Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
KyngDButler
Merlin
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 27L
1,277 Elo+
Solo
Fenrir
Fenrir
Noisemarine123
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,382 Elo+
Solo
Nu Wa
Nu Wa
Shaungar
Nu Wa
Level 89
God Stats
231W - 180L
1,582 SR
Queue Stats
592W - 592L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
Tornillo1213
Ao Kuang
Level 89
God Stats
1W - 1L
1,564 SR
Queue Stats
25W - 28L
1,416 Elo+
Party 2
Team Averages
Level 74
1,529 SR
1,413 Elo+

VS

Team Averages
Level 86
1,575 SR
1,499 Elo+
Ymir
Ymir
WondrclanSpliff
Ymir
Level 74
God Stats
1W - 2L
1,952 SR
Queue Stats
4W - 7L
1,449 Elo+
Party 1
Neith
Neith
argossless
Neith
Level 124
God Stats
11W - 9L
1,636 SR
Queue Stats
99W - 82L
1,514 Elo+
Solo
Yu Huang
Yu Huang
dogju
Yu Huang
Level 140
God Stats
11W - 2L
1,717 SR
Queue Stats
27W - 6L
1,702 Elo+
Solo
Arachne
Arachne
lalopajaron
Arachne
Level 84
God Stats
12W - 16L
1,393 SR
Queue Stats
163W - 156L
1,491 Elo+
Solo
Kukulkan
Kukulkan
severe-league7
Kukulkan
Level 7
God Stats
1W - 3L
1,178 SR
Queue Stats
2W - 6L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 0 / 4
9,079
1,009
7,542
3,595
1,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
14
0 / 1 / 4
8,355
928
3,521
2,855
1,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 5 / 1
8,790
977
7,914
12,648
6,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Shaungar
Nu Wa
14
0 / 1 / 3
8,966
996
8,946
3,097
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Tornillo1213
Ao Kuang
14
2 / 9 / 3
8,997
1,000
3,739
12,817
6,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

204

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 14
10,665
1,185
6,299
10,963
10,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
2 / 0 / 10
9,439
1,049
4,997
4,523
1,476
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
dogju
Yu Huang
16
5 / 0 / 9
10,527
1,170
11,669
6,483
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
lalopajaron
Arachne
15
6 / 3 / 8
10,406
1,156
6,717
8,747
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
15
2 / 1 / 7
8,941
993
2,775
4,242
1,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
5
Kills
16
16
Deaths
5
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
4
3
L
Merlin
0
1
4
2
L
2
5
1
0.5
L
Nu Wa
Shaungar
Nu Wa
0
1
3
1.5
L
Ao Kuang
Tornillo1213
Ao Kuang
2
9
3
0.39
W
1
1
14
8
W
Neith
2
0
10
7
W
Yu Huang
dogju
Yu Huang
5
0
9
9.5
W
Arachne
lalopajaron
Arachne
6
3
8
3.33
W
Kukulkan
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,662
Damage
32,457
35,012
Taken
34,958
15,233
Mitigated
20,539
2,800
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,542
1,194
0
605
3,595
1,217
0
1,533
2,062
0
33,894
L
Merlin
3,521
43
0
0
2,855
1,002
0
2,495
360
17,287
336
L
7,914
543
108
988
12,648
6,047
0
7,988
4,660
0
11,413
L
Nu Wa
Shaungar
Nu Wa
8,946
1,825
0
0
3,097
944
0
2,563
534
42,073
0
L
Ao Kuang
Tornillo1213
Ao Kuang
3,739
576
0
1,099
12,817
6,023
0
6,164
6,653
5,387
0
W
6,299
605
0
2,285
10,963
10,942
0
4,935
5,660
11,651
0
W
Neith
4,997
1,784
0
1,642
4,523
1,476
0
2,059
2,425
0
24,950
W
Yu Huang
dogju
Yu Huang
11,669
506
0
3,780
6,483
2,154
0
3,107
3,141
62,299
0
W
Arachne
lalopajaron
Arachne
6,717
4,878
0
1,135
8,747
4,325
0
3,010
5,507
0
13,244
W
Kukulkan
2,775
137
0
5
4,242
1,642
0
2,725
1,442
16,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,187
Gold Earned
49,978
202
Minions Killed
231
3
Camps Cleared
7
699,875
Distance Traveled
829,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,079
1,009
51
6
1
154,339
0
L
Merlin
8,355
928
38
4
1
96,348
0
L
Fenrir
8,790
977
12
1
1
166,643
0
L
Nu Wa
8,966
996
96
11
0
163,765
0
L
Ao Kuang
8,997
1,000
5
1
0
118,780
0
W
Ymir
10,665
1,185
15
2
0
158,943
0
W
Neith
9,439
1,049
50
6
0
188,620
0
W
Yu Huang
10,527
1,170
123
14
2
179,801
0
W
Arachne
10,406
1,156
11
1
3
155,748
0
W
Kukulkan
8,941
993
32
4
2
146,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role