Player Matchup

Ares
Ares
CHILDVANSTAN
Ares
Level 39
God Stats
11W - 10L
1,542 SR
Queue Stats
111W - 101L
1,514 Elo+
Party 1
King Arthur
King Arthur
Keithjr8
King Arthur
Level 61
God Stats
2W - 0L
1,703 SR
Queue Stats
108W - 101L
1,520 Elo+
Party 1
Janus
Janus
NutflixnChill
Janus
Level 60
God Stats
1W - 0L
1,923 SR
Queue Stats
55W - 71L
1,412 Elo+
Solo
Sol
Sol
barbiequila
Sol
Level 75
God Stats
12W - 13L
1,478 SR
Queue Stats
243W - 219L
1,509 Elo+
Solo
Arachne
Arachne
natrous
Arachne
Level 83
God Stats
13W - 12L
1,577 SR
Queue Stats
62W - 75L
1,494 Elo+
Party 1
Team Averages
Level 64
1,645 SR
1,490 Elo+

VS

Team Averages
Level 85
1,578 SR
1,541 Elo+
Bakasura
Bakasura
MaziSinew
Bakasura
Level 122
God Stats
2W - 1L
1,702 SR
Queue Stats
51W - 40L
1,567 Elo+
Party 2
Mulan
Mulan
Merakija
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,591 Elo+
Party 2
Sylvanus
Sylvanus
TrumpsRightEar
Sylvanus
Level 38
God Stats
4W - 2L
1,612 SR
Queue Stats
53W - 41L
1,574 Elo+
Solo
Nu Wa
Nu Wa
bemble
Nu Wa
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
305W - 278L
1,504 Elo+
Solo
Izanami
Izanami
ninjaslayer305
Izanami
Level 101
God Stats
149W - 112L
1,577 SR
Queue Stats
588W - 545L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
6,842
684
5,503
9,554
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Keithjr8
King Arthur
11
2 / 4 / 4
6,127
613
5,103
9,299
5,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 2
7,151
715
2,513
3,418
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 5 / 3
6,272
627
6,727
8,103
1,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
natrous
Arachne
12
5 / 2 / 4
6,721
672
6,732
9,640
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MaziSinew
Bakasura
9
0 / 5 / 3
5,217
522
2,912
7,866
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
Merakija
Mulan
9
3 / 4 / 3
5,641
564
6,168
9,206
4,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
11
4 / 4 / 0
6,873
687
7,953
11,098
7,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
bemble
Nu Wa
12
2 / 3 / 1
6,522
652
2,967
4,471
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 1 / 3
7,034
703
7,535
8,044
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
17
Kills
15
15
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
W
King Arthur
Keithjr8
King Arthur
2
4
4
1
L
Bakasura
MaziSinew
Bakasura
0
5
3
0.3
L
Mulan
Merakija
Mulan
3
4
3
1.13
W
4
1
2
5
L
Sylvanus
4
4
0
1
W
3
5
3
0.9
L
Nu Wa
bemble
Nu Wa
2
3
1
0.83
W
Arachne
natrous
Arachne
5
2
4
3.5
L
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,578
Damage
27,535
40,014
Taken
40,685
17,041
Mitigated
18,723
10,288
Healing
12,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,503
219
0
1,803
9,554
5,737
0
954
8,276
17,184
0
W
King Arthur
Keithjr8
King Arthur
5,103
545
0
780
9,299
5,676
0
4,601
4,493
788
35,203
L
Bakasura
MaziSinew
Bakasura
2,912
2,039
0
2,509
7,866
2,479
94
1,852
5,962
0
27,666
L
Mulan
Merakija
Mulan
6,168
1,209
0
1,721
9,206
4,907
0
4,517
4,673
0
21,506
W
2,513
312
0
320
3,418
926
0
1,024
2,285
41,619
0
L
Sylvanus
7,953
2,616
0
4,519
11,098
7,317
498
242
10,856
38,310
14,806
W
6,727
2,930
0
3,037
8,103
1,807
948
296
7,739
41,676
7,497
L
Nu Wa
bemble
Nu Wa
2,967
867
0
194
4,471
1,322
0
2,754
1,619
42,954
982
W
Arachne
natrous
Arachne
6,732
5,398
0
4,348
9,640
2,895
420
2,985
6,448
0
41,991
L
7,535
5,109
0
3,278
8,044
2,698
0
4,725
3,297
0
48,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
31,287
319
Minions Killed
369
0
Camps Cleared
0
1,116,704
Distance Traveled
972,995
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,842
684
18
2
0
227,798
2
W
King Arthur
6,127
613
56
6
0
228,591
0
L
Bakasura
5,217
522
68
7
0
244,952
0
L
Mulan
5,641
564
30
3
0
208,035
0
W
Janus
7,151
715
92
9
0
233,850
1
L
Sylvanus
6,873
687
92
9
0
132,981
0
W
Sol
6,272
627
85
9
0
201,576
1
L
Nu Wa
6,522
652
96
10
0
196,727
2
W
Arachne
6,721
672
68
7
0
224,889
0
L
Izanami
7,034
703
83
8
0
190,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role