Player Matchup

Kukulkan
Kukulkan
ChiIIology
Kukulkan
Level 146
God Stats
0W - 3L
1,507 SR
Queue Stats
215W - 218L
1,482 Elo+
Party 1
Da Ji
Da Ji
KingofMars627
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 169L
1,449 Elo+
Party 1
Hercules
Hercules
Slushysaurus
Hercules
Level 155
God Stats
0W - 3L
1,474 SR
Queue Stats
173W - 194L
1,441 Elo+
Party 1
Cerberus
Cerberus
madhatter123229
Cerberus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,391 Elo+
Party 1
Chang'e
Chang'e
suaviii5112
Chang'e
Level 103
God Stats
14W - 13L
1,596 SR
Queue Stats
83W - 105L
1,403 Elo+
Party 1
Team Averages
Level 136
1,515 SR
1,433 Elo+

VS

Team Averages
Level 112
1,566 SR
1,488 Elo+
Ne Zha
Ne Zha
CAM_BAM_158
Ne Zha
Level 95
God Stats
27W - 28L
1,509 SR
Queue Stats
86W - 97L
1,491 Elo+
Party 2
Shiva
Shiva
DHG Beta2337
Shiva
Level 120
God Stats
8W - 9L
1,452 SR
Queue Stats
311W - 303L
1,468 Elo+
Party 3
Artemis
Artemis
Echo9501
Artemis
Level 86
God Stats
11W - 4L
1,732 SR
Queue Stats
393W - 373L
1,494 Elo+
Party 3
Cthulhu
Cthulhu
WhoYaNewDad
Cthulhu
Level 148
God Stats
18W - 18L
1,481 SR
Queue Stats
139W - 147L
1,482 Elo+
Solo
Hel
Hel
Xman-Na
Hel
Level 109
God Stats
4W - 5L
1,657 SR
Queue Stats
71W - 77L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChiIIology
Kukulkan
9
2 / 2 / 0
4,993
499
3,846
3,871
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 2
4,459
446
3,231
7,694
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
Slushysaurus
Hercules
8
1 / 2 / 1
5,161
516
3,058
6,679
3,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
9
1 / 6 / 0
5,020
502
1,650
9,715
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
suaviii5112
Chang'e
8
0 / 3 / 1
4,292
429
802
5,767
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
5 / 1 / 1
5,819
582
2,883
6,756
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 1 / 0
7,488
749
7,359
5,907
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Echo9501
Artemis
9
2 / 1 / 1
5,260
526
6,177
5,114
1,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
WhoYaNewDad
Cthulhu
9
3 / 1 / 4
6,011
601
3,781
7,315
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
11
1 / 0 / 4
6,072
607
4,168
3,817
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
17
17
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
1
1
5.5
L
Kukulkan
ChiIIology
Kukulkan
2
2
0
1
W
6
1
0
6
W
Artemis
Echo9501
Artemis
2
1
1
2.5
L
0
4
2
0.25
L
Hercules
Slushysaurus
Hercules
1
2
1
0.75
W
Cthulhu
WhoYaNewDad
Cthulhu
3
1
4
5
W
Hel
1
0
4
3
L
Cerberus
1
6
0
0.17
L
Chang'e
suaviii5112
Chang'e
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,587
Damage
24,368
33,726
Taken
28,909
13,010
Mitigated
12,776
8,928
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
2,883
871
0
790
6,756
2,552
45
561
6,195
0
41,283
L
Kukulkan
ChiIIology
Kukulkan
3,846
604
0
750
3,871
1,018
0
1,116
2,755
32,967
0
W
7,359
2,088
0
1,291
5,907
2,319
0
1,425
4,257
648
49,142
W
Artemis
Echo9501
Artemis
6,177
1,669
0
540
5,114
1,557
0
822
4,292
0
30,426
L
3,231
794
0
2,195
7,694
1,934
0
2,334
5,360
0
23,465
L
Hercules
Slushysaurus
Hercules
3,058
546
0
1,612
6,679
3,331
0
1,546
5,133
0
10,054
W
Cthulhu
WhoYaNewDad
Cthulhu
3,781
256
301
2,381
7,315
4,942
73
2,224
5,091
25,092
1,404
W
Hel
4,168
202
2,097
2,926
3,817
1,406
667
1,041
2,776
36,904
0
L
Cerberus
1,650
226
0
2,391
9,715
5,195
0
298
9,417
19,039
0
L
Chang'e
suaviii5112
Chang'e
802
156
280
1,700
5,767
1,532
0
2,622
3,145
16,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,925
Gold Earned
30,650
192
Minions Killed
344
0
Camps Cleared
0
935,151
Distance Traveled
1,053,951
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,819
582
62
6
0
229,866
0
L
Kukulkan
4,993
499
54
5
0
198,716
1
W
Shiva
7,488
749
100
10
0
193,182
0
W
Artemis
5,260
526
57
6
0
192,956
0
L
Da Ji
4,459
446
46
5
0
207,483
0
L
Hercules
5,161
516
16
2
0
194,484
2
W
Cthulhu
6,011
601
43
4
0
210,005
2
W
Hel
6,072
607
82
8
0
227,942
2
L
Cerberus
5,020
502
54
5
0
156,126
2
L
Chang'e
4,292
429
22
2
0
178,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role