Player Matchup

Bake Kujira
Bake Kujira
Silver IV
 
Bake Kujira
Silver IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Duke3008
Zhong Kui
Silver III
Level 136
God Stats
8W - 11L
1,502 SR
Queue Stats
263W - 287L
784 MMR
Solo
Rama
Rama
Silver IV
PABLO1424567866
Rama
Silver IV
Level 148
God Stats
3W - 3L
1,469 SR
Queue Stats
41W - 76L
787 MMR
Solo
Hera
Hera
Silver IV
SIR LEGACY00
Hera
Silver IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 140L
769 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
UWantSmoke4566
Gilgamesh
Silver V
Level 56
God Stats
11W - 11L
1,419 SR
Queue Stats
25W - 40L
754 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,478 SR
919 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,373 SR
783 MMR
Bacchus
Bacchus
Silver IV
Beastmode43va
Bacchus
Silver IV
Level 129
God Stats
4W - 3L
1,523 SR
Queue Stats
75W - 94L
810 MMR
Party 1
Jing Wei
Jing Wei
Silver I
Elpollo67
Jing Wei
Silver I
Level 128
God Stats
1W - 3L
1,355 SR
Queue Stats
110W - 128L
1,053 MMR
Party 2
King Arthur
King Arthur
Silver IV
PAPUSKENWAY
King Arthur
Silver IV
Level 145
God Stats
3W - 5L
1,526 SR
Queue Stats
84W - 113L
672 MMR
Party 2
Cabrakan
Cabrakan
Silver V
Smokeydakid1050
Cabrakan
Silver V
Level 109
God Stats
5W - 8L
1,282 SR
Queue Stats
582W - 610L
561 MMR
Party 1
Ah Puch
Ah Puch
Silver IV
john_bart23
Ah Puch
Silver IV
Level 67
God Stats
0W - 2L
1,180 SR
Queue Stats
85W - 107L
817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
12
4 / 0 / 0
6,733
612
5,259
9,602
7,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Zhong Kui
Duke3008
Zhong Kui
9
1 / 2 / 0
5,155
469
3,287
5,681
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 0 / 1
4,599
418
1,450
5,469
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 0 / 1
5,385
490
1,798
5,226
2,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
UWantSmoke4566
Gilgamesh
10
3 / 0 / 0
5,783
526
3,219
9,045
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Nu WaAgniMedusaAtlas

VS

Bans
SkadiJormungandrBastetBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
0 / 1 / 0
5,807
528
3,657
6,043
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Elpollo67
Jing Wei
9
0 / 0 / 0
5,144
468
3,140
4,652
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
PAPUSKENWAY
King Arthur
10
0 / 4 / 0
5,487
499
4,898
8,381
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
9
2 / 1 / 0
5,400
491
2,549
7,235
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
john_bart23
Ah Puch
9
0 / 2 / 1
5,685
517
4,123
5,379
1,517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
8
Kills
2
2
Deaths
8
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
4
0
0
4
L
Bacchus
0
1
0
0
W
Zhong Kui
Duke3008
Zhong Kui
1
2
0
0.5
L
Jing Wei
Elpollo67
Jing Wei
0
0
0
0
W
0
0
1
0.5
L
King Arthur
PAPUSKENWAY
King Arthur
0
4
0
0
W
0
0
1
0.5
L
Cabrakan
2
1
0
2
W
Gilgamesh
UWantSmoke4566
Gilgamesh
3
0
0
3
L
Ah Puch
john_bart23
Ah Puch
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,013
Damage
18,367
35,023
Taken
31,690
18,589
Mitigated
15,917
13,850
Healing
11,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
5,259
3,226
0
4,212
9,602
7,549
0
1,388
8,214
37,449
1,767
L
Bacchus
3,657
214
0
2,621
6,043
4,375
0
1,446
4,597
16,789
2,375
W
Zhong Kui
Duke3008
Zhong Kui
3,287
239
0
3,086
5,681
3,183
0
2,151
3,530
22,154
7,854
L
Jing Wei
Elpollo67
Jing Wei
3,140
1,128
0
1,955
4,652
1,351
0
903
3,749
0
38,053
W
1,450
1,181
0
1,658
5,469
1,466
0
2,922
2,547
0
20,405
L
King Arthur
PAPUSKENWAY
King Arthur
4,898
459
0
1,012
8,381
4,313
0
4,570
3,535
93
34,966
W
1,798
176
1,155
2,014
5,226
2,408
0
1,645
3,581
15,389
858
L
Cabrakan
2,549
834
0
4,300
7,235
4,361
0
469
6,766
29,915
0
W
Gilgamesh
UWantSmoke4566
Gilgamesh
3,219
1,317
0
1,725
9,045
3,983
0
2,134
6,911
0
41,290
L
Ah Puch
john_bart23
Ah Puch
4,123
346
0
1,987
5,379
1,517
200
2,396
2,983
31,085
899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,655
Gold Earned
27,523
268
Minions Killed
235
0
Camps Cleared
0
1,073,917
Distance Traveled
1,049,138
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
6,733
612
77
7
0
203,031
2
L
Bacchus
5,807
528
16
1
0
225,861
1
W
Zhong Kui
5,155
469
49
4
0
226,121
2
L
Jing Wei
5,144
468
63
6
0
214,227
6
W
Rama
4,599
418
39
4
0
207,068
0
L
King Arthur
5,487
499
56
5
0
200,036
2
W
Hera
5,385
490
37
3
0
193,906
3
L
Cabrakan
5,400
491
55
5
0
210,425
0
W
Gilgamesh
5,783
526
66
6
0
243,791
0
L
Ah Puch
5,685
517
45
4
0
198,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role