Player Matchup

Achilles
Achilles
APxPurity
Achilles
Level 26
God Stats
6W - 7L
1,379 SR
Queue Stats
16W - 30L
1,343 Elo+
Party 1
Arachne
Arachne
DJDAMAN
Arachne
Level 7
God Stats
2W - 1L
1,479 SR
Queue Stats
3W - 9L
1,239 Elo+
Party 1
Osiris
Osiris
Supafie2002
Osiris
Level 49
God Stats
8W - 10L
1,453 SR
Queue Stats
187W - 241L
1,445 Elo+
Party 1
Hera
Hera
TUNASAMICH227
Hera
Level 56
God Stats
7W - 7L
1,500 SR
Queue Stats
154W - 211L
1,448 Elo+
Party 1
Medusa
Medusa
TheBananaSlugg
Medusa
Level 56
God Stats
4W - 7L
1,170 SR
Queue Stats
83W - 136L
1,422 Elo+
Party 1
Team Averages
Level 39
1,396 SR
1,379 Elo+

VS

Team Averages
Level 102
1,451 SR
1,477 Elo+
Ix Chel
Ix Chel
Constele
Ix Chel
Level 110
God Stats
23W - 19L
1,438 SR
Queue Stats
413W - 368L
1,459 Elo+
Solo
Fenrir
Fenrir
FatMoo
Fenrir
Level 79
God Stats
29W - 23L
1,548 SR
Queue Stats
83W - 70L
1,510 Elo+
Solo
Bake Kujira
Bake Kujira
KIN THE DARK145
Bake Kujira
Level 77
God Stats
5W - 14L
1,282 SR
Queue Stats
435W - 451L
1,436 Elo+
Solo
King Arthur
King Arthur
Mr DarkRaven1
King Arthur
Level 126
God Stats
6W - 9L
1,441 SR
Queue Stats
209W - 199L
1,488 Elo+
Party 2
Heimdallr
Heimdallr
kingchaso
Heimdallr
Level 116
God Stats
13W - 11L
1,544 SR
Queue Stats
216W - 203L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
APxPurity
Achilles
13
3 / 4 / 5
8,757
461
10,473
18,831
16,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
DJDAMAN
Arachne
13
1 / 9 / 8
8,387
441
7,102
18,548
6,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
17
5 / 2 / 2
10,479
552
17,331
16,979
16,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 4 / 5
10,349
545
11,928
11,095
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 7 / 3
11,453
603
18,091
15,899
5,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Constele
Ix Chel
17
8 / 5 / 4
11,154
587
17,810
15,623
5,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
FatMoo
Fenrir
15
8 / 8 / 8
10,391
547
8,546
19,294
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
KIN THE DARK145
Bake Kujira
11
2 / 3 / 9
8,308
437
6,626
12,071
9,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

King Arthur
Mr DarkRaven1
King Arthur
15
1 / 2 / 7
9,478
499
10,426
21,808
18,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heimdallr
kingchaso
Heimdallr
15
7 / 5 / 5
9,792
515
13,956
14,914
5,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
59
22
Kills
26
26
Deaths
23
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
APxPurity
Achilles
3
4
5
1.38
L
Ix Chel
Constele
Ix Chel
8
5
4
2
W
Arachne
DJDAMAN
Arachne
1
9
8
0.56
L
Fenrir
FatMoo
Fenrir
8
8
8
1.5
L
Bake Kujira
KIN THE DARK145
Bake Kujira
2
3
9
2.17
L
King Arthur
Mr DarkRaven1
King Arthur
1
2
7
2.25
W
Osiris
5
2
2
3
W
3
4
5
1.38
W
10
7
3
1.64
L
Heimdallr
kingchaso
Heimdallr
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,925
Damage
57,364
81,352
Taken
83,710
48,261
Mitigated
44,376
18,790
Healing
22,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
APxPurity
Achilles
10,473
1,110
0
5,000
18,831
16,093
0
8,215
10,410
0
30,606
L
Ix Chel
Constele
Ix Chel
17,810
1,750
1,294
5,172
15,623
5,569
78
5,343
9,978
81,231
1,331
W
Arachne
DJDAMAN
Arachne
7,102
5,090
0
2,082
18,548
6,628
0
6,521
11,655
0
47,266
L
Fenrir
FatMoo
Fenrir
8,546
821
0
5,355
19,294
5,928
1,154
3,639
15,476
0
47,038
L
Bake Kujira
KIN THE DARK145
Bake Kujira
6,626
3,081
101
1,231
12,071
9,295
0
152
11,462
24,596
1,487
L
King Arthur
Mr DarkRaven1
King Arthur
10,426
582
0
6,161
21,808
18,187
128
2,598
18,123
0
58,841
W
Osiris
17,331
6,020
0
5,420
16,979
16,672
0
2,201
14,655
5,807
69,678
W
11,928
2,981
0
3,281
11,095
3,272
300
5,056
5,529
66,081
0
W
18,091
7,376
0
3,007
15,899
5,596
570
1,354
14,541
0
80,343
L
Heimdallr
kingchaso
Heimdallr
13,956
5,686
0
3,421
14,914
5,397
2,204
1,517
12,860
0
70,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,425
Gold Earned
49,123
440
Minions Killed
432
0
Camps Cleared
0
1,964,543
Distance Traveled
1,708,887
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,757
461
32
2
0
369,980
0
L
Ix Chel
11,154
587
138
7
0
370,507
4
W
Arachne
8,387
441
67
4
0
416,446
0
L
Fenrir
10,391
547
76
4
0
393,698
3
L
Bake Kujira
8,308
437
36
2
0
245,787
0
L
King Arthur
9,478
499
83
4
0
377,681
0
W
Osiris
10,479
552
123
6
0
399,367
0
W
Hera
10,349
545
98
5
0
365,991
0
W
Medusa
11,453
603
120
6
0
412,759
0
L
Heimdallr
9,792
515
99
5
0
321,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role