Player Matchup

Guan Yu
Guan Yu
DRCirclestrat
Guan Yu
Level 163
God Stats
10W - 12L
1,425 SR
Queue Stats
180W - 163L
1,522 Elo+
Party 2
Chaac
Chaac
DanAeStar
Chaac
Level 107
God Stats
13W - 13L
1,498 SR
Queue Stats
75W - 62L
1,475 Elo+
Solo
Cupid
Cupid
Two-K-Nav
Cupid
Level 157
God Stats
20W - 12L
1,612 SR
Queue Stats
166W - 142L
1,568 Elo+
Solo
Ra
Ra
cippyhippo
Ra
Level 158
God Stats
7W - 11L
1,426 SR
Queue Stats
145W - 123L
1,504 Elo+
Party 2
Charon
Charon
cuchulagamer019
Charon
Level 164
God Stats
2W - 0L
1,779 SR
Queue Stats
34W - 35L
1,515 Elo+
Solo
Team Averages
Level 150
1,548 SR
1,517 Elo+

VS

Team Averages
Level 134
1,575 SR
1,482 Elo+
Athena
Athena
Blackhawk7247
Athena
Level 134
God Stats
3W - 6L
1,518 SR
Queue Stats
287W - 348L
1,465 Elo+
Party 1
Vulcan
Vulcan
GORYL 7
Vulcan
Level 127
God Stats
5W - 9L
1,557 SR
Queue Stats
171W - 232L
1,437 Elo+
Party 1
Thanatos
Thanatos
Garmanarnar2631
Thanatos
Level 145
God Stats
41W - 41L
1,575 SR
Queue Stats
340W - 402L
1,473 Elo+
Party 1
Bake Kujira
Bake Kujira
K1ingJ
Bake Kujira
Level 142
God Stats
14W - 17L
1,497 SR
Queue Stats
158W - 161L
1,515 Elo+
Solo
Rama
Rama
SCHPUPEL1
Rama
Level 120
God Stats
1W - 1L
1,729 SR
Queue Stats
151W - 179L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
6 / 0 / 1
6,135
614
6,363
7,063
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
DanAeStar
Chaac
10
1 / 4 / 1
6,195
620
4,864
8,579
4,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Two-K-Nav
Cupid
11
3 / 1 / 2
5,905
591
5,982
6,909
2,172
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 2
6,278
628
4,043
3,322
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 4
5,848
585
4,710
6,497
4,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,960
496
2,411
11,139
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
GORYL 7
Vulcan
9
0 / 3 / 0
5,613
561
3,722
4,643
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
10
2 / 4 / 0
5,369
537
3,790
10,154
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
K1ingJ
Bake Kujira
12
4 / 1 / 0
6,654
665
5,275
8,181
6,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
8
0 / 2 / 1
4,544
454
2,838
7,311
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
6
6
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Guan Yu
6
0
1
6.5
W
Chaac
DanAeStar
Chaac
1
4
1
0.38
L
Vulcan
GORYL 7
Vulcan
0
3
0
0
L
Thanatos
2
4
0
0.5
L
Bake Kujira
K1ingJ
Bake Kujira
4
1
0
4
L
Rama
0
2
1
0.25
W
Cupid
Two-K-Nav
Cupid
3
1
2
4
W
3
0
2
4
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,962
Damage
18,036
32,370
Taken
41,428
15,344
Mitigated
19,432
10,206
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,411
402
0
1,703
11,139
6,685
0
3,776
7,363
14,226
0
W
Guan Yu
6,363
870
244
1,393
7,063
3,626
0
1,516
5,547
0
42,161
W
Chaac
DanAeStar
Chaac
4,864
982
0
1,672
8,579
4,325
0
4,783
3,796
0
42,952
L
Vulcan
GORYL 7
Vulcan
3,722
235
0
471
4,643
953
0
540
4,103
35,009
1,027
L
Thanatos
3,790
865
0
7,718
10,154
3,012
0
1,615
8,539
0
32,258
L
Bake Kujira
K1ingJ
Bake Kujira
5,275
2,428
0
2,150
8,181
6,908
0
0
8,181
38,748
1,170
L
Rama
2,838
2,117
0
2,393
7,311
1,874
0
2,337
4,974
0
29,791
W
Cupid
Two-K-Nav
Cupid
5,982
3,525
161
3,691
6,909
2,172
0
2,751
4,158
0
44,282
W
4,043
349
416
718
3,322
950
0
1,080
2,242
43,456
1,217
W
4,710
724
0
1,911
6,497
4,271
286
1,155
5,342
16,535
962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,361
Gold Earned
27,140
347
Minions Killed
271
0
Camps Cleared
0
1,085,504
Distance Traveled
1,039,964
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,960
496
21
2
0
229,416
3
W
Guan Yu
6,135
614
70
7
0
267,743
0
W
Chaac
6,195
620
73
7
0
181,431
2
L
Vulcan
5,613
561
77
8
0
195,354
0
L
Thanatos
5,369
537
56
6
0
224,654
0
L
Bake Kujira
6,654
665
69
7
0
211,790
3
L
Rama
4,544
454
48
5
0
178,750
0
W
Cupid
5,905
591
93
9
0
188,329
0
W
Ra
6,278
628
95
10
0
229,900
2
W
Charon
5,848
585
16
2
0
218,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role