Player Matchup

Mulan
Mulan
CptCapital
Mulan
Level 46
God Stats
37W - 26L
1,592 SR
Queue Stats
89W - 74L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
DJMECHO
Sylvanus
Level 136
God Stats
16W - 14L
1,485 SR
Queue Stats
171W - 170L
1,441 Elo+
Party 2
Amaterasu
Amaterasu
Tenshi Sama5954
Amaterasu
Level 58
God Stats
8W - 6L
1,514 SR
Queue Stats
77W - 68L
1,432 Elo+
Solo
Medusa
Medusa
UchihaXxQueen
Medusa
Level 105
God Stats
102W - 106L
1,523 SR
Queue Stats
621W - 620L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
WerewolfKi2
Baron Samedi
Level 82
God Stats
16W - 16L
1,516 SR
Queue Stats
270W - 256L
1,390 Elo+
Solo
Team Averages
Level 85
1,526 SR
1,440 Elo+

VS

Team Averages
Level 91
1,374 SR
1,445 Elo+
Erlang Shen
Erlang Shen
DustyDixin
Erlang Shen
Level 26
God Stats
0W - 5L
1,198 SR
Queue Stats
44W - 52L
1,468 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ObsurdLock
Ah Muzen Cab
Level 127
God Stats
0W - 2L
1,296 SR
Queue Stats
88W - 101L
1,504 Elo+
Party 1
Thanatos
Thanatos
Yeiken
Thanatos
Level 122
God Stats
8W - 16L
1,431 SR
Queue Stats
133W - 125L
1,519 Elo+
Solo
Kukulkan
Kukulkan
hi bollo
Kukulkan
Level 48
God Stats
4W - 6L
1,419 SR
Queue Stats
70W - 99L
1,488 Elo+
Party 1
Geb
Geb
jafer3li
Geb
Level 131
God Stats
0W - 1L
1,527 SR
Queue Stats
1W - 6L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
5 / 0 / 8
9,411
554
13,902
13,559
7,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
DJMECHO
Sylvanus
14
5 / 1 / 13
9,677
569
5,640
15,589
15,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Tenshi Sama5954
Amaterasu
14
3 / 3 / 5
8,801
518
10,160
17,544
16,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 2
8,865
521
8,671
9,952
3,530
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
WerewolfKi2
Baron Samedi
15
6 / 1 / 8
9,470
557
12,652
11,634
5,166
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DustyDixin
Erlang Shen
12
3 / 4 / 0
8,062
474
12,854
19,738
15,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
ObsurdLock
Ah Muzen Cab
12
1 / 6 / 0
7,664
451
10,374
14,186
4,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Yeiken
Thanatos
13
1 / 2 / 1
7,700
453
5,368
12,773
4,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
hi bollo
Kukulkan
11
0 / 8 / 0
7,098
418
8,292
11,246
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 4 / 1
7,141
420
6,145
14,185
11,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
24
Kills
6
6
Deaths
24
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
5
0
8
9
W
Sylvanus
DJMECHO
Sylvanus
5
1
13
11.5
L
Erlang Shen
DustyDixin
Erlang Shen
3
4
0
0.75
L
Ah Muzen Cab
ObsurdLock
Ah Muzen Cab
1
6
0
0.17
W
Amaterasu
Tenshi Sama5954
Amaterasu
3
3
5
1.83
W
5
1
2
6
W
Baron Samedi
WerewolfKi2
Baron Samedi
6
1
8
10
L
Thanatos
Yeiken
Thanatos
1
2
1
0.75
L
Kukulkan
hi bollo
Kukulkan
0
8
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,025
Damage
43,033
68,278
Taken
72,128
48,039
Mitigated
39,559
33,403
Healing
18,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
13,902
1,533
0
5,350
13,559
7,172
866
2,541
11,018
0
90,710
W
Sylvanus
DJMECHO
Sylvanus
5,640
1,217
6,028
6,792
15,589
15,662
685
4,335
11,254
22,945
1,188
L
Erlang Shen
DustyDixin
Erlang Shen
12,854
8,070
0
7,052
19,738
15,203
0
2,678
17,060
0
43,579
L
Ah Muzen Cab
ObsurdLock
Ah Muzen Cab
10,374
3,569
209
1,737
14,186
4,257
665
1,731
12,455
0
60,502
W
Amaterasu
Tenshi Sama5954
Amaterasu
10,160
5,962
0
5,671
17,544
16,509
565
230
17,314
0
49,233
W
8,671
2,876
0
2,478
9,952
3,530
2,510
1,964
7,988
0
51,715
W
Baron Samedi
WerewolfKi2
Baron Samedi
12,652
1,995
815
6,269
11,634
5,166
1,584
5,367
6,267
61,515
3,387
L
Thanatos
Yeiken
Thanatos
5,368
952
0
8,190
12,773
4,770
0
1,834
10,939
0
65,795
L
Kukulkan
hi bollo
Kukulkan
8,292
789
0
465
11,246
3,813
0
5,908
5,338
48,597
0
L
6,145
320
0
878
14,185
11,516
108
5,455
8,730
15,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,224
Gold Earned
37,665
412
Minions Killed
362
0
Camps Cleared
0
1,668,269
Distance Traveled
1,578,048
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,411
554
122
7
0
398,831
5
W
Sylvanus
9,677
569
42
2
0
310,352
2
L
Erlang Shen
8,062
474
64
4
0
337,239
0
L
Ah Muzen Cab
7,664
451
87
5
0
272,430
2
W
Amaterasu
8,801
518
65
4
0
361,708
1
W
Medusa
8,865
521
84
5
0
300,010
0
W
Baron Samedi
9,470
557
99
6
0
297,368
0
L
Thanatos
7,700
453
109
6
0
354,699
7
L
Kukulkan
7,098
418
78
5
0
301,215
0
L
Geb
7,141
420
24
1
0
312,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role