Player Matchup

Sylvanus
Sylvanus
Ibmu
Sylvanus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 79L
1,548 Elo+
Party 1
Chiron
Chiron
scoob12321
Chiron
Level 58
God Stats
2W - 4L
1,712 SR
Queue Stats
24W - 18L
1,689 Elo+
Party 1
Ix Chel
Ix Chel
xAVP1999x
Ix Chel
Level 50
God Stats
12W - 10L
1,572 SR
Queue Stats
65W - 67L
1,497 Elo+
Party 1
Team Averages
Level 79
1,595 SR
1,578 Elo+

VS

Team Averages
Level 108
1,746 SR
1,671 Elo+
Cerberus
Cerberus
PlayingWithNPCs
Cerberus
Level 66
God Stats
2W - 0L
1,804 SR
Queue Stats
37W - 18L
1,708 Elo+
Party 2
Anubis
Anubis
TrollTrollFruit
Anubis
Level 173
God Stats
3W - 2L
1,754 SR
Queue Stats
47W - 22L
1,770 Elo+
Party 2
Fenrir
Fenrir
sucubunny
Fenrir
Level 86
God Stats
8W - 2L
1,680 SR
Queue Stats
178W - 166L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ibmu
Sylvanus
14
4 / 6 / 2
9,126
913
7,457
13,095
11,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chiron
scoob12321
Chiron
14
2 / 6 / 4
8,530
853
6,593
9,709
2,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
xAVP1999x
Ix Chel
13
0 / 8 / 4
7,851
785
3,677
9,508
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
10 / 1 / 6
10,113
1,011
6,535
11,622
8,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 3 / 14
10,087
1,009
12,743
9,917
5,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
sucubunny
Fenrir
15
5 / 4 / 11
9,578
958
9,790
10,333
3,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
20
20
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ibmu
Sylvanus
4
6
2
0.83
W
Cerberus
10
1
6
13
W
5
3
14
4
L
Chiron
scoob12321
Chiron
2
6
4
0.67
W
Fenrir
sucubunny
Fenrir
5
4
11
2.63
L
Ix Chel
xAVP1999x
Ix Chel
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,727
Damage
29,068
32,312
Taken
31,872
16,298
Mitigated
17,380
5,563
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ibmu
Sylvanus
7,457
1,254
1,079
2,118
13,095
11,724
0
8,751
4,170
13,932
702
W
Cerberus
6,535
611
0
3,237
11,622
8,055
235
3,145
8,477
21,047
0
W
12,743
904
0
4,600
9,917
5,529
1,869
2,702
7,215
45,765
1,020
L
Chiron
scoob12321
Chiron
6,593
1,596
196
1,045
9,709
2,258
0
4,827
4,712
0
23,658
W
Fenrir
sucubunny
Fenrir
9,790
2,029
0
2,484
10,333
3,796
365
5,025
5,308
0
27,783
L
Ix Chel
xAVP1999x
Ix Chel
3,677
418
269
856
9,508
2,316
0
5,172
4,176
21,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,507
Gold Earned
29,778
100
Minions Killed
152
0
Camps Cleared
0
490,385
Distance Traveled
555,601
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,126
913
27
3
0
157,196
0
W
Cerberus
10,113
1,011
34
3
0
199,617
4
W
Anubis
10,087
1,009
71
7
0
175,739
0
L
Chiron
8,530
853
43
4
0
169,003
0
W
Fenrir
9,578
958
47
5
0
180,245
0
L
Ix Chel
7,851
785
30
3
0
164,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role