Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
dragonXYZ15
Izanami
Level 75
God Stats
0W - 2L
1,246 SR
Queue Stats
23W - 22L
1,523 Elo+
Party 1
Hercules
Hercules
hunteriskey23
Hercules
Level 98
God Stats
8W - 9L
1,483 SR
Queue Stats
125W - 117L
1,535 Elo+
Party 1
Nemesis
Nemesis
jay2439
Nemesis
Level 127
God Stats
12W - 6L
1,625 SR
Queue Stats
76W - 86L
1,539 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sherlock127
Morgan Le Fay
Level 37
God Stats
10W - 9L
1,538 SR
Queue Stats
36W - 39L
1,533 Elo+
Party 1
Team Averages
Level 116
1,479 SR
1,526 Elo+

VS

Team Averages
Level 125
1,651 SR
1,483 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
G_Hags24
Skadi
Level 112
God Stats
37W - 22L
1,687 SR
Queue Stats
106W - 99L
1,521 Elo+
Solo
Charon
Charon
Melmac909
Charon
Level 165
God Stats
4W - 4L
1,519 SR
Queue Stats
713W - 728L
1,491 Elo+
Solo
Erlang Shen
Erlang Shen
RunningRIOT116
Erlang Shen
Level 142
God Stats
12W - 10L
1,632 SR
Queue Stats
349W - 342L
1,512 Elo+
Solo
Hun Batz
Hun Batz
TANO08JJE
Hun Batz
Level 99
God Stats
7W - 0L
1,919 SR
Queue Stats
30W - 34L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 2 / 0
5,784
445
4,359
12,128
4,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Izanami
dragonXYZ15
Izanami
10
0 / 2 / 0
5,756
443
1,750
5,782
1,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
hunteriskey23
Hercules
11
1 / 7 / 1
6,567
505
8,092
14,241
8,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
jay2439
Nemesis
11
3 / 2 / 1
6,538
503
4,463
9,963
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
sherlock127
Morgan Le Fay
11
1 / 3 / 3
6,527
502
7,336
10,699
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 4 / 4
7,268
559
7,591
6,748
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
G_Hags24
Skadi
13
1 / 0 / 5
7,675
590
6,229
3,026
996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
Melmac909
Charon
12
3 / 0 / 4
6,852
527
5,825
7,884
5,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
RunningRIOT116
Erlang Shen
14
6 / 1 / 4
8,608
662
9,071
15,229
8,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hun Batz
TANO08JJE
Hun Batz
13
6 / 1 / 2
7,279
560
6,962
8,845
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
16
16
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
2
0
0.5
W
Nu Wa
 
Nu Wa
0
4
4
0.5
W
Skadi
G_Hags24
Skadi
1
0
5
3.5
W
Charon
Melmac909
Charon
3
0
4
5
W
Erlang Shen
RunningRIOT116
Erlang Shen
6
1
4
8
W
Hun Batz
TANO08JJE
Hun Batz
6
1
2
7
L
Izanami
dragonXYZ15
Izanami
0
2
0
0
L
Hercules
hunteriskey23
Hercules
1
7
1
0.21
L
Nemesis
jay2439
Nemesis
3
2
1
1.75
L
Morgan Le Fay
sherlock127
Morgan Le Fay
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,000
Damage
35,678
52,813
Taken
41,732
21,070
Mitigated
19,905
11,556
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,359
262
141
1,001
12,128
4,475
0
5,593
6,535
32,942
1,110
W
Nu Wa
 
Nu Wa
7,591
1,654
0
242
6,748
2,281
0
4,886
1,862
47,623
1,474
W
Skadi
G_Hags24
Skadi
6,229
2,246
0
808
3,026
996
1,073
982
2,044
0
55,293
W
Charon
Melmac909
Charon
5,825
1,360
0
1,813
7,884
5,012
0
3,380
4,504
26,265
10,138
W
Erlang Shen
RunningRIOT116
Erlang Shen
9,071
4,279
0
7,977
15,229
8,108
100
1,241
13,988
271
48,272
W
Hun Batz
TANO08JJE
Hun Batz
6,962
1,185
0
447
8,845
3,508
0
1,169
7,676
0
50,795
L
Izanami
dragonXYZ15
Izanami
1,750
1,316
0
1,565
5,782
1,618
259
1,054
4,728
0
33,161
L
Hercules
hunteriskey23
Hercules
8,092
2,669
0
2,544
14,241
8,245
0
780
13,461
0
39,420
L
Nemesis
jay2439
Nemesis
4,463
1,981
0
2,165
9,963
3,331
0
2,264
7,699
0
33,680
L
Morgan Le Fay
sherlock127
Morgan Le Fay
7,336
454
0
4,140
10,699
3,401
0
3,637
7,062
49,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,172
Gold Earned
37,682
315
Minions Killed
384
0
Camps Cleared
0
1,385,690
Distance Traveled
1,348,606
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,784
445
53
4
0
269,055
1
W
Nu Wa
7,268
559
81
6
0
247,259
3
W
Skadi
7,675
590
89
7
0
256,215
2
W
Charon
6,852
527
56
4
0
257,938
2
W
Erlang Shen
8,608
662
84
6
0
270,105
4
W
Hun Batz
7,279
560
74
6
0
317,089
2
L
Izanami
5,756
443
67
5
0
280,107
1
L
Hercules
6,567
505
54
4
0
254,271
0
L
Nemesis
6,538
503
66
5
0
322,043
3
L
Morgan Le Fay
6,527
502
75
6
0
260,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role