Player Matchup

King Arthur
King Arthur
Diamond V
 
King Arthur
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum IV
AspireCharisma
Odin
Platinum IV
Level 145
God Stats
183W - 148L
1,688 SR
Queue Stats
196W - 183L
1,926 MMR
Solo
Nox
Nox
Diamond IV
Mrcupcake1
Nox
Diamond IV
Level 159
God Stats
20W - 11L
1,738 SR
Queue Stats
276W - 245L
1,988 MMR
Solo
Artemis
Artemis
Masters
justyyn
Artemis
Masters
Level 149
God Stats
56W - 49L
1,732 SR
Queue Stats
217W - 191L
2,471 MMR
Party 1
Scylla
Scylla
Diamond II
Λstra
Scylla
Diamond II
Level 158
God Stats
10W - 13L
1,679 SR
Queue Stats
148W - 126L
2,245 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,667 SR
2,026 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,646 SR
2,130 MMR
Anhur
Anhur
Platinum III
Eragonxx
Anhur
Platinum III
Level 127
God Stats
10W - 6L
1,665 SR
Queue Stats
286W - 284L
1,849 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
LordEien3
Sun Wukong
Diamond II
Level 159
God Stats
142W - 120L
1,689 SR
Queue Stats
185W - 167L
2,268 MMR
Party 2
Arachne
Arachne
Diamond III
SumiReiza
Arachne
Diamond III
Level 152
God Stats
128W - 93L
1,741 SR
Queue Stats
207W - 182L
2,239 MMR
Party 2
Aphrodite
Aphrodite
Diamond V
UsuallyNot
Aphrodite
Diamond V
Level 168
God Stats
2W - 3L
1,484 SR
Queue Stats
135W - 115L
2,137 MMR
Solo
Ra
Ra
Platinum I
boboSHINE
Ra
Platinum I
Level 119
God Stats
3W - 1L
1,648 SR
Queue Stats
30W - 7L
2,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 8 / 0
5,119
512
3,896
10,561
5,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

8
0 / 4 / 2
4,599
460
1,942
6,737
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 2
6,051
605
3,222
5,771
4,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
justyyn
Artemis
11
2 / 0 / 1
5,775
578
5,224
4,630
1,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Λstra
Scylla
10
1 / 3 / 1
5,437
544
2,388
4,631
1,345
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
LancelotAwilixGebCharybdisSusano

VS

Bans
RavanaKumbhakarnaBake KujiraUllrChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Eragonxx
Anhur
11
0 / 2 / 1
5,756
576
1,462
4,801
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Sun Wukong
LordEien3
Sun Wukong
12
3 / 1 / 9
7,469
747
7,894
9,079
7,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
SumiReiza
Arachne
11
6 / 0 / 8
6,736
674
5,508
8,346
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Aphrodite
UsuallyNot
Aphrodite
10
1 / 1 / 6
5,761
576
3,220
6,132
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
6 / 1 / 1
7,841
784
4,423
4,015
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
16
16
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
8
0
0
L
0
4
2
0.25
W
Anhur
Eragonxx
Anhur
0
2
1
0.25
W
Sun Wukong
LordEien3
Sun Wukong
3
1
9
7.5
L
2
1
2
3
W
Arachne
SumiReiza
Arachne
6
0
8
10
W
Aphrodite
UsuallyNot
Aphrodite
1
1
6
4
W
6
1
1
6.5
L
Artemis
justyyn
Artemis
2
0
1
2.5
L
Scylla
Λstra
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,672
Damage
22,507
32,330
Taken
32,373
14,876
Mitigated
16,090
7,574
Healing
17,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,896
730
0
611
10,561
5,299
0
829
9,732
0
27,786
L
1,942
706
0
2,151
6,737
2,163
0
2,841
3,674
0
19,882
W
Anhur
Eragonxx
Anhur
1,462
889
0
1,268
4,801
1,240
0
1,090
3,711
0
37,921
W
Sun Wukong
LordEien3
Sun Wukong
7,894
2,522
0
1,899
9,079
7,832
0
405
8,674
2,977
46,410
L
3,222
978
0
1,750
5,771
4,709
0
2,100
3,416
26,065
0
W
Arachne
SumiReiza
Arachne
5,508
3,613
0
4,540
8,346
2,907
61
1,942
6,404
0
39,133
W
Aphrodite
UsuallyNot
Aphrodite
3,220
400
3,305
4,229
6,132
2,434
0
1,265
4,867
17,681
1,293
W
4,423
197
251
1,821
4,015
1,677
0
908
3,107
63,176
298
L
Artemis
justyyn
Artemis
5,224
2,345
0
2,312
4,630
1,360
1
780
3,850
0
49,277
L
Scylla
Λstra
Scylla
2,388
285
0
750
4,631
1,345
0
1,004
3,547
33,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,981
Gold Earned
33,563
334
Minions Killed
400
0
Camps Cleared
0
1,024,533
Distance Traveled
1,064,255
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,119
512
72
7
0
183,864
4
L
Odin
4,599
460
40
4
0
234,368
2
W
Anhur
5,756
576
82
8
0
202,006
1
W
Sun Wukong
7,469
747
92
9
0
179,110
1
L
Nox
6,051
605
48
5
0
203,468
0
W
Arachne
6,736
674
62
6
0
244,262
0
W
Aphrodite
5,761
576
21
2
0
220,491
0
W
Ra
7,841
784
143
14
0
218,386
0
L
Artemis
5,775
578
97
10
0
212,776
4
L
Scylla
5,437
544
77
8
0
190,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role