Player Matchup

Hun Batz
Hun Batz
IronSex69
Hun Batz
Level 101
God Stats
0W - 2L
1,340 SR
Queue Stats
121W - 112L
1,389 Elo+
Solo
Ix Chel
Ix Chel
Not Jazmyn
Ix Chel
Level 65
God Stats
2W - 7L
1,344 SR
Queue Stats
48W - 41L
1,481 Elo+
Party 2
Mulan
Mulan
RealMarkiss
Mulan
Level 60
God Stats
2W - 4L
1,442 SR
Queue Stats
45W - 45L
1,445 Elo+
Party 2
Medusa
Medusa
mauricioluque35
Medusa
Level 46
God Stats
0W - 2L
1,048 SR
Queue Stats
1W - 4L
1,220 Elo+
Party 1
Ymir
Ymir
tefyg10
Ymir
Level 9
God Stats
0W - 3L
1,001 SR
Queue Stats
1W - 4L
1,220 Elo+
Party 1
Team Averages
Level 56
1,235 SR
1,351 Elo+

VS

Team Averages
Level 96
1,586 SR
1,461 Elo+
Discordia
Discordia
BrigBain-Solo
Discordia
Level 49
God Stats
2W - 1L
1,802 SR
Queue Stats
45W - 43L
1,464 Elo+
Solo
Terra
Terra
IXxSatoruxXI
Terra
Level 109
God Stats
7W - 4L
1,633 SR
Queue Stats
226W - 200L
1,491 Elo+
Solo
Sylvanus
Sylvanus
Leonidas-XVI
Sylvanus
Level 170
God Stats
9W - 8L
1,469 SR
Queue Stats
312W - 310L
1,477 Elo+
Solo
Izanami
Izanami
grim_reaper14710
Izanami
Level 86
God Stats
3W - 1L
1,476 SR
Queue Stats
223W - 196L
1,390 Elo+
Solo
Arachne
Arachne
nickyoone
Arachne
Level 68
God Stats
6W - 6L
1,552 SR
Queue Stats
192W - 185L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IronSex69
Hun Batz
11
4 / 1 / 0
5,801
580
2,324
6,029
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Not Jazmyn
Ix Chel
3
0 / 0 / 0
3,681
368
176
1,103
234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 2 / 0
3,677
368
268
1,956
475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 4 / 3
4,715
472
5,385
5,905
1,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
tefyg10
Ymir
7
0 / 4 / 2
4,633
463
1,443
7,522
3,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BrigBain-Solo
Discordia
9
1 / 3 / 1
5,545
555
1,693
3,843
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 5
5,590
559
3,124
7,692
4,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sylvanus
Leonidas-XVI
Sylvanus
12
2 / 0 / 1
7,251
725
1,604
2,032
918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 2
6,240
624
3,715
5,771
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
nickyoone
Arachne
11
4 / 0 / 1
6,158
616
2,910
7,518
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
11
11
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
BrigBain-Solo
Discordia
1
3
1
0.5
W
2
1
5
4.5
L
Hun Batz
IronSex69
Hun Batz
4
1
0
4
W
Sylvanus
Leonidas-XVI
Sylvanus
2
0
1
2.5
L
Ix Chel
Not Jazmyn
Ix Chel
0
0
0
0
L
0
2
0
0
W
2
2
2
1.5
L
1
4
3
0.63
W
Arachne
nickyoone
Arachne
4
0
1
4.5
L
Ymir
tefyg10
Ymir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,596
Damage
13,046
22,515
Taken
26,856
7,159
Mitigated
11,040
6,486
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BrigBain-Solo
Discordia
1,693
48
0
390
3,843
1,006
60
132
3,667
24,481
0
W
3,124
663
995
3,069
7,692
4,932
677
500
7,192
13,127
806
L
Hun Batz
IronSex69
Hun Batz
2,324
217
0
3,063
6,029
1,906
0
992
5,037
0
39,398
W
Sylvanus
Leonidas-XVI
Sylvanus
1,604
657
252
1,493
2,032
918
692
0
2,032
35,864
8,924
L
Ix Chel
Not Jazmyn
Ix Chel
176
0
0
850
1,103
234
0
448
655
3,847
0
L
268
108
0
277
1,956
475
0
918
1,038
0
4,548
W
3,715
2,916
0
2,060
5,771
1,894
515
456
5,315
0
48,178
L
5,385
2,038
0
948
5,905
1,309
540
1,822
4,083
0
24,910
W
Arachne
nickyoone
Arachne
2,910
2,040
0
3,626
7,518
2,290
463
487
7,031
0
34,985
L
Ymir
tefyg10
Ymir
1,443
589
0
1,348
7,522
3,235
168
2,062
5,460
9,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,507
Gold Earned
30,784
148
Minions Killed
316
0
Camps Cleared
0
666,376
Distance Traveled
925,005
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,545
555
54
5
0
193,672
0
W
Terra
5,590
559
24
2
0
182,275
0
L
Hun Batz
5,801
580
84
8
0
214,952
0
W
Sylvanus
7,251
725
87
9
0
146,336
0
L
Ix Chel
3,681
368
10
1
0
42,569
0
L
Mulan
3,677
368
10
1
0
47,653
0
W
Izanami
6,240
624
88
9
0
159,850
0
L
Medusa
4,715
472
26
3
0
183,976
0
W
Arachne
6,158
616
63
6
0
242,872
0
L
Ymir
4,633
463
18
2
0
177,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role