Player Matchup

Ra
Ra
Bam Bam baldman
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,485 Elo+
Party 2
Hercules
Hercules
Joker J Twelve
Hercules
Level 135
God Stats
0W - 2L
1,325 SR
Queue Stats
51W - 45L
1,507 Elo+
Party 2
Yu Huang
Yu Huang
NoobCreationsX
Yu Huang
Level 76
God Stats
0W - 2L
1,286 SR
Queue Stats
49W - 44L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
OParadoxO
Danzaburou
Level 27
God Stats
2W - 6L
1,286 SR
Queue Stats
62W - 84L
1,410 Elo+
Party 1
Ganesha
Ganesha
Th3bigM00se
Ganesha
Level 87
God Stats
1W - 2L
1,519 SR
Queue Stats
40W - 37L
1,451 Elo+
Party 1
Team Averages
Level 70
1,383 SR
1,472 Elo+

VS

Team Averages
Level 97
1,513 SR
1,417 Elo+
Discordia
Discordia
SimplyAimazing
Discordia
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 144L
1,451 Elo+
Solo
Cthulhu
Cthulhu
XIr0nM4n5taRksX
Cthulhu
Level 63
God Stats
5W - 1L
1,963 SR
Queue Stats
254W - 279L
1,440 Elo+
Solo
Ishtar
Ishtar
arturcab
Ishtar
Level 157
God Stats
7W - 5L
1,490 SR
Queue Stats
376W - 416L
1,477 Elo+
Solo
Odin
Odin
davidadame23
Odin
Level 88
God Stats
2W - 1L
1,290 SR
Queue Stats
101W - 120L
1,355 Elo+
Solo
Ra
Ra
ty_rowe14
Ra
Level 89
God Stats
1W - 1L
1,322 SR
Queue Stats
52W - 74L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,785
779
6,638
12,093
5,103
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
10
0 / 6 / 2
6,420
642
4,711
12,295
8,735
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
11
2 / 10 / 0
7,299
730
9,157
11,269
4,356
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
OParadoxO
Danzaburou
14
1 / 4 / 2
7,222
722
7,458
10,116
4,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
Th3bigM00se
Ganesha
14
0 / 5 / 4
7,588
759
5,163
12,799
12,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SimplyAimazing
Discordia
14
2 / 1 / 23
8,891
889
9,823
3,638
979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 0 / 19
9,438
944
9,516
9,647
5,408
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
arturcab
Ishtar
17
11 / 2 / 16
10,252
1,025
17,583
9,258
3,421
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 20
8,537
854
9,266
12,096
10,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 0 / 19
9,448
945
8,596
5,370
1,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
127
5
Kills
30
30
Deaths
5
9
Assists
97
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Hercules
0
6
2
0.17
L
Yu Huang
2
10
0
0.2
L
Danzaburou
OParadoxO
Danzaburou
1
4
2
0.5
W
Discordia
SimplyAimazing
Discordia
2
1
23
13.5
L
Ganesha
Th3bigM00se
Ganesha
0
5
4
0.4
W
6
0
19
15.5
W
Ishtar
arturcab
Ishtar
11
2
16
9.5
W
3
2
20
6.5
W
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,127
Damage
54,784
58,572
Taken
40,009
35,540
Mitigated
22,236
14,843
Healing
18,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,638
624
4,551
3,928
12,093
5,103
0
5,587
6,410
15,010
124
L
Hercules
4,711
761
491
1,200
12,295
8,735
0
7,173
5,066
0
10,036
L
Yu Huang
9,157
1,440
176
224
11,269
4,356
0
5,719
5,548
16,429
383
L
Danzaburou
OParadoxO
Danzaburou
7,458
2,782
0
1,182
10,116
4,433
0
5,559
4,557
0
19,530
W
Discordia
SimplyAimazing
Discordia
9,823
411
2,123
1,000
3,638
979
1,122
2,598
998
18,991
374
L
Ganesha
Th3bigM00se
Ganesha
5,163
133
384
2,707
12,799
12,913
0
5,648
7,151
8,109
0
W
9,516
39
1,486
696
9,647
5,408
526
5,776
3,809
17,122
968
W
Ishtar
arturcab
Ishtar
17,583
11,108
519
1,632
9,258
3,421
3,655
4,584
4,674
0
36,477
W
9,266
1,423
570
1,415
12,096
10,587
462
5,388
6,654
4,170
8,139
W
8,596
809
6,401
3,084
5,370
1,841
1,024
2,268
3,034
22,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,314
Gold Earned
46,566
78
Minions Killed
121
0
Camps Cleared
0
758,466
Distance Traveled
985,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,785
779
23
2
0
156,131
0
L
Hercules
6,420
642
10
1
0
137,794
0
L
Yu Huang
7,299
730
20
2
0
129,038
0
L
Danzaburou
7,222
722
25
3
0
168,744
0
W
Discordia
8,891
889
28
3
0
180,090
0
L
Ganesha
7,588
759
0
0
0
166,759
0
W
Cthulhu
9,438
944
27
3
0
213,007
0
W
Ishtar
10,252
1,025
34
3
0
169,531
0
W
Odin
8,537
854
7
1
0
208,068
0
W
Ra
9,448
945
25
3
0
214,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role