Player Matchup

Cthulhu
Cthulhu
DarkNight3366
Cthulhu
Level 87
God Stats
7W - 4L
1,703 SR
Queue Stats
71W - 63L
1,513 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Ma4nol0
Maman Brigitte
Level 127
God Stats
4W - 3L
1,558 SR
Queue Stats
144W - 131L
1,531 Elo+
Solo
Poseidon
Poseidon
The Red Muba
Poseidon
Level 57
God Stats
2W - 0L
1,750 SR
Queue Stats
60W - 55L
1,488 Elo+
Party 1
Thanatos
Thanatos
kaseykas
Thanatos
Level 129
God Stats
3W - 1L
1,504 SR
Queue Stats
170W - 134L
1,536 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
s1yfire
Ah Muzen Cab
Level 46
God Stats
1W - 0L
1,693 SR
Queue Stats
64W - 68L
1,444 Elo+
Party 1
Team Averages
Level 89
1,642 SR
1,502 Elo+

VS

Team Averages
Level 139
1,633 SR
1,509 Elo+
Zhong Kui
Zhong Kui
ObnoxiousPsycho
Zhong Kui
Level 87
God Stats
13W - 2L
1,917 SR
Queue Stats
194W - 199L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
clawz809
Morgan Le Fay
Level 108
God Stats
2W - 4L
1,525 SR
Queue Stats
145W - 129L
1,538 Elo+
Party 2
Izanami
Izanami
exoclawz809
Izanami
Level 127
God Stats
3W - 6L
1,500 SR
Queue Stats
140W - 123L
1,516 Elo+
Party 2
King Arthur
King Arthur
oCrissCross
King Arthur
Level 268
God Stats
6W - 8L
1,680 SR
Queue Stats
353W - 319L
1,500 Elo+
Solo
Bacchus
Bacchus
wolfknight6802
Bacchus
Level 106
God Stats
3W - 4L
1,543 SR
Queue Stats
438W - 400L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 2 / 8
8,890
523
6,064
11,571
8,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Maman Brigitte
Ma4nol0
Maman Brigitte
17
5 / 3 / 3
10,605
624
11,831
18,867
9,042
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Poseidon
The Red Muba
Poseidon
15
2 / 3 / 2
9,639
567
3,515
8,899
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
kaseykas
Thanatos
16
9 / 1 / 1
9,522
560
8,296
14,492
5,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
s1yfire
Ah Muzen Cab
15
0 / 1 / 5
8,459
498
3,163
8,230
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ObnoxiousPsycho
Zhong Kui
15
4 / 4 / 1
8,375
493
9,142
13,814
8,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
clawz809
Morgan Le Fay
11
1 / 2 / 0
7,279
428
6,357
5,156
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Izanami
exoclawz809
Izanami
10
2 / 3 / 0
6,867
404
3,626
5,686
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
oCrissCross
King Arthur
14
3 / 4 / 0
8,271
487
8,061
13,746
8,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
0 / 3 / 2
7,838
461
4,635
12,376
14,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
10
10
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
2
8
2
W
Maman Brigitte
Ma4nol0
Maman Brigitte
5
3
3
2.17
L
Zhong Kui
ObnoxiousPsycho
Zhong Kui
4
4
1
1.13
W
Poseidon
The Red Muba
Poseidon
2
3
2
1
L
Morgan Le Fay
clawz809
Morgan Le Fay
1
2
0
0.5
L
Izanami
exoclawz809
Izanami
2
3
0
0.67
W
Thanatos
kaseykas
Thanatos
9
1
1
9.5
L
King Arthur
oCrissCross
King Arthur
3
4
0
0.75
W
Ah Muzen Cab
s1yfire
Ah Muzen Cab
0
1
5
2.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,869
Damage
31,821
62,059
Taken
50,778
27,809
Mitigated
35,670
26,537
Healing
14,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
6,064
527
199
2,802
11,571
8,038
369
3,548
8,023
39,679
0
W
Maman Brigitte
Ma4nol0
Maman Brigitte
11,831
651
0
10,916
18,867
9,042
1,373
2,213
16,654
74,342
4,183
L
Zhong Kui
ObnoxiousPsycho
Zhong Kui
9,142
1,594
0
6,868
13,814
8,736
0
4,417
9,397
64,603
0
W
Poseidon
The Red Muba
Poseidon
3,515
488
0
1,980
8,899
2,395
697
6,361
2,538
60,251
0
L
Morgan Le Fay
clawz809
Morgan Le Fay
6,357
217
0
1,265
5,156
1,652
102
1,499
3,657
35,603
2,001
L
Izanami
exoclawz809
Izanami
3,626
2,042
0
1,550
5,686
1,632
0
1,898
3,788
0
37,775
W
Thanatos
kaseykas
Thanatos
8,296
3,156
0
8,978
14,492
5,274
1,251
5,916
8,576
0
66,242
L
King Arthur
oCrissCross
King Arthur
8,061
822
0
1,499
13,746
8,701
0
8,596
5,150
0
54,019
W
Ah Muzen Cab
s1yfire
Ah Muzen Cab
3,163
1,076
0
1,662
8,230
3,060
117
2,111
6,119
0
59,507
L
4,635
624
0
3,486
12,376
14,949
0
4,297
8,079
37,700
2,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,115
Gold Earned
38,630
498
Minions Killed
423
0
Camps Cleared
0
1,666,660
Distance Traveled
1,343,038
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,890
523
64
4
0
355,996
0
W
Maman Brigitte
10,605
624
132
8
0
336,111
1
L
Zhong Kui
8,375
493
111
7
0
321,229
2
W
Poseidon
9,639
567
122
7
0
317,369
0
L
Morgan Le Fay
7,279
428
62
4
0
238,973
0
L
Izanami
6,867
404
78
5
0
162,305
0
W
Thanatos
9,522
560
80
5
0
340,303
2
L
King Arthur
8,271
487
89
5
0
291,562
1
W
Ah Muzen Cab
8,459
498
100
6
0
316,881
0
L
Bacchus
7,838
461
83
5
0
328,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role