
1,631
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
12
3 / 0 / 0
7,012
701
5,965
8,104
4,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
15
15
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
0
0
L
Horus
BKNateDog
Horus
0
3
1
0.17
W
Raijin
7
0
1
7.5
W
Charon
0
1
4
2
L
Bake Kujira
FsGman
Bake Kujira
0
3
0
0
W
Hades
G0ngz
Hades
3
1
1
3.5
L
1
3
0
0.33
L
Chronos
Kurozettoe
Chronos
1
3
1
0.5
W
2
1
2
3
W
Surtr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,730
Damage
30,277
41,183
Taken
32,094
19,546
Mitigated
13,513
10,319
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,817
78
0
904
4,632
1,078
0
3,010
1,328
34,125
0
L
Horus
BKNateDog
Horus
2,058
1,217
646
4,312
11,972
7,134
0
6,508
5,370
0
10,207
W
Raijin
8,597
841
0
1,550
4,396
1,388
0
1,666
2,730
51,277
1,849
W
Charon
3,126
807
0
1,576
5,558
3,403
325
2,859
2,699
12,599
430
L
Bake Kujira
FsGman
Bake Kujira
4,875
1,888
0
1,791
8,801
7,112
0
587
8,214
38,890
2,343
W
Hades
G0ngz
Hades
6,344
767
235
5,165
8,281
2,533
0
2,949
5,316
35,131
893
L
1,889
973
0
1,137
8,327
2,378
0
4,323
3,696
0
35,841
L
Chronos
Kurozettoe
Chronos
7,091
3,739
0
1,529
7,451
1,844
0
2,792
4,625
40,157
2,213
W
6,245
4,279
0
2,921
5,755
1,631
882
2,759
2,996
0
42,577
W
Surtr
5,965
3,039
0
3,670
8,104
4,558
0
3,876
3,793
1,350
48,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,879
Gold Earned
32,182
320
Minions Killed
363
0
Camps Cleared
0
1,034,988
Distance Traveled
1,009,572
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,248
525
80
8
0
204,596
3
L
Horus
5,189
519
17
2
0
209,658
2
W
Raijin
7,486
749
108
11
0
209,557
2
W
Charon
5,708
571
20
2
0
209,067
0
L
Bake Kujira
5,596
560
76
8
0
196,269
0
W
Hades
5,965
597
65
7
0
224,855
0
L
Set
5,395
540
66
7
0
248,183
5
L
Chronos
5,451
545
81
8
0
176,282
0
W
Anhur
6,011
601
80
8
0
181,146
0
W
Surtr
7,012
701
90
9
0
184,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role