Player Matchup

Neith
Neith
JasperJames23
Neith
Level 117
God Stats
29W - 18L
1,421 SR
Queue Stats
35W - 44L
1,353 Elo+
Solo
Kuzenbo
Kuzenbo
MissHawthorn8
Kuzenbo
Level 138
God Stats
29W - 23L
1,548 SR
Queue Stats
203W - 196L
1,480 Elo+
Party 1
Atlas
Atlas
TaCoPaCo300
Atlas
Level 89
God Stats
48W - 34L
1,622 SR
Queue Stats
118W - 111L
1,519 Elo+
Party 1
Team Averages
Level 115
1,530 SR
1,450 Elo+

VS

Team Averages
Level 125
1,561 SR
1,427 Elo+
Ah Muzen Cab
Ah Muzen Cab
DallasReaper25
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 6L
1,300 Elo+
Party 2
Ymir
Ymir
PRE_Jiggy
Ymir
Level 106
God Stats
7W - 8L
1,472 SR
Queue Stats
187W - 180L
1,490 Elo+
Party 2
Eset
Eset
lRein9
Eset
Level 146
God Stats
2W - 3L
1,486 SR
Queue Stats
193W - 191L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
8,864
806
6,411
6,219
2,138
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
15
1 / 0 / 7
8,788
799
5,258
11,842
13,269
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 0 / 3
9,785
890
9,808
4,519
3,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DallasReaper25
Ah Muzen Cab
13
0 / 2 / 1
7,663
697
6,080
7,405
2,763
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
0 / 5 / 1
7,334
667
3,392
10,789
8,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
lRein9
Eset
14
1 / 1 / 0
8,283
753
5,801
8,028
3,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DallasReaper25
Ah Muzen Cab
0
2
1
0.25
W
2
1
5
4.5
W
Kuzenbo
1
0
7
4.5
L
Ymir
0
5
1
0.1
W
5
0
3
6.5
L
Eset
lRein9
Eset
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,477
Damage
15,273
22,580
Taken
26,222
18,824
Mitigated
14,769
5,085
Healing
2,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DallasReaper25
Ah Muzen Cab
6,080
2,368
0
372
7,405
2,763
0
4,708
2,612
0
24,396
W
6,411
1,622
0
1,997
6,219
2,138
917
2,255
3,687
0
37,977
W
Kuzenbo
5,258
1,979
598
1,455
11,842
13,269
69
4,113
7,424
13,175
1,614
L
Ymir
3,392
370
0
375
10,789
8,398
0
4,569
6,123
14,033
0
W
9,808
3,301
200
835
4,519
3,417
56
1,902
2,343
40,490
354
L
Eset
lRein9
Eset
5,801
859
110
1,774
8,028
3,608
0
5,390
2,572
27,625
790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,437
Gold Earned
23,280
174
Minions Killed
112
0
Camps Cleared
0
637,683
Distance Traveled
558,408
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,663
697
45
4
0
179,412
4
W
Neith
8,864
806
70
6
0
197,108
0
W
Kuzenbo
8,788
799
32
3
0
225,071
0
L
Ymir
7,334
667
15
1
0
188,608
1
W
Atlas
9,785
890
72
7
0
215,504
0
L
Eset
8,283
753
52
5
0
190,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role