Player Matchup

Rama
Rama
ChanceofDoom
Rama
Level 13
God Stats
2W - 7L
1,287 SR
Queue Stats
7W - 37L
885 Elo+
Party 2
Poseidon
Poseidon
andresvima
Poseidon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,104 Elo+
Solo
Cthulhu
Cthulhu
blanc0sentya
Cthulhu
Level 82
God Stats
15W - 10L
1,692 SR
Queue Stats
54W - 99L
1,267 Elo+
Party 2
Team Averages
Level 60
1,493 SR
1,086 Elo+

VS

Team Averages
Level 59
1,390 SR
1,351 Elo+
Nike
Nike
Nemesis 4 Death
Nike
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 86L
1,386 Elo+
Party 1
Janus
Janus
Yourmom18831
Janus
Level 30
God Stats
1W - 1L
1,291 SR
Queue Stats
50W - 61L
1,367 Elo+
Party 1
Anhur
Anhur
cmason8
Anhur
Level 64
God Stats
3W - 2L
1,380 SR
Queue Stats
152W - 184L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
10,773
673
3,478
21,614
12,444
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Poseidon
andresvima
Poseidon
15
0 / 5 / 3
10,606
663
7,321
9,670
2,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
blanc0sentya
Cthulhu
17
4 / 4 / 1
12,208
763
15,213
16,970
14,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 8
13,508
844
16,597
18,825
20,034
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

18
3 / 4 / 7
11,810
738
11,428
9,901
4,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
cmason8
Anhur
20
5 / 0 / 7
12,452
778
12,838
10,432
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
17
17
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
9
2
8
6.5
W
3
4
7
1.63
L
Poseidon
andresvima
Poseidon
0
5
3
0.3
L
Cthulhu
blanc0sentya
Cthulhu
4
4
1
1.13
W
Anhur
cmason8
Anhur
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,012
Damage
40,863
48,254
Taken
39,158
30,084
Mitigated
29,003
6,470
Healing
8,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,478
2,055
0
1,438
21,614
12,444
100
3,713
17,763
1,556
12,532
W
16,597
1,629
0
2,674
18,825
20,034
239
9,612
9,213
0
41,557
W
11,428
2,116
0
1,824
9,901
4,174
204
6,218
3,683
40,998
616
L
Poseidon
andresvima
Poseidon
7,321
794
0
277
9,670
2,817
120
3,188
6,478
33,652
0
L
Cthulhu
blanc0sentya
Cthulhu
15,213
810
427
4,328
16,970
14,823
0
4,523
12,344
37,154
965
W
Anhur
cmason8
Anhur
12,838
7,248
0
4,036
10,432
4,795
1,530
6,400
4,032
0
38,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,587
Gold Earned
37,770
125
Minions Killed
165
0
Camps Cleared
0
677,134
Distance Traveled
842,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,773
673
33
2
0
201,933
0
W
Nike
13,508
844
41
3
0
308,496
0
W
Janus
11,810
738
64
4
0
255,635
0
L
Poseidon
10,606
663
49
3
0
235,454
0
L
Cthulhu
12,208
763
43
3
0
239,747
0
W
Anhur
12,452
778
60
4
0
277,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role