Player Matchup

Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Gold I
Elfeex
Ne Zha
Gold I
Level 150
God Stats
1W - 1L
1,336 SR
Queue Stats
164W - 175L
1,575 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum I
Mjh2555
Sun Wukong
Platinum I
Level 162
God Stats
20W - 12L
1,802 SR
Queue Stats
75W - 60L
2,034 MMR
Party 1
Ullr
Ullr
Gold V
TwerkHarder
Ullr
Gold V
Level 83
God Stats
2W - 1L
1,626 SR
Queue Stats
10W - 10L
1,540 MMR
Party 1
Agni
Agni
Gold III
superplayer6
Agni
Gold III
Level 68
God Stats
9W - 9L
1,573 SR
Queue Stats
80W - 82L
1,621 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,567 SR
1,654 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,537 SR
1,592 MMR
Baron Samedi
Baron Samedi
Gold I
DaFriedBass
Baron Samedi
Gold I
Level 193
God Stats
12W - 12L
1,654 SR
Queue Stats
170W - 174L
1,616 MMR
Solo
Ganesha
Ganesha
Gold III
DapperPie55
Ganesha
Gold III
Level 104
God Stats
2W - 3L
1,476 SR
Queue Stats
51W - 58L
1,613 MMR
Solo
Lancelot
Lancelot
Gold II
Diallobaws
Lancelot
Gold II
Level 163
God Stats
9W - 5L
1,570 SR
Queue Stats
55W - 71L
1,616 MMR
Solo
Bastet
Bastet
Silver I
mia0x
Bastet
Silver I
Level 54
God Stats
2W - 8L
1,445 SR
Queue Stats
20W - 23L
1,520 MMR
Solo
Xbalanque
Xbalanque
Gold II
xxBEANS
Xbalanque
Gold II
Level 197
God Stats
17W - 14L
1,542 SR
Queue Stats
553W - 545L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 0 / 7
8,844
680
7,653
9,686
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ne Zha
Elfeex
Ne Zha
13
4 / 1 / 10
7,774
598
8,362
10,198
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sun Wukong
Mjh2555
Sun Wukong
13
6 / 0 / 6
8,693
669
10,797
11,546
7,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
6 / 0 / 6
8,846
680
9,300
6,514
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 2 / 6
7,861
605
7,498
5,669
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BacchusHachimanNu WaCthulhu

VS

Bans
SusanoGuan YuRaijinSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaFriedBass
Baron Samedi
11
1 / 7 / 0
6,160
474
4,921
10,181
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ganesha
DapperPie55
Ganesha
11
0 / 4 / 2
6,461
497
2,510
13,280
10,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Diallobaws
Lancelot
12
2 / 4 / 0
6,315
486
6,314
11,914
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
mia0x
Bastet
9
0 / 5 / 0
5,477
421
3,938
10,087
2,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
xxBEANS
Xbalanque
10
0 / 6 / 1
5,786
445
5,086
11,771
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
26
Kills
3
3
Deaths
26
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
7
10.5
L
Baron Samedi
DaFriedBass
Baron Samedi
1
7
0
0.14
L
Ganesha
DapperPie55
Ganesha
0
4
2
0.25
L
Lancelot
Diallobaws
Lancelot
2
4
0
0.5
W
Ne Zha
Elfeex
Ne Zha
4
1
10
9
W
Sun Wukong
Mjh2555
Sun Wukong
6
0
6
9
W
6
0
6
9
L
Bastet
mia0x
Bastet
0
5
0
0
W
3
2
6
3
L
Xbalanque
xxBEANS
Xbalanque
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,610
Damage
22,769
43,613
Taken
57,233
18,970
Mitigated
25,513
8,193
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,653
2,105
0
1,890
9,686
4,353
0
1,317
8,369
0
71,785
L
Baron Samedi
DaFriedBass
Baron Samedi
4,921
239
302
1,859
10,181
4,064
0
3,109
6,743
37,706
0
L
Ganesha
DapperPie55
Ganesha
2,510
40
0
2,761
13,280
10,625
0
497
12,729
19,258
0
L
Lancelot
Diallobaws
Lancelot
6,314
1,741
0
2,807
11,914
4,338
0
2,230
9,404
0
45,521
W
Ne Zha
Elfeex
Ne Zha
8,362
2,170
0
2,967
10,198
3,585
114
2,636
7,562
0
40,332
W
Sun Wukong
Mjh2555
Sun Wukong
10,797
2,331
0
1,101
11,546
7,030
44
1,115
10,431
0
56,426
W
9,300
3,052
0
1,094
6,514
2,326
158
1,552
4,962
0
62,440
L
Bastet
mia0x
Bastet
3,938
825
0
2,430
10,087
2,779
0
0
10,087
0
26,467
W
7,498
42
0
1,141
5,669
1,676
549
1,774
3,895
36,730
1,167
L
Xbalanque
xxBEANS
Xbalanque
5,086
2,006
0
3,263
11,771
3,707
22
581
11,141
0
47,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,018
Gold Earned
30,199
435
Minions Killed
290
0
Camps Cleared
0
1,427,300
Distance Traveled
1,280,390
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,844
680
110
8
0
321,731
0
L
Baron Samedi
6,160
474
83
6
0
242,047
0
L
Ganesha
6,461
497
9
1
0
287,763
0
L
Lancelot
6,315
486
61
5
0
307,396
0
W
Ne Zha
7,774
598
50
4
0
309,210
2
W
Sun Wukong
8,693
669
95
7
0
243,406
0
W
Ullr
8,846
680
100
8
0
270,697
2
L
Bastet
5,477
421
44
3
0
204,244
1
W
Agni
7,861
605
80
6
0
282,256
2
L
Xbalanque
5,786
445
93
7
0
238,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role