Player Matchup

Aphrodite
Aphrodite
Diamond I
 
Aphrodite
Diamond I
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze IV
BillyMorikken
Izanami
Bronze IV
Level 60
God Stats
1W - 0L
1,377 SR
Queue Stats
2W - 5L
1,289 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
GirthyChapin
Gilgamesh
Gold IV
Level 156
God Stats
64W - 59L
1,556 SR
Queue Stats
295W - 315L
1,288 MMR
Solo
Chang'e
Chang'e
Platinum II
JustinGaethjeUFC
Chang'e
Platinum II
Level 41
God Stats
30W - 18L
1,720 SR
Queue Stats
34W - 22L
1,594 MMR
Solo
Ares
Ares
Gold IV
NikktheKill
Ares
Gold IV
Level 146
God Stats
2W - 4L
1,453 SR
Queue Stats
43W - 38L
1,508 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,521 SR
1,436 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,608 SR
1,573 MMR
Kumbhakarna
Kumbhakarna
Diamond III
Tigro14
Kumbhakarna
Diamond III
Level 158
God Stats
13W - 18L
1,523 SR
Queue Stats
146W - 134L
2,117 MMR
Solo
Kukulkan
Kukulkan
Silver II
TodayAcrobat464
Kukulkan
Silver II
Level 147
God Stats
8W - 13L
1,475 SR
Queue Stats
51W - 78L
1,080 MMR
Solo
Bastet
Bastet
Gold IV
camcross52
Bastet
Gold IV
Level 156
God Stats
10W - 7L
1,613 SR
Queue Stats
184W - 200L
1,222 MMR
Solo
Neith
Neith
Diamond IV
gaepanda
Neith
Diamond IV
Level 170
God Stats
13W - 16L
1,586 SR
Queue Stats
113W - 108L
2,158 MMR
Solo
Achilles
Achilles
Silver III
quetel
Achilles
Silver III
Level 85
God Stats
0W - 1L
1,845 SR
Queue Stats
14W - 20L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
5 / 0 / 4
7,476
680
5,552
5,488
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
12
1 / 2 / 0
7,174
652
3,276
4,844
1,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
GirthyChapin
Gilgamesh
12
6 / 0 / 4
7,265
660
7,795
11,604
5,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 0 / 5
6,894
627
5,245
7,141
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
3 / 4 / 1
6,018
547
2,938
9,427
7,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
CthulhuSusanoAthena

VS

Bans
KaliArachneBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Tigro14
Kumbhakarna
9
0 / 1 / 4
5,749
523
2,086
8,524
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
9
0 / 7 / 0
5,181
471
1,468
6,680
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
camcross52
Bastet
9
0 / 5 / 0
5,037
458
2,200
9,461
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Neith
gaepanda
Neith
12
6 / 1 / 0
7,435
676
5,948
5,073
1,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Achilles
quetel
Achilles
8
0 / 5 / 0
4,849
441
3,088
9,720
6,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
19
Kills
6
6
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
0
4
7
W
Izanami
1
2
0
0.5
W
Gilgamesh
GirthyChapin
Gilgamesh
6
0
4
8
W
4
0
5
6.5
W
3
4
1
0.88
L
Kumbhakarna
Tigro14
Kumbhakarna
0
1
4
2
L
Kukulkan
0
7
0
0
L
Bastet
camcross52
Bastet
0
5
0
0
L
Neith
gaepanda
Neith
6
1
0
6
L
Achilles
quetel
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,806
Damage
14,790
38,504
Taken
39,458
18,216
Mitigated
17,960
15,958
Healing
10,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,552
743
2,321
3,797
5,488
1,651
0
691
4,797
45,385
2,040
W
Izanami
3,276
2,593
0
805
4,844
1,377
0
464
4,380
0
51,612
W
Gilgamesh
GirthyChapin
Gilgamesh
7,795
2,075
0
2,852
11,604
5,913
0
460
10,762
0
42,378
W
5,245
522
1,203
3,828
7,141
2,030
0
285
6,782
48,563
0
W
2,938
185
0
1,152
9,427
7,245
185
1,768
7,659
14,958
0
L
Kumbhakarna
Tigro14
Kumbhakarna
2,086
492
0
2,798
8,524
5,324
0
3,048
5,362
18,859
0
L
Kukulkan
1,468
0
0
380
6,680
1,500
0
4,850
1,376
35,046
0
L
Bastet
camcross52
Bastet
2,200
370
0
3,932
9,461
2,823
0
2,785
6,603
0
38,988
L
Neith
gaepanda
Neith
5,948
2,311
0
1,155
5,073
1,419
0
841
4,232
0
51,960
L
Achilles
quetel
Achilles
3,088
894
0
2,102
9,720
6,894
0
1,678
7,500
0
20,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,827
Gold Earned
28,251
383
Minions Killed
306
0
Camps Cleared
0
1,153,003
Distance Traveled
1,090,311
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,476
680
105
10
0
242,855
0
W
Izanami
7,174
652
115
10
0
202,245
2
W
Gilgamesh
7,265
660
62
6
0
239,659
0
W
Chang'e
6,894
627
87
8
0
242,684
0
W
Ares
6,018
547
14
1
0
225,560
0
L
Kumbhakarna
5,749
523
28
3
0
229,890
5
L
Kukulkan
5,181
471
81
7
0
192,041
2
L
Bastet
5,037
458
66
6
0
249,427
0
L
Neith
7,435
676
102
9
0
211,945
1
L
Achilles
4,849
441
29
3
0
207,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role