Player Matchup

Awilix
Awilix
 
Awilix
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
FernandoRDO
Chaac
Level 129
God Stats
1W - 0L
1,306 SR
Queue Stats
2W - 3L
1,353 Elo+
Party 1
Danzaburou
Danzaburou
Saikfe
Danzaburou
Level 155
God Stats
16W - 12L
1,519 SR
Queue Stats
303W - 332L
1,444 Elo+
Party 1
Scylla
Scylla
isbi06
Scylla
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 51L
1,442 Elo+
Solo
Bacchus
Bacchus
ralejandro666
Bacchus
Level 121
God Stats
2W - 3L
1,373 SR
Queue Stats
37W - 50L
1,405 Elo+
Party 1
Team Averages
Level 135
1,440 SR
1,429 Elo+

VS

Team Averages
Level 86
1,433 SR
1,487 Elo+
Bacchus
Bacchus
BathingAido
Bacchus
Level 29
God Stats
31W - 31L
1,518 SR
Queue Stats
33W - 38L
1,464 Elo+
Party 2
Hades
Hades
PicklePirate016
Hades
Level 67
God Stats
3W - 8L
1,242 SR
Queue Stats
84W - 72L
1,491 Elo+
Solo
Thor
Thor
Zeus DPDC9586
Thor
Level 155
God Stats
27W - 29L
1,546 SR
Queue Stats
330W - 338L
1,489 Elo+
Solo
Artemis
Artemis
aidanlaflare
Artemis
Level 95
God Stats
10W - 10L
1,518 SR
Queue Stats
166W - 151L
1,537 Elo+
Party 2
Erlang Shen
Erlang Shen
iiTryKrispy
Erlang Shen
Level 85
God Stats
1W - 2L
1,343 SR
Queue Stats
59W - 62L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
4 / 0 / 0
4,425
738
2,693
4,377
1,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 0 / 0
4,430
738
1,366
3,938
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
Saikfe
Danzaburou
7
0 / 0 / 4
4,267
711
2,986
3,616
976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
isbi06
Scylla
8
2 / 1 / 1
4,465
744
2,635
1,885
538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
7
2 / 0 / 5
4,688
781
2,557
4,470
2,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BathingAido
Bacchus
6
0 / 3 / 0
3,736
623
1,896
5,448
4,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 3 / 0
3,916
653
2,558
5,669
1,837
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

2
0 / 0 / 0
2,905
484
0
377
97
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
aidanlaflare
Artemis
7
0 / 2 / 0
3,598
600
2,473
4,821
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
iiTryKrispy
Erlang Shen
8
0 / 1 / 0
4,273
712
1,470
5,453
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
9
Kills
1
1
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
0
0
4
L
Bacchus
BathingAido
Bacchus
0
3
0
0
W
1
0
0
1
L
1
3
0
0.33
W
Danzaburou
Saikfe
Danzaburou
0
0
4
2
L
0
0
0
0
L
Artemis
aidanlaflare
Artemis
0
2
0
0
L
Erlang Shen
iiTryKrispy
Erlang Shen
0
1
0
0
W
Scylla
isbi06
Scylla
2
1
1
2.5
W
Bacchus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,237
Damage
8,397
18,286
Taken
21,768
6,949
Mitigated
10,420
7,490
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,693
1,217
0
2,557
4,377
1,162
0
316
4,061
0
21,318
L
Bacchus
BathingAido
Bacchus
1,896
262
0
1,332
5,448
4,037
0
1,176
4,204
8,924
0
W
1,366
227
0
1,991
3,938
1,295
0
0
3,938
0
19,608
L
2,558
688
20
1,878
5,669
1,837
0
2,283
3,114
19,720
0
W
Danzaburou
Saikfe
Danzaburou
2,986
935
0
953
3,616
976
0
866
2,750
0
27,387
L
0
0
0
0
377
97
0
0
377
0
2,185
L
Artemis
aidanlaflare
Artemis
2,473
948
0
2,026
4,821
1,223
0
1,138
3,683
0
21,745
L
Erlang Shen
iiTryKrispy
Erlang Shen
1,470
801
0
2,251
5,453
3,226
0
249
5,198
0
20,973
W
Scylla
isbi06
Scylla
2,635
178
0
665
1,885
538
0
1,363
522
19,001
1,042
W
Bacchus
2,557
574
0
1,324
4,470
2,978
0
1,909
2,561
8,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,275
Gold Earned
18,428
189
Minions Killed
119
0
Camps Cleared
0
708,023
Distance Traveled
502,858
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,425
738
46
8
0
168,897
0
L
Bacchus
3,736
623
11
2
0
141,212
0
W
Chaac
4,430
738
47
8
0
149,541
0
L
Hades
3,916
653
31
5
0
104,233
1
W
Danzaburou
4,267
711
49
8
0
132,242
1
L
Thor
2,905
484
6
1
0
17,302
0
L
Artemis
3,598
600
36
6
0
113,884
0
L
Erlang Shen
4,273
712
35
6
0
126,227
0
W
Scylla
4,465
744
37
6
0
113,170
0
W
Bacchus
4,688
781
10
2
0
144,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role