Player Matchup

Ao Kuang
Ao Kuang
Aeronxox
Ao Kuang
Level 83
God Stats
6W - 5L
1,553 SR
Queue Stats
327W - 334L
1,432 Elo+
Solo
Cliodhna
Cliodhna
BSerotonin
Cliodhna
Level 48
God Stats
2W - 2L
1,216 SR
Queue Stats
62W - 81L
1,427 Elo+
Solo
Apollo
Apollo
ConfiMedina
Apollo
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,455 Elo+
Solo
Yemoja
Yemoja
Dishkin
Yemoja
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 68L
1,470 Elo+
Solo
Ne Zha
Ne Zha
steinmann12
Ne Zha
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 295L
1,394 Elo+
Solo
Team Averages
Level 74
1,454 SR
1,436 Elo+

VS

Team Averages
Level 108
1,530 SR
1,409 Elo+
Yemoja
Yemoja
Doomsday1711
Yemoja
Level 129
God Stats
2W - 0L
1,751 SR
Queue Stats
107W - 110L
1,422 Elo+
Solo
Xing Tian
Xing Tian
FallenHerox420x
Xing Tian
Level 138
God Stats
3W - 2L
1,310 SR
Queue Stats
64W - 50L
1,491 Elo+
Solo
Medusa
Medusa
RabidMidget
Medusa
Level 164
God Stats
4W - 0L
1,500 SR
Queue Stats
177W - 170L
1,334 Elo+
Solo
Merlin
Merlin
ThiKiller
Merlin
Level 26
God Stats
1W - 0L
1,883 SR
Queue Stats
13W - 12L
1,354 Elo+
Party 1
Set
Set
tssittssit
Set
Level 85
God Stats
1W - 0L
1,209 SR
Queue Stats
111W - 90L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aeronxox
Ao Kuang
15
4 / 5 / 7
8,822
679
9,381
15,459
13,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
BSerotonin
Cliodhna
14
0 / 5 / 6
8,020
617
8,341
13,911
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
18
5 / 3 / 8
10,046
773
14,272
12,873
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yemoja
Dishkin
Yemoja
15
1 / 3 / 9
9,433
726
4,917
15,724
11,796
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
15
3 / 3 / 6
9,336
718
7,428
11,259
4,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 0 / 15
10,355
797
5,227
8,414
5,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xing Tian
FallenHerox420x
Xing Tian
16
1 / 1 / 13
10,093
776
7,845
12,499
11,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
16
5 / 6 / 9
10,218
786
13,416
11,813
5,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
ThiKiller
Merlin
20
8 / 1 / 11
11,364
874
29,431
9,360
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 5 / 10
9,769
751
7,106
13,202
7,554
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
77
13
Kills
19
19
Deaths
13
36
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aeronxox
Ao Kuang
4
5
7
1.5
L
Cliodhna
BSerotonin
Cliodhna
0
5
6
0.6
L
Apollo
5
3
8
3
L
Yemoja
Dishkin
Yemoja
1
3
9
1.83
W
Yemoja
1
0
15
8.5
W
Xing Tian
FallenHerox420x
Xing Tian
1
1
13
7.5
W
Medusa
5
6
9
1.58
W
Merlin
ThiKiller
Merlin
8
1
11
13.5
L
Ne Zha
3
3
6
2
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,339
Damage
63,025
69,226
Taken
55,288
39,105
Mitigated
34,630
28,740
Healing
27,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aeronxox
Ao Kuang
9,381
2,382
923
3,670
15,459
13,242
0
8,116
7,343
12,690
0
L
Cliodhna
BSerotonin
Cliodhna
8,341
849
1,191
2,196
13,911
4,353
0
8,980
4,931
0
15,847
L
Apollo
14,272
8,094
505
2,119
12,873
4,946
0
8,020
4,853
0
39,257
L
Yemoja
Dishkin
Yemoja
4,917
975
11,531
3,713
15,724
11,796
0
9,074
6,650
10,695
0
W
Yemoja
5,227
459
13,344
3,880
8,414
5,184
834
1,046
7,260
9,530
0
W
Xing Tian
FallenHerox420x
Xing Tian
7,845
136
3,315
2,723
12,499
11,990
988
2,173
10,181
13,068
1,131
W
Medusa
13,416
4,794
880
857
11,813
5,313
1,155
2,270
9,376
0
24,014
W
Merlin
ThiKiller
Merlin
29,431
2,069
425
177
9,360
4,589
1,410
2,190
7,051
62,247
0
L
Ne Zha
7,428
860
1,151
1,741
11,259
4,768
0
7,786
3,473
0
21,082
W
7,106
3,320
325
1,487
13,202
7,554
319
5,698
7,122
0
16,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,657
Gold Earned
51,799
128
Minions Killed
147
0
Camps Cleared
0
1,108,108
Distance Traveled
1,156,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,822
679
9
1
0
217,337
0
L
Cliodhna
8,020
617
11
1
0
224,998
0
L
Apollo
10,046
773
61
5
0
237,493
0
L
Yemoja
9,433
726
13
1
0
215,528
0
W
Yemoja
10,355
797
3
0
0
248,223
0
W
Xing Tian
10,093
776
20
2
0
247,675
0
W
Medusa
10,218
786
31
2
0
186,844
0
W
Merlin
11,364
874
71
5
0
243,908
0
L
Ne Zha
9,336
718
34
3
0
212,752
0
W
Set
9,769
751
22
2
0
229,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role