Player Matchup

Ravana
Ravana
 
Ravana
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DarkBlossom2767
Neith
Level 146
God Stats
1W - 5L
1,158 SR
Queue Stats
232W - 293L
1,461 Elo+
Party 2
Baron Samedi
Baron Samedi
Imperialtuba287
Baron Samedi
Level 157
God Stats
13W - 7L
1,584 SR
Queue Stats
288W - 339L
1,411 Elo+
Party 2
Hercules
Hercules
US Naded
Hercules
Level 146
God Stats
2W - 1L
1,537 SR
Queue Stats
75W - 83L
1,476 Elo+
Party 2
Team Averages
Level 154
1,456 SR
1,470 Elo+

VS

Team Averages
Level 76
1,615 SR
1,471 Elo+
Terra
Terra
BayGull24
Terra
Level 18
God Stats
4W - 5L
1,807 SR
Queue Stats
47W - 46L
1,491 Elo+
Party 1
Ix Chel
Ix Chel
Codebreezyy
Ix Chel
Level 87
God Stats
1W - 5L
1,407 SR
Queue Stats
103W - 138L
1,429 Elo+
Party 1
Hun Batz
Hun Batz
NuggyWuggy
Hun Batz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
ツFadedツ
Sun Wukong
Level 107
God Stats
2W - 3L
1,796 SR
Queue Stats
229W - 260L
1,461 Elo+
Party 1
Nut
Nut
ツIrodzツ
Nut
Level 119
God Stats
1W - 2L
1,565 SR
Queue Stats
64W - 63L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
5 / 0 / 8
8,881
555
7,738
7,626
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
 
Aphrodite
14
1 / 1 / 9
8,259
516
5,270
10,835
7,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 1 / 3
9,923
620
14,956
8,673
3,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Baron Samedi
Imperialtuba287
Baron Samedi
14
1 / 3 / 6
7,754
485
8,459
13,536
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hercules
US Naded
Hercules
15
1 / 3 / 2
8,740
546
11,904
19,117
16,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BayGull24
Terra
13
0 / 5 / 1
6,646
415
6,159
14,483
9,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Codebreezyy
Ix Chel
9
1 / 3 / 0
6,493
406
3,773
8,171
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
NuggyWuggy
Hun Batz
13
2 / 5 / 3
7,861
491
7,964
16,205
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
ツFadedツ
Sun Wukong
15
2 / 2 / 2
9,148
572
12,820
17,590
19,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
3 / 3 / 0
8,266
517
9,389
10,471
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
18
Kills
8
8
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
8
9
W
Aphrodite
 
Aphrodite
1
1
9
5.5
L
Terra
BayGull24
Terra
0
5
1
0.1
L
Ix Chel
Codebreezyy
Ix Chel
1
3
0
0.33
W
10
1
3
11.5
W
Baron Samedi
Imperialtuba287
Baron Samedi
1
3
6
1.33
L
Hun Batz
NuggyWuggy
Hun Batz
2
5
3
0.7
W
Hercules
US Naded
Hercules
1
3
2
0.67
L
Sun Wukong
ツFadedツ
Sun Wukong
2
2
2
1.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,327
Damage
40,105
59,787
Taken
66,920
36,841
Mitigated
39,839
28,228
Healing
18,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,738
1,674
0
1,924
7,626
3,594
83
690
6,800
0
78,351
W
Aphrodite
 
Aphrodite
5,270
615
7,735
6,309
10,835
7,744
422
3,104
7,105
31,657
993
L
Terra
BayGull24
Terra
6,159
309
1,479
2,540
14,483
9,761
0
3,365
11,118
34,648
0
L
Ix Chel
Codebreezyy
Ix Chel
3,773
401
318
1,853
8,171
2,120
0
263
7,908
28,789
311
W
14,956
3,660
0
2,409
8,673
3,385
327
3,792
4,246
0
79,637
W
Baron Samedi
Imperialtuba287
Baron Samedi
8,459
445
565
3,576
13,536
5,718
530
1,260
12,010
54,797
0
L
Hun Batz
NuggyWuggy
Hun Batz
7,964
2,044
0
6,049
16,205
5,411
532
1,825
14,380
0
56,123
W
Hercules
US Naded
Hercules
11,904
3,476
0
5,710
19,117
16,400
283
992
18,083
0
74,395
L
Sun Wukong
ツFadedツ
Sun Wukong
12,820
2,535
0
3,188
17,590
19,031
224
2,967
14,623
3,443
65,041
L
9,389
4,579
0
3,283
10,471
3,516
0
5,292
5,179
0
56,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,557
Gold Earned
38,414
523
Minions Killed
428
0
Camps Cleared
0
1,598,156
Distance Traveled
1,482,409
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,881
555
112
7
0
407,649
1
W
Aphrodite
8,259
516
47
3
0
285,446
0
L
Terra
6,646
415
72
5
0
303,644
0
L
Ix Chel
6,493
406
62
4
0
210,060
2
W
Neith
9,923
620
150
9
0
301,173
0
W
Baron Samedi
7,754
485
86
5
0
315,489
1
L
Hun Batz
7,861
491
80
5
0
367,591
2
W
Hercules
8,740
546
128
8
0
288,399
0
L
Sun Wukong
9,148
572
125
8
0
301,029
4
L
Nut
8,266
517
89
6
0
300,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role