Player Matchup

Sylvanus
Sylvanus
AmDoman
Sylvanus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,798 Elo+
Party 1
Susano
Susano
Outmunchn
Susano
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,225 Elo+
Party 1
Aphrodite
Aphrodite
SirSquallion
Aphrodite
Level 24
God Stats
0W - 2L
1,249 SR
Queue Stats
1W - 6L
1,225 Elo+
Party 1
Team Averages
Level 50
1,416 SR
1,416 Elo+

VS

Team Averages
Level 70
1,442 SR
1,441 Elo+
Sun Wukong
Sun Wukong
HellWellRafael
Sun Wukong
Level 52
God Stats
14W - 8L
1,437 SR
Queue Stats
157W - 173L
1,458 Elo+
Solo
Hades
Hades
JasperJames23
Hades
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 45L
1,392 Elo+
Solo
Bastet
Bastet
VampTruly
Bastet
Level 42
God Stats
2W - 2L
1,388 SR
Queue Stats
79W - 73L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AmDoman
Sylvanus
15
1 / 6 / 2
9,372
669
8,106
18,141
22,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Susano
Outmunchn
Susano
16
3 / 9 / 0
10,620
759
6,636
14,477
6,554
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
SirSquallion
Aphrodite
15
0 / 7 / 3
9,215
658
6,194
12,614
6,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HellWellRafael
Sun Wukong
18
5 / 2 / 13
12,102
864
10,867
14,935
11,810
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
7 / 3 / 12
12,623
902
11,092
10,738
5,211
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
VampTruly
Bastet
19
10 / 0 / 12
13,014
930
14,667
9,383
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
4
Kills
22
22
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AmDoman
Sylvanus
1
6
2
0.33
W
Sun Wukong
HellWellRafael
Sun Wukong
5
2
13
5.75
W
7
3
12
4.33
L
Susano
Outmunchn
Susano
3
9
0
0.33
L
Aphrodite
SirSquallion
Aphrodite
0
7
3
0.21
W
Bastet
VampTruly
Bastet
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,936
Damage
36,626
45,232
Taken
35,056
35,295
Mitigated
20,413
10,184
Healing
13,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AmDoman
Sylvanus
8,106
1,937
524
1,356
18,141
22,582
0
3,838
14,191
26,215
0
W
Sun Wukong
HellWellRafael
Sun Wukong
10,867
3,408
356
4,645
14,935
11,810
571
5,694
9,241
41
44,612
W
11,092
587
465
3,788
10,738
5,211
817
5,498
5,240
51,428
2,006
L
Susano
Outmunchn
Susano
6,636
1,068
0
630
14,477
6,554
0
2,058
12,351
0
32,825
L
Aphrodite
SirSquallion
Aphrodite
6,194
394
4,193
3,481
12,614
6,159
0
4,816
7,692
26,078
0
W
Bastet
VampTruly
Bastet
14,667
4,047
0
4,035
9,383
3,392
1,643
3,673
5,710
0
34,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,207
Gold Earned
37,739
120
Minions Killed
174
0
Camps Cleared
0
604,862
Distance Traveled
798,395
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,372
669
16
1
0
178,777
0
W
Sun Wukong
12,102
864
61
4
0
268,699
1
W
Hades
12,623
902
67
5
0
230,892
0
L
Susano
10,620
759
51
4
0
214,016
0
L
Aphrodite
9,215
658
53
4
0
212,069
0
W
Bastet
13,014
930
46
3
0
298,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role