Player Matchup

Shiva
Shiva
DigityBeats
Shiva
Level 60
God Stats
0W - 2L
1,131 SR
Queue Stats
97W - 118L
1,464 Elo+
Solo
Cliodhna
Cliodhna
EmoQuesadilla
Cliodhna
Level 101
God Stats
2W - 2L
1,507 SR
Queue Stats
232W - 214L
1,525 Elo+
Solo
Anhur
Anhur
Jonkildjoo
Anhur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 83L
1,438 Elo+
Solo
Hun Batz
Hun Batz
KaijuNo_9
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,402 Elo+
Solo
Agni
Agni
Nasty Nate1170
Agni
Level 129
God Stats
3W - 6L
1,278 SR
Queue Stats
502W - 533L
1,521 Elo+
Solo
Team Averages
Level 88
1,383 SR
1,470 Elo+

VS

Team Averages
Level 101
1,599 SR
1,487 Elo+
The Morrigan
The Morrigan
AwkardlyAnimated
The Morrigan
Level 122
God Stats
2W - 2L
1,183 SR
Queue Stats
207W - 211L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
BlndManSees
Sun Wukong
Level 82
God Stats
6W - 3L
1,693 SR
Queue Stats
152W - 119L
1,535 Elo+
Party 1
Serqet
Serqet
KronicWeezin
Serqet
Level 48
God Stats
3W - 1L
1,717 SR
Queue Stats
223W - 252L
1,443 Elo+
Solo
Bacchus
Bacchus
Seidr Moon
Bacchus
Level 116
God Stats
6W - 3L
1,685 SR
Queue Stats
304W - 300L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
crownedcprcrn
Ah Puch
Level 139
God Stats
6W - 2L
1,715 SR
Queue Stats
241W - 238L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
8,329
757
6,663
13,831
13,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
EmoQuesadilla
Cliodhna
14
3 / 5 / 5
8,298
754
10,166
10,451
4,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
15
5 / 7 / 6
8,831
803
8,611
11,920
4,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hun Batz
KaijuNo_9
Hun Batz
11
0 / 9 / 5
7,095
645
6,271
11,855
5,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
2 / 7 / 9
9,621
875
11,421
12,823
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AwkardlyAnimated
The Morrigan
16
8 / 5 / 12
9,991
908
14,414
9,546
6,285
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
BlndManSees
Sun Wukong
17
10 / 2 / 17
10,482
953
10,928
14,042
19,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Serqet
14
0 / 4 / 20
8,599
782
3,911
11,267
13,106
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
Seidr Moon
Bacchus
16
2 / 2 / 23
10,213
928
7,651
14,646
21,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
19
12 / 2 / 15
12,056
1,096
18,294
8,450
4,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
119
12
Kills
32
32
Deaths
15
33
Assists
87
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AwkardlyAnimated
The Morrigan
8
5
12
2.8
W
Sun Wukong
BlndManSees
Sun Wukong
10
2
17
9.25
L
2
4
8
1.5
L
Cliodhna
EmoQuesadilla
Cliodhna
3
5
5
1.1
L
Anhur
5
7
6
1.14
L
Hun Batz
KaijuNo_9
Hun Batz
0
9
5
0.28
W
Serqet
0
4
20
2.5
L
2
7
9
0.93
W
Bacchus
Seidr Moon
Bacchus
2
2
23
6.75
W
Ah Puch
12
2
15
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,132
Damage
55,198
60,880
Taken
57,951
32,795
Mitigated
64,884
12,133
Healing
14,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AwkardlyAnimated
The Morrigan
14,414
2,266
1,851
1,329
9,546
6,285
3,081
1,298
7,961
33,513
0
W
Sun Wukong
BlndManSees
Sun Wukong
10,928
947
524
1,616
14,042
19,160
1,068
2,420
11,427
685
17,500
L
6,663
605
2,347
4,164
13,831
13,937
0
9,984
3,847
0
13,456
L
Cliodhna
EmoQuesadilla
Cliodhna
10,166
402
173
1,375
10,451
4,401
0
7,144
3,307
0
15,292
L
Anhur
8,611
4,219
223
413
11,920
4,693
0
7,176
4,684
0
17,258
L
Hun Batz
KaijuNo_9
Hun Batz
6,271
354
387
245
11,855
5,152
0
8,282
3,423
0
17,532
W
Serqet
3,911
48
0
131
11,267
13,106
121
2,789
8,235
0
4,179
L
11,421
488
327
2,479
12,823
4,612
0
8,204
4,451
32,498
0
W
Bacchus
Seidr Moon
Bacchus
7,651
499
1,642
3,057
14,646
21,925
714
2,541
11,734
13,633
543
W
Ah Puch
18,294
685
1,395
2,523
8,450
4,408
1,188
2,373
5,999
39,342
336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,174
Gold Earned
51,341
142
Minions Killed
129
0
Camps Cleared
0
951,764
Distance Traveled
1,136,412
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,991
908
33
3
0
199,269
0
W
Sun Wukong
10,482
953
17
2
0
254,729
0
L
Shiva
8,329
757
21
2
0
208,807
0
L
Cliodhna
8,298
754
11
1
0
221,026
0
L
Anhur
8,831
803
30
3
0
174,556
0
L
Hun Batz
7,095
645
20
2
0
173,817
0
W
Serqet
8,599
782
3
0
0
240,721
0
L
Agni
9,621
875
60
5
0
173,558
0
W
Bacchus
10,213
928
10
1
0
209,803
2
W
Ah Puch
12,056
1,096
66
6
0
231,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role