Player Matchup

Medusa
Medusa
Bulletproof 1s
Medusa
Level 127
God Stats
34W - 21L
1,642 SR
Queue Stats
287W - 286L
1,471 Elo+
Solo
Discordia
Discordia
FERFALATOR
Discordia
Level 82
God Stats
72W - 72L
1,482 SR
Queue Stats
72W - 73L
1,452 Elo+
Party 1
Shiva
Shiva
MW2beast11
Shiva
Level 99
God Stats
80W - 73L
1,534 SR
Queue Stats
108W - 109L
1,456 Elo+
Party 1
Team Averages
Level 103
1,553 SR
1,460 Elo+

VS

Team Averages
Level 125
1,596 SR
1,469 Elo+
Nu Wa
Nu Wa
JoeInDaBoxx
Nu Wa
Level 149
God Stats
51W - 56L
1,551 SR
Queue Stats
317W - 353L
1,488 Elo+
Solo
Cthulhu
Cthulhu
SaltyNutters
Cthulhu
Level 126
God Stats
147W - 89L
1,637 SR
Queue Stats
587W - 601L
1,480 Elo+
Solo
Chang'e
Chang'e
pinkprint2077
Chang'e
Level 101
God Stats
85W - 72L
1,600 SR
Queue Stats
107W - 103L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
7,923
880
3,887
5,867
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
FERFALATOR
Discordia
13
0 / 1 / 3
7,328
814
4,454
4,680
1,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
13
1 / 2 / 2
8,019
891
3,850
10,028
5,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,188
688
6,355
5,658
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SaltyNutters
Cthulhu
4
0 / 0 / 0
3,913
435
0
0
0
Chang'e
14
2 / 1 / 1
7,123
791
3,351
8,955
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
3
Kills
2
3
Deaths
3
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Discordia
FERFALATOR
Discordia
0
1
3
1.5
L
0
2
2
0.5
W
Shiva
1
2
2
1
L
Cthulhu
SaltyNutters
Cthulhu
0
0
0
0
L
Chang'e
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,191
Damage
9,706
20,575
Taken
14,613
7,929
Mitigated
4,447
2,425
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,887
1,512
0
823
5,867
1,621
2,305
2,643
3,224
0
29,896
W
Discordia
FERFALATOR
Discordia
4,454
71
0
190
4,680
1,133
146
2,542
2,138
26,749
488
L
6,355
2,329
0
240
5,658
1,559
0
1,446
4,092
18,923
0
W
Shiva
3,850
672
570
842
10,028
5,175
879
4,535
5,493
0
28,961
L
Cthulhu
SaltyNutters
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
3,351
90
1,240
4,493
8,955
2,888
0
3,002
5,754
16,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,270
Gold Earned
17,224
157
Minions Killed
56
0
Camps Cleared
0
506,651
Distance Traveled
286,675
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,923
880
40
4
0
155,536
0
W
Discordia
7,328
814
56
6
0
171,392
1
L
Nu Wa
6,188
688
24
3
0
117,409
3
W
Shiva
8,019
891
61
7
0
179,723
1
L
Cthulhu
3,913
435
0
0
0
0
0
L
Chang'e
7,123
791
32
4
0
169,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role