Player Matchup

Izanami
Izanami
Anahzcar
Izanami
Level 15
God Stats
4W - 13L
1,374 SR
Queue Stats
5W - 17L
1,220 Elo+
Party 1
Loki
Loki
Jarwick
Loki
Level 126
God Stats
5W - 2L
1,918 SR
Queue Stats
24W - 28L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
MuLaN2293
Nu Wa
Level 108
God Stats
15W - 20L
1,459 SR
Queue Stats
596W - 597L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Phoboxet
Kukulkan
Level 24
God Stats
3W - 0L
1,750 SR
Queue Stats
18W - 21L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
macab2105
Cthulhu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,447 Elo+
Party 1
Team Averages
Level 83
1,600 SR
1,405 Elo+

VS

Team Averages
Level 92
1,586 SR
1,438 Elo+
Cupid
Cupid
Gramguy
Cupid
Level 121
God Stats
19W - 21L
1,566 SR
Queue Stats
86W - 93L
1,511 Elo+
Party 2
Janus
Janus
K4 Patriot
Janus
Level 103
God Stats
7W - 9L
1,657 SR
Queue Stats
57W - 55L
1,518 Elo+
Party 2
Bacchus
Bacchus
Red Demon108
Bacchus
Level 79
God Stats
27W - 26L
1,614 SR
Queue Stats
55W - 54L
1,554 Elo+
Party 2
Chaac
Chaac
RoLu22
Chaac
Level 67
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 10L
1,108 Elo+
Solo
Awilix
Awilix
TESCloak
Awilix
Level 88
God Stats
13W - 11L
1,594 SR
Queue Stats
34W - 41L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anahzcar
Izanami
12
1 / 2 / 5
6,836
570
3,933
5,403
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
Jarwick
Loki
14
4 / 0 / 6
7,556
630
5,848
8,810
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
MuLaN2293
Nu Wa
12
2 / 3 / 5
6,834
570
9,969
6,605
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
Phoboxet
Kukulkan
14
4 / 0 / 3
8,304
692
4,792
2,506
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
macab2105
Cthulhu
14
3 / 0 / 2
8,152
679
2,857
7,275
5,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gramguy
Cupid
12
4 / 3 / 1
6,725
560
3,812
9,649
2,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
12
0 / 3 / 0
6,667
556
1,965
5,862
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Red Demon108
Bacchus
11
1 / 3 / 4
6,407
534
4,521
10,163
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Breastplate

Breastplate

+20
Physical Protection

Chaac
RoLu22
Chaac
1
0 / 0 / 0
2,550
213
0
844
75
Awilix
TESCloak
Awilix
12
0 / 5 / 0
6,376
531
4,447
11,234
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
5
5
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anahzcar
Izanami
1
2
5
1.75
L
Cupid
Gramguy
Cupid
4
3
1
1.5
W
Loki
Jarwick
Loki
4
0
6
7
L
Janus
0
3
0
0
W
Nu Wa
MuLaN2293
Nu Wa
2
3
5
1.5
W
Kukulkan
Phoboxet
Kukulkan
4
0
3
5.5
L
Bacchus
Red Demon108
Bacchus
1
3
4
1
L
Chaac
RoLu22
Chaac
0
0
0
0
L
Awilix
TESCloak
Awilix
0
5
0
0
W
Cthulhu
macab2105
Cthulhu
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,399
Damage
14,745
30,599
Taken
37,752
12,726
Mitigated
15,917
6,436
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anahzcar
Izanami
3,933
2,961
0
1,118
5,403
1,649
772
1,296
4,107
0
42,787
L
Cupid
Gramguy
Cupid
3,812
2,234
1,498
4,406
9,649
2,617
0
4,585
4,750
0
67,962
W
Loki
Jarwick
Loki
5,848
1,433
0
2,508
8,810
3,172
0
1,569
7,239
0
52,402
L
Janus
1,965
0
0
480
5,862
1,436
0
2,615
2,867
48,065
0
W
Nu Wa
MuLaN2293
Nu Wa
9,969
1,760
66
877
6,605
1,784
140
1,616
4,989
39,228
0
W
Kukulkan
Phoboxet
Kukulkan
4,792
213
0
669
2,506
812
345
887
1,537
52,135
2,635
L
Bacchus
Red Demon108
Bacchus
4,521
441
0
2,722
10,163
7,834
0
3,856
5,746
13,481
176
L
Chaac
RoLu22
Chaac
0
0
0
0
844
75
0
726
0
0
0
L
Awilix
TESCloak
Awilix
4,447
1,840
0
1,524
11,234
3,955
0
3,570
7,240
0
50,495
W
Cthulhu
macab2105
Cthulhu
2,857
588
0
1,198
7,275
5,309
0
858
6,333
46,190
1,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,682
Gold Earned
28,725
433
Minions Killed
334
0
Camps Cleared
0
1,314,542
Distance Traveled
957,297
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,836
570
78
7
0
243,782
0
L
Cupid
6,725
560
122
10
0
219,308
0
W
Loki
7,556
630
85
7
0
304,044
0
L
Janus
6,667
556
114
10
0
257,271
4
W
Nu Wa
6,834
570
69
6
0
240,227
0
W
Kukulkan
8,304
692
101
8
0
251,557
2
L
Bacchus
6,407
534
16
1
0
237,911
0
L
Chaac
2,550
213
0
0
0
0
0
L
Awilix
6,376
531
82
7
0
242,807
0
W
Cthulhu
8,152
679
100
8
0
274,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role