Player Matchup

Hercules
Hercules
Kingkuma29
Hercules
Level 124
God Stats
13W - 12L
1,443 SR
Queue Stats
215W - 257L
1,310 Elo+
Party 1
Poseidon
Poseidon
RozeAzuL
Poseidon
Level 15
God Stats
14W - 24L
1,489 SR
Queue Stats
25W - 52L
1,255 Elo+
Party 1
Thor
Thor
x ImScotty
Thor
Level 105
God Stats
6W - 11L
1,342 SR
Queue Stats
61W - 72L
1,396 Elo+
Solo
Team Averages
Level 81
1,425 SR
1,321 Elo+

VS

Team Averages
Level 64
1,350 SR
1,339 Elo+
Hercules
Hercules
ACSE_SABO_LUFFY
Hercules
Level 88
God Stats
6W - 4L
1,310 SR
Queue Stats
132W - 122L
1,386 Elo+
Party 2
Baba Yaga
Baba Yaga
BLUE ICE 6
Baba Yaga
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 153L
1,258 Elo+
Solo
Jing Wei
Jing Wei
Sololeveling17
Jing Wei
Level 36
God Stats
3W - 7L
1,239 SR
Queue Stats
148W - 169L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kingkuma29
Hercules
16
5 / 4 / 6
10,759
897
11,336
15,959
16,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
RozeAzuL
Poseidon
16
5 / 1 / 4
10,613
884
12,099
7,150
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 0 / 9
10,030
836
5,516
6,024
2,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
0 / 6 / 2
8,659
722
5,880
16,136
13,449
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
BLUE ICE 6
Baba Yaga
16
3 / 2 / 1
9,966
831
4,700
7,096
2,889
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
16
2 / 3 / 3
9,486
791
6,932
10,898
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
5
5
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
6
2
0.17
L
Baba Yaga
BLUE ICE 6
Baba Yaga
3
2
1
1.75
W
Hercules
Kingkuma29
Hercules
5
4
6
2
W
Poseidon
RozeAzuL
Poseidon
5
1
4
7
L
Jing Wei
2
3
3
1.17
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,951
Damage
17,512
29,133
Taken
34,130
21,025
Mitigated
20,539
4,639
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,880
1,113
0
1,742
16,136
13,449
0
7,623
8,040
0
29,381
L
Baba Yaga
BLUE ICE 6
Baba Yaga
4,700
725
0
1,884
7,096
2,889
0
3,070
3,876
25,152
603
W
Hercules
Kingkuma29
Hercules
11,336
2,622
0
3,945
15,959
16,670
393
2,658
13,283
6,268
23,935
W
Poseidon
RozeAzuL
Poseidon
12,099
2,152
0
0
7,150
2,166
599
1,186
5,964
37,259
113
L
Jing Wei
6,932
5,676
0
2,538
10,898
4,201
0
3,547
7,026
0
31,357
W
5,516
68
0
694
6,024
2,189
505
808
5,216
0
25,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
28,111
142
Minions Killed
135
0
Camps Cleared
0
739,150
Distance Traveled
679,063
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,659
722
39
3
0
191,130
2
L
Baba Yaga
9,966
831
53
4
0
235,273
0
W
Hercules
10,759
897
41
3
0
243,377
0
W
Poseidon
10,613
884
70
6
0
243,687
0
L
Jing Wei
9,486
791
43
4
0
252,660
2
W
Thor
10,030
836
31
3
0
252,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role