Player Matchup

Kukulkan
Kukulkan
ChaoticNewt
Kukulkan
Level 60
God Stats
1W - 1L
1,224 SR
Queue Stats
27W - 26L
1,465 Elo+
Solo
Geb
Geb
E3SUPREME
Geb
Level 129
God Stats
4W - 1L
1,267 SR
Queue Stats
306W - 316L
1,447 Elo+
Solo
Mulan
Mulan
H3SHx_Gorilla
Mulan
Level 147
God Stats
1W - 4L
1,387 SR
Queue Stats
302W - 335L
1,421 Elo+
Party 2
Hercules
Hercules
JankyOleMe
Hercules
Level 149
God Stats
1W - 2L
1,479 SR
Queue Stats
169W - 164L
1,558 Elo+
Party 2
Zhong Kui
Zhong Kui
ΞCazador
Zhong Kui
Level 129
God Stats
2W - 0L
1,727 SR
Queue Stats
86W - 87L
1,490 Elo+
Party 2
Team Averages
Level 123
1,417 SR
1,476 Elo+

VS

Team Averages
Level 136
1,500 SR
1,479 Elo+
Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Joohn11
Xbalanque
Level 162
God Stats
2W - 2L
1,513 SR
Queue Stats
148W - 160L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rizmonster
Morgan Le Fay
Level 148
God Stats
2W - 3L
1,499 SR
Queue Stats
85W - 105L
1,447 Elo+
Solo
Ganesha
Ganesha
SK Norms
Ganesha
Level 124
God Stats
0W - 1L
1,341 SR
Queue Stats
77W - 82L
1,472 Elo+
Party 1
Zeus
Zeus
lNastyy
Zeus
Level 88
God Stats
5W - 2L
1,648 SR
Queue Stats
64W - 71L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChaoticNewt
Kukulkan
17
4 / 4 / 12
10,056
914
11,649
9,609
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 9
7,802
709
4,017
11,723
12,633
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
8 / 5 / 12
9,835
894
9,089
11,713
7,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hercules
JankyOleMe
Hercules
17
5 / 2 / 16
9,605
873
13,604
22,833
21,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Zhong Kui
ΞCazador
Zhong Kui
16
8 / 4 / 14
10,175
925
15,819
11,918
11,842
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
4 / 5 / 11
9,143
831
10,244
20,843
25,484
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Xbalanque
Joohn11
Xbalanque
14
8 / 5 / 7
9,246
841
13,070
9,246
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Rizmonster
Morgan Le Fay
15
3 / 4 / 5
8,975
816
12,024
9,032
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SK Norms
Ganesha
13
0 / 7 / 12
8,126
739
2,738
19,879
19,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
lNastyy
Zeus
16
5 / 6 / 9
9,520
865
15,902
8,537
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
64
26
Kills
20
20
Deaths
27
63
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
5
11
1.9
W
Kukulkan
ChaoticNewt
Kukulkan
4
4
12
2.5
W
1
5
9
1.1
W
8
5
12
2.8
W
Hercules
JankyOleMe
Hercules
5
2
16
6.5
L
Xbalanque
Joohn11
Xbalanque
8
5
7
2.3
L
Morgan Le Fay
Rizmonster
Morgan Le Fay
3
4
5
1.38
L
Ganesha
SK Norms
Ganesha
0
7
12
0.86
L
Zeus
lNastyy
Zeus
5
6
9
1.58
W
Zhong Kui
ΞCazador
Zhong Kui
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,178
Damage
53,978
67,796
Taken
67,537
57,527
Mitigated
54,378
22,230
Healing
16,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
10,244
574
413
6,494
20,843
25,484
0
9,252
11,591
16,774
1,030
W
Kukulkan
ChaoticNewt
Kukulkan
11,649
1,672
349
1,693
9,609
3,832
659
7,685
1,797
36,395
0
W
4,017
273
1,247
1,030
11,723
12,633
0
7,219
4,389
7,867
0
W
9,089
663
1,161
2,510
11,713
7,237
0
4,238
7,341
0
14,465
W
Hercules
JankyOleMe
Hercules
13,604
3,590
225
12,256
22,833
21,983
389
11,682
10,641
0
22,572
L
Xbalanque
Joohn11
Xbalanque
13,070
3,006
737
872
9,246
3,373
0
5,700
3,546
0
19,877
L
Morgan Le Fay
Rizmonster
Morgan Le Fay
12,024
1,126
399
2,113
9,032
3,155
23
4,987
4,045
24,305
1,828
L
Ganesha
SK Norms
Ganesha
2,738
251
900
3,548
19,879
19,194
0
8,451
11,428
5,347
0
L
Zeus
lNastyy
Zeus
15,902
1,146
576
471
8,537
3,172
0
3,095
5,442
29,007
0
W
Zhong Kui
ΞCazador
Zhong Kui
15,819
1,067
188
1,571
11,918
11,842
42
6,698
4,949
23,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,473
Gold Earned
45,010
120
Minions Killed
100
0
Camps Cleared
0
1,072,666
Distance Traveled
992,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,143
831
20
2
0
202,904
0
W
Kukulkan
10,056
914
68
6
0
198,834
0
W
Geb
7,802
709
4
0
0
231,750
0
W
Mulan
9,835
894
16
1
0
177,968
0
W
Hercules
9,605
873
19
2
0
233,472
0
L
Xbalanque
9,246
841
21
2
0
183,952
0
L
Morgan Le Fay
8,975
816
19
2
0
202,711
0
L
Ganesha
8,126
739
0
0
0
204,982
0
L
Zeus
9,520
865
40
4
0
197,909
0
W
Zhong Kui
10,175
925
13
1
0
230,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role